Player Matchup

Bellona
Bellona
Giovanne39
Bellona
Level 29
God Stats
32W - 27L
1,505 SR
Queue Stats
488W - 552L
1,294 Elo+
Solo
Ares
Ares
Xotiya
Ares
Level 24
God Stats
1W - 1L
1,230 SR
Queue Stats
61W - 70L
1,294 Elo+
Solo
Loki
Loki
ali_ahura
Loki
Level 29
God Stats
37W - 44L
1,428 SR
Queue Stats
174W - 235L
1,288 Elo+
Solo
Zeus
Zeus
chadorstrip
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Apollo
Apollo
jiantpainus8
Apollo
Level 28
God Stats
46W - 63L
1,430 SR
Queue Stats
167W - 215L
1,450 Elo+
Solo
Team Averages
Level 22
1,419 SR
1,365 Elo+

VS

Team Averages
Level 18
1,494 SR
1,346 Elo+
Osiris
Osiris
DownShift2SKRT
Osiris
Level 20
God Stats
1W - 1L
1,707 SR
Queue Stats
5W - 6L
1,417 Elo+
Solo
Cthulhu
Cthulhu
Dremer5412
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Eltron1247
Danzaburou
Level 25
God Stats
6W - 5L
1,383 SR
Queue Stats
51W - 57L
1,286 Elo+
Solo
Chiron
Chiron
TheSupreme01
Chiron
Level 27
God Stats
2W - 4L
1,479 SR
Queue Stats
43W - 53L
1,233 Elo+
Solo
Kukulkan
Kukulkan
rockstarv_ibe
Kukulkan
Level 14
God Stats
4W - 7L
1,401 SR
Queue Stats
23W - 36L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Giovanne39
Bellona
19
7 / 2 / 1
11,256
563
11,374
11,719
14,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
Xotiya
Ares
13
1 / 1 / 2
8,401
420
5,102
12,598
13,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
17
7 / 1 / 6
10,268
513
6,224
8,947
3,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 8 / 8
9,205
460
11,661
11,447
4,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
16
5 / 3 / 5
9,547
477
8,852
15,872
6,496
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 1
9,144
457
6,217
11,379
8,845
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Dremer5412
Cthulhu
10
1 / 11 / 3
7,323
366
3,455
15,538
13,641
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Eltron1247
Danzaburou
13
2 / 4 / 3
8,956
448
9,477
11,638
3,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
14
1 / 2 / 4
8,711
436
7,076
15,233
5,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
rockstarv_ibe
Kukulkan
14
3 / 7 / 2
8,677
434
6,924
10,247
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
27
Kills
12
15
Deaths
28
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
L
Cthulhu
Dremer5412
Cthulhu
1
11
3
0.23
L
Danzaburou
Eltron1247
Danzaburou
2
4
3
0.88
W
Bellona
Giovanne39
Bellona
7
2
1
3.75
L
Chiron
1
2
4
1.5
W
Ares
Xotiya
Ares
1
1
2
2
W
Loki
7
1
6
10
W
7
8
8
1.38
W
Apollo
5
3
5
2.5
L
Kukulkan
rockstarv_ibe
Kukulkan
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,213
Damage
33,149
60,583
Taken
64,035
42,668
Mitigated
35,527
15,910
Healing
15,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,217
2,050
31
1,868
11,379
8,845
0
3,389
7,990
0
25,376
L
Cthulhu
Dremer5412
Cthulhu
3,455
819
0
661
15,538
13,641
291
4,503
11,035
22,224
0
L
Danzaburou
Eltron1247
Danzaburou
9,477
4,467
82
2,114
11,638
3,897
1,004
4,970
6,668
0
48,075
W
Bellona
Giovanne39
Bellona
11,374
832
0
1,669
11,719
14,044
1,953
883
10,836
16,030
60,335
L
Chiron
7,076
3,052
395
9,010
15,233
5,060
1,558
3,512
11,721
0
46,802
W
Ares
Xotiya
Ares
5,102
563
0
2,267
12,598
13,669
373
2,132
10,466
23,754
0
W
Loki
6,224
1,483
0
1,572
8,947
3,997
148
1,540
7,407
0
65,289
W
11,661
4,070
0
1,786
11,447
4,462
0
3,881
7,566
39,626
0
W
Apollo
8,852
5,621
294
8,322
15,872
6,496
2,860
1,943
13,929
0
76,246
L
Kukulkan
rockstarv_ibe
Kukulkan
6,924
973
0
1,098
10,247
4,084
2,044
3,077
7,170
43,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,677
Gold Earned
42,811
479
Minions Killed
311
0
Camps Cleared
0
1,787,383
Distance Traveled
1,596,522
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,144
457
37
2
0
381,157
6
L
Cthulhu
7,323
366
29
1
0
292,364
0
L
Danzaburou
8,956
448
83
4
0
314,885
0
W
Bellona
11,256
563
140
7
0
341,560
0
L
Chiron
8,711
436
88
4
0
333,599
1
W
Ares
8,401
420
39
2
0
351,415
0
W
Loki
10,268
513
117
6
0
445,076
0
W
Zeus
9,205
460
63
3
0
299,224
1
W
Apollo
9,547
477
120
6
0
350,108
1
L
Kukulkan
8,677
434
74
4
0
274,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role