Player Matchup

Anubis
Anubis
 
Anubis
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
FOOLKILLAH
King Arthur
Level 159
God Stats
86W - 76L
1,598 SR
Queue Stats
874W - 785L
1,505 Elo+
Party 2
Geb
Geb
Kai6330
Geb
Level 62
God Stats
3W - 1L
1,544 SR
Queue Stats
292W - 212L
1,517 Elo+
Party 2
Cliodhna
Cliodhna
Zantetsuken
Cliodhna
Level 155
God Stats
4W - 4L
1,745 SR
Queue Stats
143W - 147L
1,531 Elo+
Party 2
Chiron
Chiron
hipsandsalsa
Chiron
Level 28
God Stats
6W - 4L
1,772 SR
Queue Stats
119W - 82L
1,587 Elo+
Party 2
Team Averages
Level 88
1,632 SR
1,528 Elo+

VS

Team Averages
Level 56
1,446 SR
1,505 Elo+
Skadi
Skadi
King Ligma2364
Skadi
Level 7
God Stats
2W - 4L
1,385 SR
Queue Stats
2W - 4L
1,378 Elo+
Party 1
Geb
Geb
OvertWhistle660
Geb
Level 67
God Stats
8W - 9L
1,378 SR
Queue Stats
65W - 55L
1,586 Elo+
Party 1
Nu Wa
Nu Wa
Pan de trig0
Nu Wa
Level 47
God Stats
3W - 4L
1,440 SR
Queue Stats
76W - 92L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
The1BabyBadger
Gilgamesh
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 15L
1,576 Elo+
Party 1
Cliodhna
Cliodhna
littlebird2006
Cliodhna
Level 117
God Stats
1W - 3L
1,525 SR
Queue Stats
156W - 161L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
13 / 0 / 5
13,257
631
24,354
16,039
9,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FOOLKILLAH
King Arthur
19
6 / 2 / 6
12,182
580
16,070
17,206
20,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Geb
16
2 / 0 / 20
11,100
529
7,805
19,456
23,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Zantetsuken
Cliodhna
16
5 / 4 / 13
11,077
527
8,757
15,382
6,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
20
11 / 1 / 6
13,439
640
17,146
14,474
6,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 1
8,085
385
2,757
11,502
2,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 7 / 0
8,213
391
10,158
25,465
27,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 10 / 1
9,794
466
7,946
15,733
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
The1BabyBadger
Gilgamesh
18
2 / 2 / 2
10,978
523
11,969
20,047
19,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
15
3 / 9 / 3
9,701
462
16,909
20,463
6,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
14
37
Kills
7
7
Deaths
37
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
13
0
5
15.5
W
King Arthur
FOOLKILLAH
King Arthur
6
2
6
4.5
W
Geb
2
0
20
12
L
0
9
1
0.06
L
2
7
0
0.29
L
0
10
1
0.05
L
Gilgamesh
The1BabyBadger
Gilgamesh
2
2
2
1.5
W
Cliodhna
Zantetsuken
Cliodhna
5
4
13
2.88
W
Chiron
11
1
6
14
L
Cliodhna
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,132
Damage
49,739
82,557
Taken
93,210
66,561
Mitigated
58,987
32,325
Healing
16,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
24,354
1,309
0
11,657
16,039
9,552
2,507
4,403
11,350
118,546
0
W
King Arthur
FOOLKILLAH
King Arthur
16,070
1,367
0
2,250
17,206
20,996
121
4,811
12,219
2,011
79,821
W
Geb
7,805
1,543
0
2,220
19,456
23,012
194
5,257
14,091
18,630
0
L
2,757
1,885
0
730
11,502
2,232
1,176
2,484
9,018
0
30,064
L
10,158
1,062
0
2,723
25,465
27,029
0
8,415
17,050
29,515
0
L
7,946
2,217
0
2,138
15,733
3,496
174
8,537
7,196
63,945
0
L
Gilgamesh
The1BabyBadger
Gilgamesh
11,969
2,191
0
5,344
20,047
19,732
377
6,415
13,632
16,173
72,795
W
Cliodhna
Zantetsuken
Cliodhna
8,757
560
1,438
6,882
15,382
6,587
0
2,653
12,639
0
60,177
W
Chiron
17,146
7,215
1,681
6,197
14,474
6,414
6,471
2,735
11,629
0
121,578
L
Cliodhna
16,909
1,168
0
5,466
20,463
6,498
0
6,880
13,583
0
72,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,055
Gold Earned
46,771
637
Minions Killed
521
0
Camps Cleared
0
1,991,998
Distance Traveled
1,857,347
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,257
631
189
9
0
362,551
2
W
King Arthur
12,182
580
155
7
0
423,740
1
W
Geb
11,100
529
19
1
0
419,979
2
L
Skadi
8,085
385
74
4
0
353,870
0
L
Geb
8,213
391
25
1
0
391,988
3
L
Nu Wa
9,794
466
143
7
0
323,499
6
L
Gilgamesh
10,978
523
163
8
0
407,031
1
W
Cliodhna
11,077
527
92
4
0
423,108
12
W
Chiron
13,439
640
182
9
0
362,620
4
L
Cliodhna
9,701
462
116
6
0
380,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role