Player Matchup

Cthulhu
Cthulhu
Atzuma_960
Cthulhu
Level 5
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Exterbal_Mathias
Arachne
Level 29
God Stats
18W - 10L
1,724 SR
Queue Stats
150W - 192L
1,306 Elo+
Solo
Artemis
Artemis
FRESH-CRUZ
Artemis
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 115L
1,244 Elo+
Party 1
Neith
Neith
Gabryel2332
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Yours_Tru
Cliodhna
Level 18
God Stats
5W - 4L
1,655 SR
Queue Stats
76W - 89L
1,256 Elo+
Party 1
Team Averages
Level 16
1,574 SR
1,361 Elo+

VS

Team Averages
Level 28
1,569 SR
1,399 Elo+
Janus
Janus
CanineSpace5629
Janus
Level 29
God Stats
12W - 4L
1,612 SR
Queue Stats
127W - 144L
1,433 Elo+
Party 2
Ymir
Ymir
EdibleCheese
Ymir
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
Tianshi07
Bakasura
Level 28
God Stats
16W - 21L
1,546 SR
Queue Stats
324W - 340L
1,401 Elo+
Solo
Skadi
Skadi
XxTrechoxX
Skadi
Level 54
God Stats
3W - 2L
1,695 SR
Queue Stats
170W - 176L
1,397 Elo+
Party 2
Amaterasu
Amaterasu
cool sonic 217
Amaterasu
Level 25
God Stats
8W - 13L
1,492 SR
Queue Stats
27W - 41L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atzuma_960
Cthulhu
14
2 / 10 / 1
8,765
381
11,999
25,105
21,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

4
0 / 2 / 2
6,509
283
0
3,871
561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
FRESH-CRUZ
Artemis
14
2 / 13 / 1
9,266
403
11,365
18,091
4,488
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 16 / 3
8,243
358
6,905
19,954
4,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Yours_Tru
Cliodhna
15
1 / 9 / 3
9,298
404
13,517
19,622
5,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 1 / 10
13,924
605
21,879
18,967
8,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 0 / 27
12,459
542
7,363
15,548
21,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
Tianshi07
Bakasura
19
10 / 1 / 5
12,473
542
10,937
18,032
10,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
18
14 / 0 / 17
12,748
554
26,837
15,329
7,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
cool sonic 217
Amaterasu
15
3 / 5 / 12
10,815
470
7,898
16,885
9,503
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
121
6
Kills
50
50
Deaths
7
10
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Atzuma_960
Cthulhu
2
10
1
0.25
W
20
1
10
25
W
3
0
27
16.5
L
0
2
2
0.5
L
Artemis
FRESH-CRUZ
Artemis
2
13
1
0.19
L
1
16
3
0.16
W
Bakasura
Tianshi07
Bakasura
10
1
5
12.5
W
Skadi
14
0
17
22.5
L
Cliodhna
Yours_Tru
Cliodhna
1
9
3
0.28
W
Amaterasu
cool sonic 217
Amaterasu
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,786
Damage
74,914
86,643
Taken
84,761
35,964
Mitigated
58,260
4,626
Healing
22,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Atzuma_960
Cthulhu
11,999
895
146
1,665
25,105
21,087
446
4,650
19,442
46,859
0
W
21,879
814
869
4,929
18,967
8,762
3,184
2,059
16,815
88,584
0
W
7,363
510
0
3,260
15,548
21,909
729
2,663
12,525
25,051
0
L
0
0
0
214
3,871
561
0
1,211
2,660
0
6,681
L
Artemis
FRESH-CRUZ
Artemis
11,365
4,967
0
0
18,091
4,488
148
5,915
12,176
0
38,149
L
6,905
1,701
0
1,187
19,954
4,361
300
8,804
10,930
0
27,663
W
Bakasura
Tianshi07
Bakasura
10,937
6,987
0
6,272
18,032
10,497
1,999
3,777
13,905
0
75,561
W
Skadi
26,837
9,476
808
3,464
15,329
7,589
4,780
2,627
12,492
0
119,398
L
Cliodhna
Yours_Tru
Cliodhna
13,517
401
0
1,414
19,622
5,467
376
8,662
10,960
0
49,386
W
Amaterasu
cool sonic 217
Amaterasu
7,898
5,325
0
2,522
16,885
9,503
579
3,421
12,183
0
44,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,081
Gold Earned
62,419
259
Minions Killed
537
0
Camps Cleared
0
1,499,100
Distance Traveled
2,183,295
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,765
381
69
3
0
339,331
1
W
Janus
13,924
605
142
6
0
445,481
2
W
Ymir
12,459
542
22
1
0
433,640
0
L
Arachne
6,509
283
19
1
0
90,350
0
L
Artemis
9,266
403
51
2
0
311,380
0
L
Neith
8,243
358
44
2
0
334,246
2
W
Bakasura
12,473
542
128
6
0
469,804
9
W
Skadi
12,748
554
158
7
0
392,089
8
L
Cliodhna
9,298
404
76
3
0
423,793
0
W
Amaterasu
10,815
470
87
4
0
442,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role