Player Matchup

Cthulhu
Cthulhu
Besckar
Cthulhu
Level 66
God Stats
19W - 10L
1,673 SR
Queue Stats
119W - 123L
1,490 Elo+
Party 2
Achilles
Achilles
Cee Dee eLL
Achilles
Level 144
God Stats
2W - 8L
1,374 SR
Queue Stats
260W - 274L
1,487 Elo+
Party 3
Chiron
Chiron
Vv_Lala_67
Chiron
Level 62
God Stats
65W - 43L
1,596 SR
Queue Stats
117W - 120L
1,468 Elo+
Party 2
Ravana
Ravana
dosgrande
Ravana
Level 18
God Stats
1W - 1L
1,449 SR
Queue Stats
1W - 4L
1,306 Elo+
Party 3
Vulcan
Vulcan
kourayy
Vulcan
Level 17
God Stats
3W - 2L
1,415 SR
Queue Stats
17W - 12L
1,551 Elo+
Party 2
Team Averages
Level 61
1,501 SR
1,461 Elo+

VS

Team Averages
Level 61
1,640 SR
1,530 Elo+
Cliodhna
Cliodhna
Finemanti
Cliodhna
Level 28
God Stats
13W - 4L
1,833 SR
Queue Stats
175W - 107L
1,605 Elo+
Party 1
Hou Yi
Hou Yi
GEA_Tom
Hou Yi
Level 28
God Stats
3W - 2L
1,727 SR
Queue Stats
121W - 89L
1,549 Elo+
Party 1
Hera
Hera
Lady-In-RedxX
Hera
Level 109
God Stats
24W - 30L
1,608 SR
Queue Stats
629W - 551L
1,576 Elo+
Party 1
Neith
Neith
Lotta_1982
Neith
Level 88
God Stats
172W - 218L
1,505 SR
Queue Stats
503W - 699L
1,392 Elo+
Solo
Kuzenbo
Kuzenbo
Raptor Davyn
Kuzenbo
Level 54
God Stats
2W - 2L
1,526 SR
Queue Stats
169W - 154L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Besckar
Cthulhu
20
4 / 1 / 12
14,318
511
16,201
24,283
32,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Cee Dee eLL
Achilles
20
6 / 1 / 11
15,243
544
17,113
24,893
51,485
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
Vv_Lala_67
Chiron
20
15 / 4 / 2
17,308
618
25,993
23,045
9,208
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ravana
dosgrande
Ravana
18
2 / 4 / 7
12,651
452
6,538
14,132
8,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
kourayy
Vulcan
19
2 / 7 / 4
12,846
459
9,039
13,634
4,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Finemanti
Cliodhna
20
10 / 6 / 5
14,683
524
21,563
19,360
9,906
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
GEA_Tom
Hou Yi
20
4 / 7 / 2
12,361
441
14,192
24,010
11,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 5 / 6
12,128
433
13,971
15,808
7,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
0 / 6 / 1
12,854
459
8,887
20,040
10,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Raptor Davyn
Kuzenbo
17
1 / 5 / 4
11,174
399
9,485
22,795
36,142
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
29
Kills
17
17
Deaths
29
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Besckar
Cthulhu
4
1
12
10
W
Achilles
Cee Dee eLL
Achilles
6
1
11
11.5
L
Cliodhna
Finemanti
Cliodhna
10
6
5
2.08
L
Hou Yi
GEA_Tom
Hou Yi
4
7
2
0.71
L
2
5
6
1
L
Neith
0
6
1
0.08
L
Kuzenbo
Raptor Davyn
Kuzenbo
1
5
4
0.6
W
Chiron
Vv_Lala_67
Chiron
15
4
2
4
W
Ravana
dosgrande
Ravana
2
4
7
1.38
W
Vulcan
kourayy
Vulcan
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,884
Damage
68,098
99,987
Taken
102,013
107,644
Mitigated
75,554
29,910
Healing
18,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Besckar
Cthulhu
16,201
758
2,509
6,909
24,283
32,989
204
7,563
16,431
79,020
0
W
Achilles
Cee Dee eLL
Achilles
17,113
2,183
0
4,133
24,893
51,485
605
4,291
20,445
0
93,520
L
Cliodhna
Finemanti
Cliodhna
21,563
1,229
0
5,447
19,360
9,906
0
2,940
16,396
0
123,557
L
Hou Yi
GEA_Tom
Hou Yi
14,192
6,766
0
4,485
24,010
11,297
395
4,782
19,192
0
97,011
L
13,971
3,347
192
2,062
15,808
7,970
859
5,473
10,233
87,818
0
L
Neith
8,887
3,695
0
4,871
20,040
10,239
4,066
2,159
17,841
0
97,037
L
Kuzenbo
Raptor Davyn
Kuzenbo
9,485
3,054
0
1,422
22,795
36,142
463
9,465
13,111
38,224
0
W
Chiron
Vv_Lala_67
Chiron
25,993
18,957
1,556
11,046
23,045
9,208
8,031
4,763
18,256
0
151,607
W
Ravana
dosgrande
Ravana
6,538
1,133
0
1,386
14,132
8,990
887
2,761
11,251
0
66,248
W
Vulcan
kourayy
Vulcan
9,039
2,647
0
2,371
13,634
4,972
1,038
3,673
9,831
80,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,366
Gold Earned
63,200
746
Minions Killed
741
0
Camps Cleared
0
2,638,898
Distance Traveled
2,447,696
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,318
511
93
3
0
565,206
8
W
Achilles
15,243
544
164
6
0
518,745
1
L
Cliodhna
14,683
524
188
7
0
558,656
1
L
Hou Yi
12,361
441
154
6
0
464,444
7
L
Hera
12,128
433
175
6
0
496,457
6
L
Neith
12,854
459
192
7
0
444,614
6
L
Kuzenbo
11,174
399
32
1
0
483,525
2
W
Chiron
17,308
618
228
8
0
498,632
4
W
Ravana
12,651
452
91
3
0
565,788
5
W
Vulcan
12,846
459
170
6
0
490,527
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role