Player Matchup

Cliodhna
Cliodhna
AllInAlren
Cliodhna
Level 14
God Stats
0W - 3L
1,259 SR
Queue Stats
46W - 45L
1,488 Elo+
Solo
Horus
Horus
DrewBoss_07
Horus
Level 14
God Stats
1W - 1L
1,681 SR
Queue Stats
33W - 31L
1,555 Elo+
Solo
Cthulhu
Cthulhu
Ramonadmiral1994
Cthulhu
Level 9
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Senor Pinku
Heimdallr
Level 5
God Stats
1W - 1L
1,750 SR
Queue Stats
6W - 5L
1,738 Elo+
Solo
Kukulkan
Kukulkan
Sintax error960
Kukulkan
Level 5
God Stats
2W - 5L
1,714 SR
Queue Stats
43W - 53L
1,733 Elo+
Solo
Team Averages
Level 9
1,543 SR
1,603 Elo+

VS

Team Averages
Level 24
1,483 SR
1,539 Elo+
Nu Wa
Nu Wa
Jubilant-Friend
Nu Wa
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 48L
1,502 Elo+
Solo
Hercules
Hercules
Native_thugg818
Hercules
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 108L
1,624 Elo+
Solo
Cupid
Cupid
TTVaceroiaP
Cupid
Level 27
God Stats
24W - 25L
1,639 SR
Queue Stats
151W - 169L
1,511 Elo+
Solo
Cliodhna
Cliodhna
irishcremer
Cliodhna
Level 29
God Stats
8W - 6L
1,277 SR
Queue Stats
157W - 156L
1,557 Elo+
Solo
Kukulkan
Kukulkan
lll Kr0S lll
Kukulkan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
414W - 409L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AllInAlren
Cliodhna
15
5 / 7 / 2
9,872
494
13,988
14,976
4,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 0 / 0
9,162
458
3,047
6,732
3,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 2
7,060
353
3,681
11,263
9,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Senor Pinku
Heimdallr
15
2 / 5 / 3
10,035
502
6,275
14,715
6,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
12
0 / 8 / 2
7,266
363
3,799
15,130
10,840
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 7
10,857
543
10,558
7,400
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
15
3 / 1 / 6
9,789
489
5,990
15,339
11,595
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 4 / 5
9,445
472
5,979
12,402
4,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
irishcremer
Cliodhna
19
12 / 2 / 4
12,051
603
14,707
15,758
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
lll Kr0S lll
Kukulkan
15
0 / 1 / 10
10,189
509
4,278
10,178
4,022
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
9
Kills
21
23
Deaths
9
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AllInAlren
Cliodhna
5
7
2
0.86
L
2
0
0
2
W
2
1
7
5.5
W
Hercules
3
1
6
6
L
0
3
2
0.33
L
Heimdallr
Senor Pinku
Heimdallr
2
5
3
0.7
L
Kukulkan
0
8
2
0.13
W
4
4
5
1.63
W
Cliodhna
irishcremer
Cliodhna
12
2
4
7
W
Kukulkan
lll Kr0S lll
Kukulkan
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,790
Damage
41,512
62,816
Taken
61,077
35,406
Mitigated
27,874
8,624
Healing
22,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AllInAlren
Cliodhna
13,988
1,381
0
551
14,976
4,884
588
1,869
13,025
0
61,656
L
3,047
1,724
399
3,029
6,732
3,695
907
954
5,678
0
40,365
W
10,558
2,335
68
1,858
7,400
2,307
3,353
2,153
5,115
63,131
0
W
Hercules
5,990
1,392
0
6,972
15,339
11,595
998
1,366
13,797
0
48,439
L
3,681
74
0
1,928
11,263
9,528
0
5,149
5,870
23,191
0
L
Heimdallr
Senor Pinku
Heimdallr
6,275
2,469
0
2,717
14,715
6,459
607
2,696
11,863
0
68,778
L
Kukulkan
3,799
1,090
0
0
15,130
10,840
147
3,680
11,314
32,250
0
W
5,979
3,801
192
3,529
12,402
4,104
2,306
1,017
11,212
0
54,933
W
Cliodhna
irishcremer
Cliodhna
14,707
1,796
0
5,834
15,758
5,846
1,608
452
15,261
0
99,487
W
Kukulkan
lll Kr0S lll
Kukulkan
4,278
542
0
4,314
10,178
4,022
912
1,776
8,212
63,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,395
Gold Earned
52,331
379
Minions Killed
551
0
Camps Cleared
0
1,483,669
Distance Traveled
1,897,851
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,872
494
89
4
0
405,927
2
L
Horus
9,162
458
85
4
0
243,074
3
W
Nu Wa
10,857
543
131
7
0
348,934
1
W
Hercules
9,789
489
91
5
0
411,697
7
L
Cthulhu
7,060
353
30
2
0
244,610
2
L
Heimdallr
10,035
502
111
6
0
290,332
0
L
Kukulkan
7,266
363
64
3
0
299,726
6
W
Cupid
9,445
472
72
4
0
332,065
1
W
Cliodhna
12,051
603
137
7
0
419,509
8
W
Kukulkan
10,189
509
120
6
0
385,646
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role