Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BrewCity_Lo
Hou Yi
Level 160
God Stats
9W - 10L
1,412 SR
Queue Stats
421W - 436L
1,449 Elo+
Solo
Khepri
Khepri
KidDynaMyte1605
Khepri
Level 103
God Stats
3W - 2L
1,693 SR
Queue Stats
400W - 417L
1,359 Elo+
Party 2
Pele
Pele
SandRock_Gundam
Pele
Level 51
God Stats
1W - 3L
1,556 SR
Queue Stats
62W - 76L
1,354 Elo+
Party 2
Discordia
Discordia
stylish-avatar7
Discordia
Level 56
God Stats
1W - 1L
1,536 SR
Queue Stats
171W - 176L
1,369 Elo+
Solo
Team Averages
Level 98
1,539 SR
1,406 Elo+

VS

Team Averages
Level 117
1,513 SR
1,428 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BolilloDuro4305
Hera
Level 68
God Stats
88W - 90L
1,481 SR
Queue Stats
291W - 314L
1,398 Elo+
Solo
Ymir
Ymir
ChiliNinja
Ymir
Level 121
God Stats
3W - 0L
1,937 SR
Queue Stats
111W - 127L
1,405 Elo+
Solo
Anhur
Anhur
Marvelnman
Anhur
Level 129
God Stats
8W - 11L
1,390 SR
Queue Stats
854W - 888L
1,413 Elo+
Party 1
Hel
Hel
Ryaaa_ox
Hel
Level 127
God Stats
6W - 16L
1,259 SR
Queue Stats
892W - 979L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
1 / 6 / 1
6,326
452
4,669
10,942
5,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
11
3 / 1 / 1
6,778
484
7,278
7,585
2,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 1 / 2
6,093
435
2,951
6,555
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 4 / 2
6,382
456
2,978
9,743
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
stylish-avatar7
Discordia
10
1 / 4 / 0
6,397
457
5,337
6,528
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
4 / 2 / 2
7,530
538
7,605
10,004
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 3
7,513
537
5,955
7,962
2,456
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 1 / 3
7,184
513
4,354
11,526
11,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
12
3 / 2 / 2
7,169
512
4,877
8,157
2,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 2
7,310
522
4,361
5,534
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
16
16
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
6
1
0.25
W
Cliodhna
 
Cliodhna
4
2
2
2.5
W
3
2
3
2.25
L
Hou Yi
3
1
1
3.5
W
2
1
3
3.5
L
1
1
2
2
W
Anhur
3
2
2
2
W
4
0
2
5
L
1
4
2
0.5
L
Discordia
stylish-avatar7
Discordia
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,213
Damage
27,152
41,353
Taken
43,183
16,695
Mitigated
21,193
9,324
Healing
15,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,669
999
0
1,614
10,942
5,724
0
5,633
5,309
0
30,889
W
Cliodhna
 
Cliodhna
7,605
973
73
5,483
10,004
3,337
0
871
9,061
0
42,277
W
5,955
1,291
166
3,587
7,962
2,456
790
973
6,921
40,697
0
L
Hou Yi
7,278
4,406
0
2,671
7,585
2,015
0
911
6,674
0
37,526
W
4,354
951
0
1,584
11,526
11,231
439
1,198
10,288
26,556
0
L
2,951
240
85
2,155
6,555
3,684
0
3,194
3,361
16,653
0
W
Anhur
4,877
2,437
0
700
8,157
2,563
1,218
1,515
6,590
0
35,758
W
4,361
580
1,593
2,449
5,534
1,606
278
3,075
2,035
34,447
0
L
2,978
562
0
1,906
9,743
3,431
0
2,159
7,584
0
38,610
L
Discordia
stylish-avatar7
Discordia
5,337
183
0
893
6,528
1,841
0
2,773
3,755
27,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,976
Gold Earned
36,706
278
Minions Killed
359
0
Camps Cleared
0
1,247,131
Distance Traveled
1,308,791
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,326
452
56
4
0
252,622
3
W
Cliodhna
7,530
538
74
5
0
298,814
3
W
Hera
7,513
537
88
6
0
257,197
6
L
Hou Yi
6,778
484
69
5
0
221,010
5
W
Ymir
7,184
513
40
3
0
244,422
5
L
Khepri
6,093
435
21
2
0
268,502
2
W
Anhur
7,169
512
90
6
0
247,376
4
W
Hel
7,310
522
67
5
0
260,982
3
L
Pele
6,382
456
66
5
0
277,033
0
L
Discordia
6,397
457
66
5
0
227,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role