Player Matchup

Yemoja
Yemoja
Beecrux
Yemoja
Level 17
God Stats
4W - 6L
1,533 SR
Queue Stats
28W - 23L
1,543 Elo+
Party 2
Nemesis
Nemesis
Lorinvelton
Nemesis
Level 17
God Stats
2W - 3L
1,545 SR
Queue Stats
33W - 29L
1,430 Elo+
Party 2
Neith
Neith
Penelass
Neith
Level 16
God Stats
4W - 11L
1,169 SR
Queue Stats
20W - 33L
1,268 Elo+
Solo
Vamana
Vamana
Snöwz
Vamana
Level 18
God Stats
0W - 2L
1,384 SR
Queue Stats
41W - 37L
1,508 Elo+
Party 2
Poseidon
Poseidon
yAxeey
Poseidon
Level 17
God Stats
1W - 1L
1,620 SR
Queue Stats
41W - 37L
1,434 Elo+
Party 2
Team Averages
Level 17
1,450 SR
1,436 Elo+

VS

Team Averages
Level 22
1,482 SR
1,449 Elo+
Bakasura
Bakasura
Caetano269
Bakasura
Level 26
God Stats
13W - 7L
1,614 SR
Queue Stats
61W - 73L
1,372 Elo+
Party 1
Kukulkan
Kukulkan
GabsBezzOli
Kukulkan
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 3L
1,623 Elo+
Solo
Cthulhu
Cthulhu
LukiñasFlow
Cthulhu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 122L
1,514 Elo+
Solo
Cerberus
Cerberus
TheJediLuca
Cerberus
Level 25
God Stats
24W - 20L
1,570 SR
Queue Stats
48W - 67L
1,393 Elo+
Party 1
Apollo
Apollo
lorenzo2267
Apollo
Level 28
God Stats
1W - 1L
1,223 SR
Queue Stats
57W - 58L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Beecrux
Yemoja
13
0 / 6 / 15
9,304
423
8,315
17,545
13,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Lorinvelton
Nemesis
13
1 / 8 / 7
8,776
399
8,295
17,580
6,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
Penelass
Neith
16
8 / 5 / 6
10,546
479
14,383
14,229
4,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
Snöwz
Vamana
16
6 / 5 / 3
10,723
487
15,944
23,351
11,027
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
yAxeey
Poseidon
16
7 / 4 / 9
10,928
497
13,120
13,994
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Caetano269
Bakasura
20
10 / 6 / 3
12,998
591
10,199
21,725
12,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
GabsBezzOli
Kukulkan
20
10 / 4 / 4
13,486
613
23,809
15,650
6,738
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
LukiñasFlow
Cthulhu
19
7 / 1 / 7
12,863
585
25,216
17,081
23,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
TheJediLuca
Cerberus
14
1 / 4 / 10
10,529
479
5,763
20,769
12,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
14
0 / 7 / 3
9,352
425
3,228
17,570
5,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
55
22
Kills
28
28
Deaths
22
40
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Beecrux
Yemoja
0
6
15
1.25
W
Bakasura
Caetano269
Bakasura
10
6
3
1.92
W
Kukulkan
GabsBezzOli
Kukulkan
10
4
4
3
L
Nemesis
Lorinvelton
Nemesis
1
8
7
0.56
W
Cthulhu
LukiñasFlow
Cthulhu
7
1
7
10.5
L
Neith
Penelass
Neith
8
5
6
2.2
L
Vamana
Snöwz
Vamana
6
5
3
1.5
W
Cerberus
TheJediLuca
Cerberus
1
4
10
1.5
W
Apollo
0
7
3
0.21
L
Poseidon
yAxeey
Poseidon
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,057
Damage
68,215
86,699
Taken
92,795
40,142
Mitigated
61,788
20,559
Healing
28,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Beecrux
Yemoja
8,315
2,500
3,045
3,107
17,545
13,523
429
10,304
6,580
19,680
0
W
Bakasura
Caetano269
Bakasura
10,199
6,518
0
9,014
21,725
12,678
994
1,839
19,800
0
98,281
W
Kukulkan
GabsBezzOli
Kukulkan
23,809
1,622
0
2,345
15,650
6,738
2,912
5,697
9,709
111,598
0
L
Nemesis
Lorinvelton
Nemesis
8,295
3,480
0
2,661
17,580
6,656
0
7,412
9,105
0
57,253
W
Cthulhu
LukiñasFlow
Cthulhu
25,216
1,705
83
2,782
17,081
23,664
183
2,720
14,270
83,026
0
L
Neith
Penelass
Neith
14,383
6,477
0
3,095
14,229
4,241
647
9,587
4,347
0
42,930
L
Vamana
Snöwz
Vamana
15,944
7,802
0
5,320
23,351
11,027
798
14,009
7,150
0
57,681
W
Cerberus
TheJediLuca
Cerberus
5,763
348
116
8,058
20,769
12,866
1,730
5,647
14,858
25,642
0
W
Apollo
3,228
1,328
0
5,970
17,570
5,842
3,256
4,621
12,723
0
46,584
L
Poseidon
yAxeey
Poseidon
13,120
1,400
274
3,057
13,994
4,695
334
10,969
2,727
58,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,277
Gold Earned
59,228
387
Minions Killed
613
0
Camps Cleared
0
2,008,879
Distance Traveled
2,093,303
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,304
423
15
1
0
409,112
0
W
Bakasura
12,998
591
152
7
0
462,180
0
W
Kukulkan
13,486
613
193
9
0
423,238
5
L
Nemesis
8,776
399
81
4
0
363,684
5
W
Cthulhu
12,863
585
134
6
0
452,357
0
L
Neith
10,546
479
74
3
0
392,250
4
L
Vamana
10,723
487
109
5
0
425,335
0
W
Cerberus
10,529
479
37
2
0
353,015
0
W
Apollo
9,352
425
97
4
0
402,513
0
L
Poseidon
10,928
497
108
5
0
418,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role