Player Matchup

Ares
Ares
Darkinley
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,509 Elo+
Party 2
Anubis
Anubis
Tedddy10120
Anubis
Level 29
God Stats
7W - 4L
1,774 SR
Queue Stats
61W - 54L
1,535 Elo+
Party 2
Neith
Neith
hungrywolf8885
Neith
Level 12
God Stats
3W - 7L
1,270 SR
Queue Stats
22W - 27L
1,453 Elo+
Solo
Team Averages
Level 22
1,515 SR
1,499 Elo+

VS

Team Averages
Level 84
1,764 SR
1,618 Elo+
Gilgamesh
Gilgamesh
Gr1ggss
Gilgamesh
Level 6
God Stats
8W - 4L
1,871 SR
Queue Stats
13W - 9L
1,547 Elo+
Party 1
Merlin
Merlin
IHPI
Merlin
Level 125
God Stats
13W - 0L
1,922 SR
Queue Stats
106W - 53L
1,654 Elo+
Party 1
Artio
Artio
Uragin
Artio
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 55L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 5 / 6
10,578
661
7,935
13,496
16,375
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
15
6 / 5 / 2
11,017
689
14,751
16,522
8,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 5
9,640
603
7,953
13,173
4,775
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gr1ggss
Gilgamesh
14
3 / 6 / 9
10,686
668
7,914
16,231
12,144
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
IHPI
Merlin
17
8 / 2 / 7
11,787
737
20,337
9,426
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Uragin
Artio
15
6 / 2 / 7
10,803
675
8,692
21,610
21,039
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
10
Kills
17
17
Deaths
10
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ares
3
5
6
1.2
W
Gilgamesh
Gr1ggss
Gilgamesh
3
6
9
1.25
W
Merlin
IHPI
Merlin
8
2
7
5.75
L
Anubis
6
5
2
1.4
W
Artio
Uragin
Artio
6
2
7
4.75
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,639
Damage
36,943
43,191
Taken
47,267
29,703
Mitigated
37,086
9,931
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,935
1,243
0
0
13,496
16,375
0
7,770
5,232
15,822
0
W
Gilgamesh
Gr1ggss
Gilgamesh
7,914
1,971
0
1,342
16,231
12,144
399
7,880
8,155
0
18,036
W
Merlin
IHPI
Merlin
20,337
1,442
0
411
9,426
3,903
1,834
5,170
4,080
63,129
0
L
Anubis
14,751
733
0
7,939
16,522
8,553
67
12,044
3,970
60,293
0
W
Artio
Uragin
Artio
8,692
1,053
1,366
4,655
21,610
21,039
253
9,023
12,193
25,946
0
L
7,953
5,206
0
1,992
13,173
4,775
114
8,137
4,716
0
20,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,235
Gold Earned
33,276
161
Minions Killed
170
6
Camps Cleared
8
712,063
Distance Traveled
869,738
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,578
661
5
0
1
246,145
0
W
Gilgamesh
10,686
668
28
2
0
267,801
3
W
Merlin
11,787
737
119
7
6
278,400
1
L
Anubis
11,017
689
120
8
3
259,170
0
W
Artio
10,803
675
23
1
2
323,537
3
L
Neith
9,640
603
36
2
2
206,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role