Player Matchup

Olorun
Olorun
AnthonaeDaddy
Olorun
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 6L
1,567 Elo+
Party 1
Loki
Loki
Joohnyz
Loki
Level 29
God Stats
15W - 16L
1,541 SR
Queue Stats
238W - 259L
1,466 Elo+
Solo
Cliodhna
Cliodhna
Papa Turtle524
Cliodhna
Level 19
God Stats
1W - 0L
1,442 SR
Queue Stats
7W - 8L
1,570 Elo+
Solo
Ares
Ares
Ventus_26
Ares
Level 68
God Stats
51W - 33L
1,663 SR
Queue Stats
274W - 245L
1,545 Elo+
Party 1
Heimdallr
Heimdallr
dragonemperor900
Heimdallr
Level 8
God Stats
38W - 30L
1,487 SR
Queue Stats
360W - 360L
1,461 Elo+
Solo
Team Averages
Level 26
1,527 SR
1,522 Elo+

VS

Team Averages
Level 15
1,465 SR
1,550 Elo+
Zhong Kui
Zhong Kui
HELLHOUND040104
Zhong Kui
Level 10
God Stats
4W - 3L
1,500 SR
Queue Stats
46W - 43L
1,518 Elo+
Solo
Ne Zha
Ne Zha
Haze Lethal1994
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,480 Elo+
Solo
Cliodhna
Cliodhna
StarroPup
Cliodhna
Level 28
God Stats
1W - 3L
1,595 SR
Queue Stats
86W - 66L
1,601 Elo+
Solo
Kukulkan
Kukulkan
StrAviuXx
Kukulkan
Level 4
God Stats
0W - 2L
1,270 SR
Queue Stats
1W - 2L
1,655 Elo+
Solo
Cthulhu
Cthulhu
joneiry
Cthulhu
Level 18
God Stats
1W - 3L
1,462 SR
Queue Stats
53W - 49L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
6,647
665
4,912
4,391
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
Joohnyz
Loki
10
5 / 2 / 4
6,077
608
4,542
5,989
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
9
1 / 2 / 1
5,290
529
1,444
5,350
1,596
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
9
1 / 2 / 1
5,455
546
1,970
7,344
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
8
0 / 1 / 1
4,834
483
2,249
4,860
1,386
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HELLHOUND040104
Zhong Kui
9
3 / 2 / 0
5,876
588
3,766
5,608
3,226
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 2 / 2
5,971
597
4,076
6,128
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cliodhna
StarroPup
Cliodhna
9
2 / 1 / 1
5,684
568
5,677
6,254
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
StrAviuXx
Kukulkan
7
0 / 4 / 0
4,444
444
577
4,157
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
joneiry
Cthulhu
8
0 / 2 / 2
4,772
477
1,674
4,523
1,788
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
7
7
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Zhong Kui
HELLHOUND040104
Zhong Kui
3
2
0
1.5
L
2
2
2
1.5
W
Loki
Joohnyz
Loki
5
2
4
3.5
W
Cliodhna
1
2
1
0.75
L
Cliodhna
StarroPup
Cliodhna
2
1
1
2.5
L
Kukulkan
StrAviuXx
Kukulkan
0
4
0
0
W
Ares
1
2
1
0.75
W
Heimdallr
0
1
1
0.5
L
Cthulhu
joneiry
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,117
Damage
15,770
27,934
Taken
26,670
9,217
Mitigated
10,363
9,655
Healing
6,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,912
2,600
209
3,683
4,391
1,369
806
1,548
2,723
32,652
0
L
Zhong Kui
HELLHOUND040104
Zhong Kui
3,766
585
0
1,818
5,608
3,226
776
1,188
4,420
20,522
0
L
4,076
1,686
0
2,507
6,128
1,845
0
1,086
5,042
0
30,310
W
Loki
Joohnyz
Loki
4,542
1,984
0
2,098
5,989
1,440
0
1,462
4,527
0
23,607
W
Cliodhna
1,444
201
0
0
5,350
1,596
448
2,066
3,284
0
16,077
L
Cliodhna
StarroPup
Cliodhna
5,677
1,191
0
2,179
6,254
2,341
0
1,972
4,282
0
29,134
L
Kukulkan
StrAviuXx
Kukulkan
577
201
0
0
4,157
1,163
57
2,146
2,011
11,608
0
W
Ares
1,970
32
88
2,137
7,344
3,426
0
542
6,802
14,341
0
W
Heimdallr
2,249
1,081
0
1,440
4,860
1,386
37
279
4,581
0
20,852
L
Cthulhu
joneiry
Cthulhu
1,674
402
0
313
4,523
1,788
0
490
4,033
19,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,303
Gold Earned
26,747
209
Minions Killed
223
0
Camps Cleared
0
948,418
Distance Traveled
980,294
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,647
665
60
6
0
203,284
3
L
Zhong Kui
5,876
588
36
4
0
186,127
0
L
Ne Zha
5,971
597
77
8
0
190,319
5
W
Loki
6,077
608
47
5
0
219,591
0
W
Cliodhna
5,290
529
37
4
0
192,132
0
L
Cliodhna
5,684
568
60
6
0
228,659
1
L
Kukulkan
4,444
444
25
3
0
162,276
2
W
Ares
5,455
546
16
2
0
163,850
3
W
Heimdallr
4,834
483
49
5
0
169,561
0
L
Cthulhu
4,772
477
25
3
0
212,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role