Player Matchup

Chiron
Chiron
MissaLi
Chiron
Level 57
God Stats
2W - 4L
1,312 SR
Queue Stats
197W - 201L
1,424 Elo+
Party 1
Ne Zha
Ne Zha
OdinsWolf191
Ne Zha
Level 154
God Stats
11W - 9L
1,487 SR
Queue Stats
448W - 446L
1,520 Elo+
Solo
Erlang Shen
Erlang Shen
Tilah
Erlang Shen
Level 134
God Stats
1W - 1L
1,324 SR
Queue Stats
692W - 708L
1,531 Elo+
Solo
Sol
Sol
Zearzub
Sol
Level 144
God Stats
2W - 3L
1,394 SR
Queue Stats
137W - 163L
1,449 Elo+
Party 1
Hachiman
Hachiman
ZenithZenstar
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,423 Elo+
Solo
Team Averages
Level 104
1,404 SR
1,470 Elo+

VS

Team Averages
Level 93
1,556 SR
1,483 Elo+
Zhong Kui
Zhong Kui
Deathdragon307
Zhong Kui
Level 149
God Stats
4W - 4L
1,499 SR
Queue Stats
322W - 338L
1,455 Elo+
Solo
Nike
Nike
NiceChoice
Nike
Level 86
God Stats
3W - 5L
1,672 SR
Queue Stats
155W - 122L
1,557 Elo+
Party 2
Ganesha
Ganesha
TheDarkWaffle
Ganesha
Level 69
God Stats
2W - 2L
1,430 SR
Queue Stats
130W - 124L
1,509 Elo+
Party 2
Discordia
Discordia
XMik3y_16
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
govissuedbush
Merlin
Level 146
God Stats
6W - 4L
1,680 SR
Queue Stats
218W - 250L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MissaLi
Chiron
19
4 / 4 / 6
11,158
744
13,359
13,301
3,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
20
6 / 2 / 8
11,349
757
15,473
14,353
5,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Tilah
Erlang Shen
19
4 / 3 / 6
11,082
739
14,221
18,801
21,838
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
18
2 / 5 / 10
10,925
728
17,736
12,194
3,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ZenithZenstar
Hachiman
13
1 / 9 / 6
9,186
612
5,221
12,457
3,189
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Deathdragon307
Zhong Kui
17
5 / 4 / 11
10,355
690
10,909
14,407
10,326
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 2 / 10
11,935
796
14,292
24,341
14,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
18
0 / 3 / 20
10,250
683
10,397
25,292
25,493
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
XMik3y_16
Discordia
15
3 / 6 / 11
9,906
660
10,896
9,258
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 3 / 8
11,357
757
11,824
7,311
3,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
83
17
Kills
23
23
Deaths
18
36
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Deathdragon307
Zhong Kui
5
4
11
2.63
W
Chiron
MissaLi
Chiron
4
4
6
1.75
L
9
2
10
7
W
Ne Zha
6
2
8
5
L
Ganesha
0
3
20
3.33
W
Erlang Shen
Tilah
Erlang Shen
4
3
6
2.33
L
Discordia
XMik3y_16
Discordia
3
6
11
1.42
W
Sol
2
5
10
1.4
W
Hachiman
ZenithZenstar
Hachiman
1
9
6
0.44
L
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,010
Damage
58,318
71,106
Taken
80,609
38,013
Mitigated
56,712
27,501
Healing
35,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Deathdragon307
Zhong Kui
10,909
657
0
4,194
14,407
10,326
998
2,597
11,810
24,522
0
W
Chiron
MissaLi
Chiron
13,359
7,030
2,855
5,034
13,301
3,568
1,103
8,006
5,292
0
33,757
L
14,292
2,003
1,806
10,509
24,341
14,153
1,328
4,185
20,156
0
23,076
W
Ne Zha
15,473
2,503
1,709
3,264
14,353
5,520
630
8,137
6,216
0
36,921
L
Ganesha
10,397
1,113
2,856
11,516
25,292
25,493
828
6,497
18,795
24,417
0
W
Erlang Shen
Tilah
Erlang Shen
14,221
3,067
2,223
7,697
18,801
21,838
261
10,798
8,003
0
22,598
L
Discordia
XMik3y_16
Discordia
10,896
979
0
1,319
9,258
3,443
904
3,111
6,147
15,283
0
W
Sol
17,736
4,804
922
2,567
12,194
3,898
2,994
8,546
3,648
44,367
0
W
Hachiman
ZenithZenstar
Hachiman
5,221
3,543
225
1,005
12,457
3,189
407
8,539
3,918
0
8,628
L
11,824
695
1,776
1,330
7,311
3,297
1,352
1,346
5,965
37,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,700
Gold Earned
53,803
158
Minions Killed
145
0
Camps Cleared
0
1,366,747
Distance Traveled
1,302,058
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,355
690
58
4
0
225,670
5
W
Chiron
11,158
744
31
2
0
258,890
0
L
Nike
11,935
796
32
2
0
308,270
4
W
Ne Zha
11,349
757
28
2
0
320,633
1
L
Ganesha
10,250
683
0
0
0
264,122
0
W
Erlang Shen
11,082
739
20
1
0
288,454
0
L
Discordia
9,906
660
13
1
0
246,224
0
W
Sol
10,925
728
70
5
0
252,133
4
W
Hachiman
9,186
612
9
1
0
246,637
0
L
Merlin
11,357
757
42
3
0
257,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role