Player Matchup

Zeus
Zeus
Monster-_-Kloudz
Zeus
Level 88
God Stats
7W - 3L
1,879 SR
Queue Stats
203W - 136L
1,610 Elo+
Party 2
Cthulhu
Cthulhu
Xx9alphaomega9xX
Cthulhu
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 114L
1,616 Elo+
Party 2
Guan Yu
Guan Yu
mkocsis1
Guan Yu
Level 123
God Stats
2W - 2L
1,256 SR
Queue Stats
169W - 100L
1,597 Elo+
Party 2
Team Averages
Level 100
1,545 SR
1,607 Elo+

VS

Team Averages
Level 38
1,725 SR
1,475 Elo+
King Arthur
King Arthur
AdamShutt08
King Arthur
Level 5
God Stats
0W - 2L
1,571 SR
Queue Stats
0W - 3L
1,286 Elo+
Solo
Merlin
Merlin
AmuseTheLaw
Merlin
Level 65
God Stats
2W - 1L
1,816 SR
Queue Stats
167W - 140L
1,560 Elo+
Party 1
Tsukuyomi
Tsukuyomi
wafflekiller11
Tsukuyomi
Level 43
God Stats
7W - 9L
1,790 SR
Queue Stats
155W - 125L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 6
8,833
883
10,399
5,333
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 14
8,286
829
5,921
11,536
11,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
mkocsis1
Guan Yu
12
3 / 0 / 14
7,647
765
6,379
11,003
7,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdamShutt08
King Arthur
7
0 / 7 / 1
5,479
548
2,935
9,945
7,690
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
10
0 / 6 / 1
5,862
586
6,915
7,103
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
wafflekiller11
Tsukuyomi
10
1 / 6 / 0
6,000
600
4,109
8,751
3,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
19
Kills
1
1
Deaths
19
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AdamShutt08
King Arthur
0
7
1
0.07
L
Merlin
0
6
1
0.08
W
12
0
6
15
W
4
1
14
11
W
Guan Yu
mkocsis1
Guan Yu
3
0
14
10
L
Tsukuyomi
wafflekiller11
Tsukuyomi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,699
Damage
13,959
27,872
Taken
25,799
20,976
Mitigated
13,745
13,024
Healing
1,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AdamShutt08
King Arthur
2,935
372
0
0
9,945
7,690
0
5,039
4,438
0
5,811
L
Merlin
6,915
532
0
65
7,103
2,498
0
5,552
1,382
19,555
0
W
10,399
1,650
857
1,311
5,333
1,838
1,477
1,157
3,896
34,709
0
W
5,921
597
105
2,086
11,536
11,824
243
2,604
8,294
21,847
0
W
Guan Yu
mkocsis1
Guan Yu
6,379
1,040
3,278
5,387
11,003
7,314
824
2,804
7,632
0
13,082
L
Tsukuyomi
wafflekiller11
Tsukuyomi
4,109
529
0
1,169
8,751
3,557
0
5,916
2,668
0
15,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,766
Gold Earned
17,341
112
Minions Killed
71
6
Camps Cleared
3
569,053
Distance Traveled
451,367
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,479
548
6
1
0
128,800
0
L
Merlin
5,862
586
44
4
2
156,399
3
W
Zeus
8,833
883
59
6
2
169,652
2
W
Cthulhu
8,286
829
28
3
1
196,416
1
W
Guan Yu
7,647
765
25
3
3
202,985
1
L
Tsukuyomi
6,000
600
21
2
1
166,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role