Player Matchup

Anhur
Anhur
Dezurah
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,258 Elo+
Solo
Ravana
Ravana
Hatsona
Ravana
Level 28
God Stats
1W - 2L
1,534 SR
Queue Stats
70W - 76L
1,477 Elo+
Party 2
Serqet
Serqet
TakeTheCarryBro
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 49L
1,424 Elo+
Solo
Hercules
Hercules
aizackk
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,396 Elo+
Solo
Khepri
Khepri
yourladdysdaddy
Khepri
Level 101
God Stats
3W - 2L
1,571 SR
Queue Stats
269W - 299L
1,491 Elo+
Party 2
Team Averages
Level 40
1,521 SR
1,409 Elo+

VS

Team Averages
Level 78
1,597 SR
1,464 Elo+
Nox
Nox
Makohaze11
Nox
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 206L
1,507 Elo+
Solo
Cerberus
Cerberus
Spike_TwinkleTit
Cerberus
Level 147
God Stats
5W - 1L
1,837 SR
Queue Stats
210W - 204L
1,478 Elo+
Party 1
Mulan
Mulan
Spyrofox-_-
Mulan
Level 48
God Stats
4W - 1L
1,914 SR
Queue Stats
50W - 58L
1,445 Elo+
Party 1
He Bo
He Bo
TheShirtlessKing
He Bo
Level 155
God Stats
6W - 1L
1,235 SR
Queue Stats
260W - 260L
1,493 Elo+
Party 1
Cabrakan
Cabrakan
UnclePtoughneigh
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dezurah
Anhur
11
2 / 6 / 1
6,396
1,066
2,803
7,933
2,512
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ravana
Hatsona
Ravana
10
2 / 7 / 2
5,750
958
3,157
7,112
2,889
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

5
0 / 1 / 2
4,771
795
773
976
382
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
aizackk
Hercules
11
1 / 4 / 5
6,036
1,006
3,042
10,761
5,877
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
4 / 5 / 5
6,502
1,084
4,540
10,304
10,861
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 13
8,271
1,379
5,861
6,668
3,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 14
6,996
1,166
4,139
8,892
9,991
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
5 / 2 / 17
7,466
1,244
7,304
7,011
6,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
4 / 1 / 16
7,355
1,226
10,098
3,803
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 15
7,273
1,212
4,879
8,141
9,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
98
9
Kills
23
23
Deaths
10
15
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Anhur
Dezurah
Anhur
2
6
1
0.42
L
Ravana
Hatsona
Ravana
2
7
2
0.43
W
8
2
13
7.25
W
2
2
14
4.5
W
5
2
17
6.75
L
0
1
2
1
W
4
1
16
12
W
4
3
15
3.83
L
Hercules
aizackk
Hercules
1
4
5
0.88
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,315
Damage
32,281
37,086
Taken
34,515
22,521
Mitigated
30,625
5,807
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Dezurah
Anhur
2,803
1,024
0
723
7,933
2,512
0
5,575
2,135
0
8,338
L
Ravana
Hatsona
Ravana
3,157
422
209
365
7,112
2,889
0
5,443
1,488
0
3,949
W
5,861
922
559
1,422
6,668
3,370
1,290
1,018
5,650
16,255
0
W
4,139
326
463
1,623
8,892
9,991
425
1,214
7,678
9,155
0
W
7,304
1,653
745
1,372
7,011
6,295
1,178
850
6,161
0
10,455
L
773
0
0
0
976
382
0
893
79
0
773
W
10,098
1,306
1,262
650
3,803
1,725
989
735
3,068
19,660
0
W
4,879
779
1,061
917
8,141
9,244
519
723
7,418
7,815
0
L
Hercules
aizackk
Hercules
3,042
651
102
2,995
10,761
5,877
0
6,800
3,498
0
7,623
L
4,540
460
570
843
10,304
10,861
0
5,682
4,171
8,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,455
Gold Earned
37,361
19
Minions Killed
62
0
Camps Cleared
0
425,620
Distance Traveled
652,498
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,396
1,066
7
1
0
105,073
0
L
Ravana
5,750
958
2
0
0
101,622
0
W
Nox
8,271
1,379
14
2
0
131,182
0
W
Cerberus
6,996
1,166
12
2
0
127,352
0
W
Mulan
7,466
1,244
6
1
0
143,130
0
L
Serqet
4,771
795
0
0
0
17,710
0
W
He Bo
7,355
1,226
27
5
0
121,109
1
W
Cabrakan
7,273
1,212
3
1
0
129,725
0
L
Hercules
6,036
1,006
7
1
0
77,919
0
L
Khepri
6,502
1,084
3
1
0
123,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role