Player Matchup

Cabrakan
Cabrakan
HMCLang
Cabrakan
Level 27
God Stats
7W - 5L
1,518 SR
Queue Stats
294W - 268L
1,443 Elo+
Party 1
Izanami
Izanami
Sailon89
Izanami
Level 25
God Stats
33W - 30L
1,646 SR
Queue Stats
363W - 384L
1,430 Elo+
Solo
Loki
Loki
Shorty9004
Loki
Level 8
God Stats
3W - 1L
1,873 SR
Queue Stats
24W - 30L
1,306 Elo+
Solo
Janus
Janus
avatar219
Janus
Level 27
God Stats
23W - 24L
1,534 SR
Queue Stats
297W - 275L
1,443 Elo+
Party 1
Guan Yu
Guan Yu
freecenci
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,629 Elo+
Solo
Team Averages
Level 23
1,614 SR
1,450 Elo+

VS

Team Averages
Level 16
1,412 SR
1,384 Elo+
Janus
Janus
AndreeaSnwyy
Janus
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 30L
1,480 Elo+
Solo
Bellona
Bellona
GekiiDo-
Bellona
Level 29
God Stats
1W - 6L
1,244 SR
Queue Stats
88W - 110L
1,379 Elo+
Solo
Bakasura
Bakasura
Jimenaso
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,544 Elo+
Solo
Guan Yu
Guan Yu
Starlite Fox420
Guan Yu
Level 4
God Stats
1W - 2L
1,301 SR
Queue Stats
1W - 5L
1,101 Elo+
Solo
Pele
Pele
Wokss_Bendero
Pele
Level 29
God Stats
46W - 44L
1,515 SR
Queue Stats
104W - 109L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HMCLang
Cabrakan
15
8 / 0 / 4
9,869
581
10,833
9,175
11,354
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Sailon89
Izanami
16
7 / 1 / 2
10,069
592
7,130
8,443
3,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 5 / 5
7,355
433
2,103
6,592
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
avatar219
Janus
13
7 / 2 / 6
8,834
520
7,895
5,036
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
freecenci
Guan Yu
15
4 / 1 / 10
9,530
561
5,559
11,400
11,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 0
8,900
524
7,226
9,255
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
GekiiDo-
Bellona
9
1 / 4 / 1
6,506
383
3,604
10,539
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Jimenaso
Bakasura
10
0 / 4 / 0
6,580
387
2,177
12,731
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 13 / 2
5,901
347
524
11,588
3,107
11
0 / 4 / 3
7,081
417
4,399
9,564
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
27
Kills
7
9
Deaths
27
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
6
2
0
3
L
Bellona
GekiiDo-
Bellona
1
4
1
0.38
W
Cabrakan
HMCLang
Cabrakan
8
0
4
10
L
Bakasura
Jimenaso
Bakasura
0
4
0
0
W
Izanami
Sailon89
Izanami
7
1
2
8
W
1
5
5
0.7
L
0
13
2
0.08
L
0
4
3
0.38
W
Janus
avatar219
Janus
7
2
6
5
W
Guan Yu
freecenci
Guan Yu
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,520
Damage
17,930
40,646
Taken
53,677
29,758
Mitigated
17,934
10,648
Healing
10,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,226
42
193
1,435
9,255
2,835
0
2,152
6,999
61,061
0
L
Bellona
GekiiDo-
Bellona
3,604
1,101
0
2,222
10,539
5,235
0
4,788
5,569
0
18,636
W
Cabrakan
HMCLang
Cabrakan
10,833
1,545
0
3,126
9,175
11,354
0
1,680
7,443
67,008
0
L
Bakasura
Jimenaso
Bakasura
2,177
1,573
0
5,088
12,731
4,112
0
3,694
8,904
0
25,855
W
Izanami
Sailon89
Izanami
7,130
3,344
0
1,188
8,443
3,200
1,984
1,846
6,539
0
68,839
W
2,103
528
0
967
6,592
2,475
0
647
5,896
0
27,071
L
524
66
410
482
11,588
3,107
0
4,317
7,115
0
2,973
L
4,399
402
15
1,056
9,564
2,645
740
3,457
6,029
0
44,661
W
Janus
avatar219
Janus
7,895
621
0
602
5,036
1,720
310
2,523
2,513
39,660
0
W
Guan Yu
freecenci
Guan Yu
5,559
388
1,227
3,538
11,400
11,009
980
750
10,650
0
65,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,657
Gold Earned
34,968
521
Minions Killed
305
0
Camps Cleared
0
1,434,667
Distance Traveled
1,484,613
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,900
524
117
7
0
315,699
2
L
Bellona
6,506
383
35
2
0
226,943
0
W
Cabrakan
9,869
581
134
8
0
249,695
8
L
Bakasura
6,580
387
67
4
0
340,111
0
W
Izanami
10,069
592
140
8
0
302,307
0
W
Loki
7,355
433
43
3
0
225,167
0
L
Guan Yu
5,901
347
4
0
0
257,795
0
L
Pele
7,081
417
82
5
0
344,065
1
W
Janus
8,834
520
83
5
0
320,158
7
W
Guan Yu
9,530
561
121
7
0
337,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role