Player Matchup

Odin
Odin
AxKeN
Odin
Level 29
God Stats
2W - 0L
1,422 SR
Queue Stats
25W - 29L
1,345 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BezeurkBezeurk
Morgan Le Fay
Level 15
God Stats
4W - 6L
1,500 SR
Queue Stats
30W - 37L
1,428 Elo+
Party 2
Fafnir
Fafnir
ETNCoze
Fafnir
Level 26
God Stats
2W - 2L
1,920 SR
Queue Stats
80W - 100L
1,349 Elo+
Party 2
Danzaburou
Danzaburou
ETNSunny
Danzaburou
Level 24
God Stats
34W - 32L
1,431 SR
Queue Stats
98W - 119L
1,345 Elo+
Party 2
Ratatoskr
Ratatoskr
saltdtoest
Ratatoskr
Level 29
God Stats
13W - 7L
1,758 SR
Queue Stats
150W - 184L
1,368 Elo+
Solo
Team Averages
Level 25
1,606 SR
1,367 Elo+

VS

Team Averages
Level 13
1,555 SR
1,299 Elo+
Discordia
Discordia
BaronBunBun
Discordia
Level 14
God Stats
8W - 5L
1,706 SR
Queue Stats
76W - 85L
1,420 Elo+
Party 3
Cthulhu
Cthulhu
Spedsus
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,239 Elo+
Solo
Tsukuyomi
Tsukuyomi
Th3Toothl355
Tsukuyomi
Level 23
God Stats
6W - 11L
1,566 SR
Queue Stats
31W - 53L
1,279 Elo+
Party 1
Set
Set
Zetajezu
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 84L
1,461 Elo+
Party 3
Fenrir
Fenrir
miglettoes
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 40L
1,093 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AxKeN
Odin
13
3 / 2 / 2
8,147
543
5,895
9,881
9,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
BezeurkBezeurk
Morgan Le Fay
12
0 / 3 / 4
7,503
500
3,326
6,064
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
ETNCoze
Fafnir
12
2 / 1 / 11
8,882
592
3,344
6,650
5,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
ETNSunny
Danzaburou
14
9 / 2 / 3
9,321
621
10,505
12,104
4,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
saltdtoest
Ratatoskr
14
6 / 1 / 2
8,715
581
4,562
7,883
2,491
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BaronBunBun
Discordia
12
2 / 2 / 2
7,288
486
4,854
6,196
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Spedsus
Cthulhu
10
1 / 5 / 1
6,598
440
4,821
13,215
7,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Th3Toothl355
Tsukuyomi
11
2 / 4 / 2
6,931
462
5,883
9,075
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 3 / 0
7,771
518
4,137
10,835
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
miglettoes
Fenrir
7
0 / 7 / 1
5,695
380
1,750
7,708
1,435
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
20
Kills
9
9
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
AxKeN
Odin
3
2
2
2
L
Discordia
BaronBunBun
Discordia
2
2
2
1.5
W
Morgan Le Fay
BezeurkBezeurk
Morgan Le Fay
0
3
4
0.67
W
Fafnir
ETNCoze
Fafnir
2
1
11
7.5
W
Danzaburou
ETNSunny
Danzaburou
9
2
3
5.25
L
Cthulhu
Spedsus
Cthulhu
1
5
1
0.3
L
Tsukuyomi
Th3Toothl355
Tsukuyomi
2
4
2
0.75
L
4
3
0
1.33
L
Fenrir
miglettoes
Fenrir
0
7
1
0.07
W
Ratatoskr
saltdtoest
Ratatoskr
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,632
Damage
21,445
42,582
Taken
47,029
24,490
Mitigated
18,092
12,373
Healing
8,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
AxKeN
Odin
5,895
1,015
0
138
9,881
9,427
402
345
9,494
9,985
23,883
L
Discordia
BaronBunBun
Discordia
4,854
263
0
1,398
6,196
1,490
576
1,585
4,611
30,758
0
W
Morgan Le Fay
BezeurkBezeurk
Morgan Le Fay
3,326
44
0
755
6,064
2,116
702
2,032
3,694
38,376
0
W
Fafnir
ETNCoze
Fafnir
3,344
1,719
0
1,748
6,650
5,761
270
3,040
3,524
15,437
0
W
Danzaburou
ETNSunny
Danzaburou
10,505
5,302
0
5,652
12,104
4,695
2,726
3,195
8,893
0
69,404
L
Cthulhu
Spedsus
Cthulhu
4,821
638
0
1,070
13,215
7,048
22
2,444
10,771
24,624
0
L
Tsukuyomi
Th3Toothl355
Tsukuyomi
5,883
2,100
0
2,702
9,075
2,958
435
1,814
7,261
0
29,965
L
4,137
1,725
0
2,379
10,835
5,161
0
2,167
8,668
0
48,697
L
Fenrir
miglettoes
Fenrir
1,750
602
0
747
7,708
1,435
0
1,044
6,664
0
19,543
W
Ratatoskr
saltdtoest
Ratatoskr
4,562
1,363
0
4,080
7,883
2,491
0
609
7,236
0
48,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,568
Gold Earned
34,283
334
Minions Killed
285
0
Camps Cleared
0
1,520,490
Distance Traveled
1,308,917
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,147
543
66
4
0
298,192
1
L
Discordia
7,288
486
58
4
0
279,869
1
W
Morgan Le Fay
7,503
500
65
4
0
291,860
0
W
Fafnir
8,882
592
20
1
0
291,420
1
W
Danzaburou
9,321
621
97
6
0
286,857
0
L
Cthulhu
6,598
440
45
3
0
238,322
0
L
Tsukuyomi
6,931
462
54
4
0
285,925
2
L
Set
7,771
518
92
6
0
286,041
0
L
Fenrir
5,695
380
36
2
0
218,760
0
W
Ratatoskr
8,715
581
86
6
0
352,161
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role