Player Matchup

Nu Wa
Nu Wa
CthulhuCycle
Nu Wa
Level 19
God Stats
7W - 6L
1,589 SR
Queue Stats
24W - 29L
1,417 Elo+
Solo
Hercules
Hercules
Grand_Hokages_YT
Hercules
Level 27
God Stats
3W - 10L
1,482 SR
Queue Stats
120W - 130L
1,521 Elo+
Solo
Izanami
Izanami
SG SKITTLEZZ
Izanami
Level 18
God Stats
7W - 6L
1,574 SR
Queue Stats
31W - 38L
1,430 Elo+
Solo
Sol
Sol
the majestic P
Sol
Level 27
God Stats
5W - 8L
1,452 SR
Queue Stats
5W - 9L
1,516 Elo+
Party 2
Bellona
Bellona
xDarkDiamond8x
Bellona
Level 7
God Stats
1W - 1L
1,790 SR
Queue Stats
9W - 14L
1,550 Elo+
Party 2
Team Averages
Level 20
1,577 SR
1,487 Elo+

VS

Team Averages
Level 31
1,488 SR
1,442 Elo+
Ra
Ra
HuldzEH
Ra
Level 8
God Stats
6W - 5L
1,419 SR
Queue Stats
11W - 11L
1,449 Elo+
Party 1
Izanami
Izanami
JonnyPacquiao-14
Izanami
Level 17
God Stats
3W - 1L
1,720 SR
Queue Stats
25W - 26L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
Tetrahydra
Cthulhu
Level 18
God Stats
18W - 17L
1,586 SR
Queue Stats
23W - 30L
1,343 Elo+
Solo
Osiris
Osiris
chaoswise
Osiris
Level 82
God Stats
1W - 0L
1,203 SR
Queue Stats
258W - 251L
1,504 Elo+
Party 1
Bakasura
Bakasura
juanipro4712
Bakasura
Level 30
God Stats
26W - 31L
1,515 SR
Queue Stats
137W - 177L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
8,654
298
4,225
8,302
1,918
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
3 / 3 / 1
13,316
459
18,103
36,695
34,234
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
SG SKITTLEZZ
Izanami
20
5 / 4 / 4
15,110
521
23,083
22,183
8,895
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
0 / 10 / 4
11,393
393
11,186
25,195
9,543
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
6 / 12 / 3
12,003
414
12,250
25,939
19,316
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 8
13,634
470
12,373
17,624
7,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 3 / 5
16,542
570
28,368
25,738
11,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Tetrahydra
Cthulhu
19
3 / 1 / 8
13,675
472
13,603
26,139
30,849
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
chaoswise
Osiris
20
6 / 4 / 11
15,723
542
25,646
32,690
34,239
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
juanipro4712
Bakasura
20
9 / 3 / 3
15,484
534
11,611
21,848
11,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
15
Kills
33
33
Deaths
16
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
3
3
1
1.17
W
3
5
8
1.4
W
12
3
5
4.83
L
Izanami
SG SKITTLEZZ
Izanami
5
4
4
1.75
W
Cthulhu
Tetrahydra
Cthulhu
3
1
8
7
W
Osiris
chaoswise
Osiris
6
4
11
2.88
W
Bakasura
juanipro4712
Bakasura
9
3
3
3.5
L
0
10
4
0.2
L
6
12
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,847
Damage
91,601
118,314
Taken
124,039
73,906
Mitigated
94,875
33,701
Healing
55,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,225
1,669
0
1,329
8,302
1,918
569
1,973
5,999
18,234
0
L
18,103
7,935
0
19,771
36,695
34,234
407
5,860
29,993
0
87,567
W
12,373
2,360
3,059
7,885
17,624
7,545
2,948
5,229
12,184
77,441
0
W
28,368
16,452
0
11,311
25,738
11,111
4,562
3,798
21,940
0
147,504
L
Izanami
SG SKITTLEZZ
Izanami
23,083
15,331
0
5,467
22,183
8,895
406
6,022
16,161
0
171,734
W
Cthulhu
Tetrahydra
Cthulhu
13,603
496
510
7,012
26,139
30,849
1,296
5,837
20,302
66,230
0
W
Osiris
chaoswise
Osiris
25,646
12,251
0
13,923
32,690
34,239
2,528
4,407
28,283
0
114,561
W
Bakasura
juanipro4712
Bakasura
11,611
7,957
652
11,001
21,848
11,131
2,446
3,563
18,285
0
94,305
L
11,186
1,663
0
6,937
25,195
9,543
445
7,063
17,992
77,906
0
L
12,250
4,350
0
197
25,939
19,316
407
5,058
20,222
0
51,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,476
Gold Earned
75,058
665
Minions Killed
728
0
Camps Cleared
0
2,230,024
Distance Traveled
2,762,355
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,654
298
28
1
0
161,381
1
L
Hercules
13,316
459
161
6
0
560,290
6
W
Ra
13,634
470
137
5
0
508,607
0
W
Izanami
16,542
570
178
6
0
534,389
7
L
Izanami
15,110
521
262
9
0
523,824
3
W
Cthulhu
13,675
472
86
3
0
572,828
0
W
Osiris
15,723
542
149
5
0
516,758
1
W
Bakasura
15,484
534
178
6
0
629,773
0
L
Sol
11,393
393
122
4
0
485,581
3
L
Bellona
12,003
414
92
3
0
498,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role