Player Matchup

Cupid
Cupid
Pablofaldao
Cupid
Level 6
God Stats
1W - 1L
1,751 SR
Queue Stats
3W - 2L
1,809 Elo+
Party 3
Anhur
Anhur
PigSlayer1290
Anhur
Level 17
God Stats
1W - 2L
1,544 SR
Queue Stats
51W - 45L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tensa_Zangettsu
Tsukuyomi
Level 16
God Stats
15W - 24L
1,502 SR
Queue Stats
107W - 167L
1,437 Elo+
Party 2
Achilles
Achilles
ThatBoiSepia
Achilles
Level 7
God Stats
19W - 30L
1,562 SR
Queue Stats
116W - 156L
1,301 Elo+
Party 2
Poseidon
Poseidon
cristianodurum
Poseidon
Level 24
God Stats
1W - 2L
1,527 SR
Queue Stats
63W - 50L
1,582 Elo+
Party 3
Team Averages
Level 14
1,577 SR
1,528 Elo+

VS

Team Averages
Level 16
1,626 SR
1,599 Elo+
Neith
Neith
Chrisbalsborg
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,653 Elo+
Party 1
Cliodhna
Cliodhna
HailedSphinx342
Cliodhna
Level 15
God Stats
5W - 0L
1,820 SR
Queue Stats
10W - 2L
1,693 Elo+
Solo
Cthulhu
Cthulhu
Te_drikker
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,653 Elo+
Party 1
Kali
Kali
ZairosssLMT
Kali
Level 25
God Stats
4W - 0L
1,718 SR
Queue Stats
180W - 207L
1,412 Elo+
Solo
Cabrakan
Cabrakan
koaxial_Flanke
Cabrakan
Level 29
God Stats
7W - 5L
1,592 SR
Queue Stats
106W - 76L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 6
8,204
432
2,642
11,076
3,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 5 / 4
7,920
417
3,139
12,700
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
Tensa_Zangettsu
Tsukuyomi
13
1 / 6 / 1
7,887
415
3,122
10,756
4,154
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Achilles
ThatBoiSepia
Achilles
9
0 / 11 / 1
6,432
339
4,190
16,783
12,589
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
17
11 / 8 / 2
11,234
591
14,673
12,453
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 8
10,018
527
6,257
10,797
3,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
20
14 / 1 / 5
12,928
680
18,416
9,615
5,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Te_drikker
Cthulhu
15
1 / 6 / 13
9,067
477
6,942
11,638
9,507
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
8 / 1 / 8
11,900
626
7,549
13,766
6,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
20
10 / 0 / 0
12,741
671
8,718
9,996
16,198
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
14
Kills
39
39
Deaths
14
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
6
8
1.67
W
Cliodhna
14
1
5
16.5
L
0
9
6
0.33
L
2
5
4
0.8
W
Cthulhu
Te_drikker
Cthulhu
1
6
13
1.25
L
Tsukuyomi
Tensa_Zangettsu
Tsukuyomi
1
6
1
0.25
L
Achilles
ThatBoiSepia
Achilles
0
11
1
0.05
W
8
1
8
12
L
Poseidon
11
8
2
1.5
W
Cabrakan
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,766
Damage
47,882
63,768
Taken
55,812
27,926
Mitigated
41,788
6,691
Healing
19,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,257
1,728
0
2,126
10,797
3,784
4,038
4,495
5,896
0
51,698
W
Cliodhna
18,416
3,497
0
4,109
9,615
5,503
388
1,914
7,581
0
99,248
L
2,642
1,125
151
456
11,076
3,648
115
3,076
8,000
0
31,604
L
3,139
1,187
0
3,970
12,700
3,842
0
1,403
11,297
0
31,083
W
Cthulhu
Te_drikker
Cthulhu
6,942
633
0
1,290
11,638
9,507
974
4,081
7,228
29,115
0
L
Tsukuyomi
Tensa_Zangettsu
Tsukuyomi
3,122
812
0
768
10,756
4,154
0
755
10,001
0
35,210
L
Achilles
ThatBoiSepia
Achilles
4,190
2,269
0
592
16,783
12,589
0
8,364
8,419
0
18,647
W
7,549
2,832
0
7,940
13,766
6,796
0
3,268
10,438
0
86,080
L
Poseidon
14,673
1,909
0
754
12,453
3,693
0
2,062
10,391
62,812
0
W
Cabrakan
8,718
1,387
0
4,443
9,996
16,198
0
0
9,996
105,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,677
Gold Earned
56,654
357
Minions Killed
675
0
Camps Cleared
0
1,659,880
Distance Traveled
1,872,445
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,018
527
86
5
0
367,837
1
W
Cliodhna
12,928
680
195
10
0
433,638
8
L
Cupid
8,204
432
67
4
0
300,120
0
L
Anhur
7,920
417
62
3
0
327,212
5
W
Cthulhu
9,067
477
37
2
0
355,712
0
L
Tsukuyomi
7,887
415
66
3
0
387,417
0
L
Achilles
6,432
339
34
2
0
281,907
0
W
Kali
11,900
626
158
8
0
419,586
1
L
Poseidon
11,234
591
128
7
0
363,224
1
W
Cabrakan
12,741
671
199
10
0
295,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role