Player Matchup

Jormungandr
Jormungandr
Bharzirn
Jormungandr
Level 15
God Stats
4W - 4L
1,485 SR
Queue Stats
14W - 21L
1,425 Elo+
Party 2
Nemesis
Nemesis
ElGüishero
Nemesis
Level 3
God Stats
2W - 0L
1,763 SR
Queue Stats
3W - 1L
1,642 Elo+
Party 2
Persephone
Persephone
XeldoR7
Persephone
Level 48
God Stats
4W - 6L
1,396 SR
Queue Stats
140W - 178L
1,430 Elo+
Party 2
Sol
Sol
clasicsadguy
Sol
Level 41
God Stats
4W - 5L
1,578 SR
Queue Stats
119W - 150L
1,400 Elo+
Party 2
Chaac
Chaac
kOSSMICRON
Chaac
Level 4
God Stats
3W - 1L
1,846 SR
Queue Stats
3W - 1L
1,642 Elo+
Party 2
Team Averages
Level 22
1,614 SR
1,508 Elo+

VS

Team Averages
Level 12
1,587 SR
1,441 Elo+
Osiris
Osiris
Cosmiculous
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,309 Elo+
Solo
Neith
Neith
JaaSaan
Neith
Level 15
God Stats
5W - 2L
1,935 SR
Queue Stats
20W - 20L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
KaizerSkarr
Ah Puch
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,540 Elo+
Party 1
Cliodhna
Cliodhna
MysterMaks
Cliodhna
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 54L
1,506 Elo+
Solo
Hel
Hel
Sytrin
Hel
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bharzirn
Jormungandr
12
3 / 3 / 8
8,118
541
3,395
9,613
7,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
ElGüishero
Nemesis
16
10 / 1 / 8
9,430
629
9,001
9,505
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
XeldoR7
Persephone
13
2 / 2 / 6
8,748
583
6,243
6,662
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 6
7,248
483
5,268
6,376
1,986
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
5 / 1 / 3
7,784
519
8,212
8,230
5,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
2 / 5 / 1
7,491
499
5,910
9,490
5,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
JaaSaan
Neith
9
0 / 2 / 2
5,774
385
2,592
7,493
1,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
KaizerSkarr
Ah Puch
14
4 / 5 / 3
8,337
556
6,346
9,243
2,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
MysterMaks
Cliodhna
10
2 / 6 / 1
6,724
448
5,151
11,254
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
Sytrin
Hel
10
1 / 4 / 3
6,882
459
1,634
8,847
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
22
Kills
9
9
Deaths
22
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bharzirn
Jormungandr
3
3
8
2.33
L
Osiris
2
5
1
0.5
W
Nemesis
ElGüishero
Nemesis
10
1
8
14
L
Neith
JaaSaan
Neith
0
2
2
0.5
L
Ah Puch
KaizerSkarr
Ah Puch
4
5
3
1.1
L
Cliodhna
MysterMaks
Cliodhna
2
6
1
0.42
L
Hel
Sytrin
Hel
1
4
3
0.63
W
Persephone
XeldoR7
Persephone
2
2
6
2.5
W
2
2
6
2.5
W
Chaac
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,119
Damage
21,633
40,386
Taken
46,327
20,113
Mitigated
19,513
10,966
Healing
12,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bharzirn
Jormungandr
3,395
1,249
0
1,100
9,613
7,063
720
2,311
7,302
20,029
0
L
Osiris
5,910
2,019
0
465
9,490
5,903
0
2,303
7,151
0
25,890
W
Nemesis
ElGüishero
Nemesis
9,001
3,808
0
4,142
9,505
3,337
0
1,922
7,583
0
54,185
L
Neith
JaaSaan
Neith
2,592
645
0
980
7,493
1,913
0
2,490
4,939
0
22,771
L
Ah Puch
KaizerSkarr
Ah Puch
6,346
379
0
1,903
9,243
2,614
0
2,974
6,143
50,878
0
L
Cliodhna
MysterMaks
Cliodhna
5,151
286
0
3,231
11,254
3,071
0
3,312
7,886
0
35,259
L
Hel
Sytrin
Hel
1,634
519
2,780
3,317
8,847
6,012
147
4,250
4,471
18,380
0
W
Persephone
XeldoR7
Persephone
6,243
472
0
2,160
6,662
2,326
1,340
2,182
4,478
48,488
0
W
5,268
1,348
0
1,925
6,376
1,986
3,250
863
5,513
42,447
0
W
Chaac
8,212
1,214
0
1,639
8,230
5,401
1,240
822
7,408
2,843
33,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,328
Gold Earned
35,208
387
Minions Killed
289
0
Camps Cleared
0
1,377,828
Distance Traveled
1,343,726
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,118
541
29
2
0
255,371
5
L
Osiris
7,491
499
49
3
0
290,652
2
W
Nemesis
9,430
629
101
7
0
315,456
0
L
Neith
5,774
385
52
3
0
261,628
6
L
Ah Puch
8,337
556
91
6
0
276,328
1
L
Cliodhna
6,724
448
67
4
0
246,020
12
L
Hel
6,882
459
30
2
0
269,098
0
W
Persephone
8,748
583
106
7
0
276,458
2
W
Sol
7,248
483
89
6
0
265,971
1
W
Chaac
7,784
519
62
4
0
264,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role