Player Matchup

Cliodhna
Cliodhna
Grimm Da Fruit
Cliodhna
Level 46
God Stats
0W - 2L
1,267 SR
Queue Stats
19W - 26L
1,477 Elo+
Party 3
Skadi
Skadi
King Ligma2364
Skadi
Level 6
God Stats
2W - 4L
1,485 SR
Queue Stats
2W - 4L
1,476 Elo+
Party 2
Geb
Geb
OvertWhistle660
Geb
Level 67
God Stats
8W - 9L
1,427 SR
Queue Stats
65W - 55L
1,603 Elo+
Party 2
Raijin
Raijin
The1BabyBadger
Raijin
Level 43
God Stats
1W - 2L
1,618 SR
Queue Stats
33W - 15L
1,598 Elo+
Party 2
Hades
Hades
iwillfindu47
Hades
Level 26
God Stats
27W - 34L
1,511 SR
Queue Stats
32W - 36L
1,415 Elo+
Party 3
Team Averages
Level 38
1,462 SR
1,514 Elo+

VS

Team Averages
Level 76
1,568 SR
1,540 Elo+
Hel
Hel
AdmirabIe Sins
Hel
Level 158
God Stats
5W - 3L
1,591 SR
Queue Stats
94W - 89L
1,590 Elo+
Party 1
Skadi
Skadi
DS Gamer11
Skadi
Level 27
God Stats
9W - 8L
1,492 SR
Queue Stats
33W - 21L
1,573 Elo+
Party 1
Cliodhna
Cliodhna
GRRG0912
Cliodhna
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 172L
1,414 Elo+
Solo
Hercules
Hercules
Remmstein2548
Hercules
Level 38
God Stats
3W - 2L
1,635 SR
Queue Stats
95W - 98L
1,545 Elo+
Solo
Bellona
Bellona
SBZ michael
Bellona
Level 110
God Stats
88W - 47L
1,623 SR
Queue Stats
189W - 152L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
2 / 3 / 2
6,445
460
2,922
6,041
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 5 / 0
5,142
367
4,243
6,151
1,490
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 1
6,395
457
4,270
11,296
6,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 1 / 2
8,270
591
3,164
6,431
2,215
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 8 / 0
6,983
499
3,862
10,987
4,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,319
594
5,847
7,702
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
11
3 / 2 / 1
6,971
498
7,102
5,447
1,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
GRRG0912
Cliodhna
12
1 / 0 / 4
7,436
531
1,452
5,620
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Remmstein2548
Hercules
10
1 / 0 / 3
6,671
477
4,197
12,729
5,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
SBZ michael
Bellona
13
10 / 2 / 1
8,739
624
9,949
9,731
6,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
18
18
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
W
Skadi
3
2
1
1.75
W
Cliodhna
GRRG0912
Cliodhna
1
0
4
3
L
Cliodhna
2
3
2
1
L
0
5
0
0
L
1
1
1
1.5
W
Hercules
Remmstein2548
Hercules
1
0
3
2.5
W
Bellona
SBZ michael
Bellona
10
2
1
5.25
L
2
1
2
3
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,461
Damage
28,547
40,906
Taken
41,229
16,281
Mitigated
18,227
11,815
Healing
19,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,847
189
475
4,287
7,702
2,438
480
2,503
5,199
61,042
0
W
Skadi
7,102
3,155
0
957
5,447
1,566
3
1,346
4,101
0
41,742
W
Cliodhna
GRRG0912
Cliodhna
1,452
356
0
1,433
5,620
2,356
0
643
4,977
0
40,312
L
Cliodhna
2,922
713
0
2,028
6,041
1,681
0
460
5,537
0
30,892
L
4,243
2,749
0
521
6,151
1,490
0
461
5,677
0
17,730
L
4,270
464
0
4,206
11,296
6,679
0
687
10,583
25,083
0
W
Hercules
Remmstein2548
Hercules
4,197
1,116
0
7,212
12,729
5,835
275
2,745
9,984
0
26,379
W
Bellona
SBZ michael
Bellona
9,949
5,005
0
4,642
9,731
6,032
347
4,059
5,672
0
46,709
L
3,164
170
0
2,252
6,431
2,215
0
3,876
2,275
61,988
0
L
3,862
843
205
2,603
10,987
4,216
0
0
10,987
25,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,235
Gold Earned
38,136
305
Minions Killed
424
0
Camps Cleared
0
1,204,875
Distance Traveled
1,332,532
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,319
594
135
10
0
290,391
1
W
Skadi
6,971
498
70
5
0
235,092
2
W
Cliodhna
7,436
531
95
7
0
302,010
0
L
Cliodhna
6,445
460
72
5
0
218,442
1
L
Skadi
5,142
367
27
2
0
212,703
0
L
Geb
6,395
457
26
2
0
266,766
2
W
Hercules
6,671
477
45
3
0
235,219
4
W
Bellona
8,739
624
79
6
0
269,820
4
L
Raijin
8,270
591
130
9
0
267,595
4
L
Hades
6,983
499
50
4
0
239,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role