Player Matchup

Gilgamesh
Gilgamesh
GWizrd
Gilgamesh
Level 15
God Stats
13W - 6L
1,496 SR
Queue Stats
60W - 40L
1,592 Elo+
Solo
Sylvanus
Sylvanus
RicketsarmyvetPC
Sylvanus
Level 12
God Stats
2W - 2L
1,550 SR
Queue Stats
44W - 43L
1,563 Elo+
Solo
Aphrodite
Aphrodite
SylvanusOP1092
Aphrodite
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 74L
1,557 Elo+
Solo
Janus
Janus
TwitchJtayrk
Janus
Level 29
God Stats
1W - 0L
1,290 SR
Queue Stats
65W - 51L
1,575 Elo+
Solo
Xbalanque
Xbalanque
psychic_mascara6
Xbalanque
Level 12
God Stats
2W - 0L
1,429 SR
Queue Stats
6W - 3L
1,694 Elo+
Solo
Team Averages
Level 18
1,453 SR
1,596 Elo+

VS

Team Averages
Level 17
1,529 SR
1,605 Elo+
Osiris
Osiris
AAAAAHH_WTF_FXXK
Osiris
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,732 Elo+
Party 1
Sol
Sol
MarsialRip
Sol
Level 25
God Stats
0W - 2L
1,200 SR
Queue Stats
52W - 56L
1,532 Elo+
Solo
Artemis
Artemis
evi_spirit1
Artemis
Level 16
God Stats
5W - 4L
1,893 SR
Queue Stats
22W - 17L
1,664 Elo+
Party 1
Ares
Ares
mighty-crib473
Ares
Level 2
God Stats
1W - 1L
1,664 SR
Queue Stats
1W - 1L
1,644 Elo+
Solo
Cliodhna
Cliodhna
tututututu-arroz
Cliodhna
Level 28
God Stats
16W - 18L
1,387 SR
Queue Stats
105W - 105L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GWizrd
Gilgamesh
20
6 / 4 / 4
13,238
490
21,708
28,508
15,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 8 / 3
14,020
519
18,501
26,543
33,249
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
SylvanusOP1092
Aphrodite
20
2 / 5 / 7
12,770
473
9,669
22,789
18,192
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 7 / 2
13,236
490
17,216
23,416
8,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
8
0 / 6 / 2
8,099
300
1,481
7,761
1,712
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 4
13,619
504
17,681
27,679
24,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
9 / 3 / 7
15,104
559
30,881
26,020
12,555
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
evi_spirit1
Artemis
19
4 / 6 / 10
12,771
473
16,705
26,355
9,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

3
0 / 0 / 0
7,487
277
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
10 / 4 / 3
12,852
476
15,944
18,313
7,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
19
Kills
29
30
Deaths
21
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
8
4
1
W
Gilgamesh
GWizrd
Gilgamesh
6
4
4
2
L
9
3
7
4.17
W
5
8
3
0.81
W
Aphrodite
SylvanusOP1092
Aphrodite
2
5
7
1.1
W
6
7
2
1
L
Artemis
evi_spirit1
Artemis
4
6
10
1.5
L
0
0
0
0
W
Xbalanque
0
6
2
0.17
L
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,575
Damage
81,211
109,017
Taken
98,367
76,442
Mitigated
54,326
31,123
Healing
39,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,681
7,235
0
4,755
27,679
24,718
1,293
16,378
11,144
0
80,079
W
Gilgamesh
GWizrd
Gilgamesh
21,708
7,477
0
567
28,508
15,276
77
7,882
20,626
0
94,391
L
30,881
9,671
0
15,962
26,020
12,555
2,127
9,217
16,577
126,864
12,712
W
18,501
6,383
670
7,387
26,543
33,249
3,638
4,788
21,755
79,365
13,381
W
Aphrodite
SylvanusOP1092
Aphrodite
9,669
1,573
8,375
11,034
22,789
18,192
326
7,338
15,451
47,435
0
W
17,216
1,111
436
2,654
23,416
8,013
362
8,366
15,050
109,627
0
L
Artemis
evi_spirit1
Artemis
16,705
8,814
0
10,363
26,355
9,872
1,821
11,018
15,223
0
92,669
L
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
1,481
795
0
0
7,761
1,712
418
766
6,995
0
16,677
L
15,944
1,877
0
8,131
18,313
7,181
3,105
6,208
11,867
0
83,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,363
Gold Earned
61,833
525
Minions Killed
566
0
Camps Cleared
0
2,090,191
Distance Traveled
1,884,705
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
13,619
504
135
5
0
471,937
1
W
Gilgamesh
13,238
490
110
4
0
538,675
10
L
Sol
15,104
559
181
7
0
512,756
9
W
Sylvanus
14,020
519
142
5
0
357,424
0
W
Aphrodite
12,770
473
86
3
0
483,138
0
W
Janus
13,236
490
155
6
0
507,738
1
L
Artemis
12,771
473
120
4
0
444,659
4
L
Ares
7,487
277
0
0
0
10,543
1
W
Xbalanque
8,099
300
32
1
0
203,216
0
L
Cliodhna
12,852
476
130
5
0
444,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role