Player Matchup

Fenrir
Fenrir
FRX Fade
Fenrir
Level 106
God Stats
1W - 0L
1,370 SR
Queue Stats
71W - 62L
1,563 Elo+
Party 1
Merlin
Merlin
FRX Panda 53
Merlin
Level 21
God Stats
2W - 1L
1,623 SR
Queue Stats
8W - 1L
1,752 Elo+
Party 1
Cabrakan
Cabrakan
sullymi
Cabrakan
Level 49
God Stats
3W - 0L
1,680 SR
Queue Stats
73W - 69L
1,465 Elo+
Party 1
Team Averages
Level 59
1,558 SR
1,593 Elo+

VS

Team Averages
Level 45
1,517 SR
1,443 Elo+
Bellona
Bellona
CoCo zZz3092
Bellona
Level 38
God Stats
0W - 8L
1,500 SR
Queue Stats
44W - 49L
1,499 Elo+
Solo
Janus
Janus
Zextrus
Janus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 33L
1,448 Elo+
Party 2
Ullr
Ullr
uhmMvster_J
Ullr
Level 80
God Stats
5W - 12L
1,551 SR
Queue Stats
222W - 310L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FRX Fade
Fenrir
18
18 / 10 / 4
15,540
777
36,049
22,527
12,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
16
2 / 7 / 13
12,658
633
6,871
14,133
10,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
sullymi
Cabrakan
17
4 / 3 / 13
13,076
654
13,802
25,027
27,658
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CoCo zZz3092
Bellona
18
5 / 9 / 11
14,841
742
14,481
33,523
34,208
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Zextrus
Janus
15
5 / 10 / 6
12,770
639
11,619
15,916
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 5 / 7
15,390
770
14,023
18,561
7,533
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
24
Kills
19
20
Deaths
24
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
CoCo zZz3092
Bellona
5
9
11
1.17
W
Fenrir
FRX Fade
Fenrir
18
10
4
2
W
Merlin
2
7
13
1.21
L
Janus
Zextrus
Janus
5
10
6
0.8
W
Cabrakan
sullymi
Cabrakan
4
3
13
3.5
L
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,722
Damage
40,123
61,687
Taken
68,000
50,604
Mitigated
45,987
8,028
Healing
6,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CoCo zZz3092
Bellona
14,481
2,250
0
3,623
33,523
34,208
486
12,318
21,205
0
41,169
W
Fenrir
FRX Fade
Fenrir
36,049
8,863
0
2,703
22,527
12,136
323
2,725
19,493
0
59,057
W
Merlin
6,871
866
0
1,187
14,133
10,810
1,865
3,882
10,010
42,325
0
L
Janus
Zextrus
Janus
11,619
1,319
0
755
15,916
4,246
1,151
2,882
13,034
40,639
0
W
Cabrakan
sullymi
Cabrakan
13,802
2,213
0
4,138
25,027
27,658
376
4,799
19,949
45,429
0
L
14,023
5,690
0
2,022
18,561
7,533
636
6,086
12,475
0
47,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,274
Gold Earned
43,001
197
Minions Killed
178
5
Camps Cleared
7
974,300
Distance Traveled
968,820
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,841
742
43
2
2
355,055
3
W
Fenrir
15,540
777
54
3
2
337,595
1
W
Merlin
12,658
633
77
4
2
282,272
1
L
Janus
12,770
639
76
4
2
277,639
0
W
Cabrakan
13,076
654
66
3
1
354,433
0
L
Ullr
15,390
770
59
3
3
336,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role