Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MrSandmah
Cu Chulainn
Level 127
God Stats
4W - 8L
1,543 SR
Queue Stats
578W - 505L
1,596 Elo+
Party 1
Sylvanus
Sylvanus
SmurfCarryPotter
Sylvanus
Level 35
God Stats
6W - 2L
1,401 SR
Queue Stats
142W - 62L
1,600 Elo+
Party 1
Eset
Eset
Yanomaus
Eset
Level 159
God Stats
3W - 2L
1,683 SR
Queue Stats
216W - 149L
1,599 Elo+
Party 1
Team Averages
Level 127
1,526 SR
1,559 Elo+

VS

Team Averages
Level 50
1,621 SR
1,675 Elo+
Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
ERR0R1029
Bellona
Level 14
God Stats
1W - 1L
1,673 SR
Queue Stats
7W - 7L
1,548 Elo+
Party 3
Amaterasu
Amaterasu
Hertrick
Amaterasu
Level 67
God Stats
4W - 10L
1,616 SR
Queue Stats
10W - 12L
1,688 Elo+
Party 2
Jing Wei
Jing Wei
NotPuumba
Jing Wei
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,820 Elo+
Party 2
Sobek
Sobek
mauroraf
Sobek
Level 28
God Stats
1W - 1L
1,814 SR
Queue Stats
3W - 3L
1,820 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
5 / 1 / 6
7,202
655
2,940
4,176
1,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cliodhna
 
Cliodhna
11
2 / 1 / 2
6,278
571
2,984
6,031
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
MrSandmah
Cu Chulainn
11
2 / 2 / 2
6,477
589
8,648
8,833
7,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
4 / 0 / 9
6,907
628
4,711
7,217
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Eset
12
6 / 2 / 4
7,097
645
8,214
6,698
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
2 / 5 / 2
5,497
500
3,709
7,194
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
ERR0R1029
Bellona
9
0 / 3 / 3
5,114
465
4,954
8,631
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
Hertrick
Amaterasu
10
4 / 3 / 1
6,391
581
3,782
8,499
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
NotPuumba
Jing Wei
9
0 / 4 / 1
5,162
469
1,951
5,768
1,270
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
mauroraf
Sobek
6
0 / 4 / 5
4,483
408
2,302
7,349
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
19
Kills
6
6
Deaths
19
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
1
6
8
W
Cliodhna
 
Cliodhna
2
1
2
3
L
Hel
 
Hel
2
5
2
0.6
L
Bellona
ERR0R1029
Bellona
0
3
3
0.5
L
Amaterasu
Hertrick
Amaterasu
4
3
1
1.5
W
Cu Chulainn
MrSandmah
Cu Chulainn
2
2
2
1.5
L
Jing Wei
NotPuumba
Jing Wei
0
4
1
0.13
W
4
0
9
8.5
W
Eset
6
2
4
4
L
Sobek
mauroraf
Sobek
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,497
Damage
16,698
32,955
Taken
37,441
16,637
Mitigated
16,250
12,008
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
2,940
1,450
0
440
4,176
1,179
0
536
3,628
0
39,842
W
Cliodhna
 
Cliodhna
2,984
208
0
3,889
6,031
1,798
0
299
5,728
0
35,544
L
Hel
 
Hel
3,709
241
321
1,382
7,194
1,800
0
4,330
2,654
23,094
0
L
Bellona
ERR0R1029
Bellona
4,954
1,581
0
1,693
8,631
5,795
0
1,659
6,972
0
21,338
L
Amaterasu
Hertrick
Amaterasu
3,782
2,058
0
3,394
8,499
3,252
0
2,233
6,152
0
25,994
W
Cu Chulainn
MrSandmah
Cu Chulainn
8,648
1,124
0
2,679
8,833
7,263
130
1,128
7,687
4,959
29,164
L
Jing Wei
NotPuumba
Jing Wei
1,951
1,077
0
1,313
5,768
1,270
0
1,845
3,883
0
25,705
W
4,711
1,730
625
2,539
7,217
4,438
410
1,582
5,561
20,554
8,405
W
Eset
8,214
507
288
1,548
6,698
1,959
0
2,280
4,236
42,931
0
L
Sobek
mauroraf
Sobek
2,302
673
0
1,053
7,349
4,133
0
3,705
3,510
5,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,961
Gold Earned
26,647
354
Minions Killed
230
0
Camps Cleared
0
1,149,420
Distance Traveled
1,116,009
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,202
655
84
8
0
240,373
3
W
Cliodhna
6,278
571
79
7
0
257,520
5
L
Hel
5,497
500
48
4
0
210,232
3
L
Bellona
5,114
465
49
4
0
216,380
1
L
Amaterasu
6,391
581
65
6
0
250,418
0
W
Cu Chulainn
6,477
589
58
5
0
222,011
6
L
Jing Wei
5,162
469
62
6
0
213,846
2
W
Sylvanus
6,907
628
49
4
0
200,671
4
W
Eset
7,097
645
84
8
0
228,845
3
L
Sobek
4,483
408
6
1
0
225,133
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role