Player Matchup

Geb
Geb
Silver I
Bluegito
Geb
Silver I
Level 104
God Stats
4W - 2L
1,741 SR
Queue Stats
12W - 13L
1,491 MMR
Solo
Discordia
Discordia
Gold V
ImNotYt
Discordia
Gold V
Level 140
God Stats
23W - 26L
1,544 SR
Queue Stats
235W - 268L
1,459 MMR
Solo
Izanami
Izanami
Silver II
jghitman
Izanami
Silver II
Level 160
God Stats
1W - 1L
1,794 SR
Queue Stats
134W - 174L
1,040 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,693 SR
1,330 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,536 SR
1,421 MMR
Ganesha
Ganesha
Silver III
 
Ganesha
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
Olvatar
Scylla
Gold I
Level 145
God Stats
7W - 17L
1,470 SR
Queue Stats
169W - 201L
1,517 MMR
Solo
Neith
Neith
Silver I
jhonatan23x
Neith
Silver I
Level 127
God Stats
13W - 10L
1,637 SR
Queue Stats
70W - 85L
1,246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
7,964
796
5,678
7,500
7,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
ImNotYt
Discordia
12
3 / 2 / 2
7,136
714
7,040
4,458
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
jghitman
Izanami
11
3 / 1 / 3
7,278
728
6,715
5,929
2,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
GilgameshFenrirThothAresAphrodite

VS

Bans
OdinKhepriMulanSobekHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 5 / 2
6,115
612
2,661
9,988
9,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Olvatar
Scylla
12
3 / 1 / 0
7,258
726
6,249
7,023
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 2
6,197
620
4,032
5,164
1,598
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
7
Kills
3
3
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
2
0.2
W
1
0
6
4
W
Discordia
ImNotYt
Discordia
3
2
2
2
L
Scylla
Olvatar
Scylla
3
1
0
3
W
Izanami
jghitman
Izanami
3
1
3
4.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,433
Damage
12,942
17,887
Taken
22,175
10,674
Mitigated
13,236
6,724
Healing
2,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,661
231
484
613
9,988
9,185
0
4,500
5,214
10,973
0
W
5,678
982
0
2,979
7,500
7,009
26
3,032
4,224
9,122
0
W
Discordia
ImNotYt
Discordia
7,040
743
0
2,231
4,458
1,567
344
2,289
2,000
26,353
0
L
Scylla
Olvatar
Scylla
6,249
118
0
763
7,023
2,453
0
5,309
1,334
22,807
0
W
Izanami
jghitman
Izanami
6,715
5,076
0
1,514
5,929
2,098
1,216
3,250
2,501
0
33,712
L
4,032
1,656
0
933
5,164
1,598
0
2,343
2,617
0
13,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,378
Gold Earned
19,570
136
Minions Killed
98
7
Camps Cleared
3
539,320
Distance Traveled
510,102
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,115
612
1
0
0
153,143
0
W
Geb
7,964
796
9
1
2
206,156
1
W
Discordia
7,136
714
48
5
3
173,283
3
L
Scylla
7,258
726
68
7
1
195,684
3
W
Izanami
7,278
728
79
8
2
159,881
0
L
Neith
6,197
620
29
3
2
161,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role