Player Matchup

Cliodhna
Cliodhna
EdwardTeaington
Cliodhna
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
15W - 14L
1,480 Elo+
Party 1
King Arthur
King Arthur
LoneGPT2
King Arthur
Level 12
God Stats
1W - 1L
1,482 SR
Queue Stats
18W - 12L
1,549 Elo+
Party 1
Guan Yu
Guan Yu
RasCali
Guan Yu
Level 22
God Stats
6W - 2L
1,888 SR
Queue Stats
127W - 150L
1,383 Elo+
Solo
Medusa
Medusa
littlecrow3
Medusa
Level 28
God Stats
12W - 10L
1,451 SR
Queue Stats
118W - 116L
1,490 Elo+
Solo
Olorun
Olorun
mmmmmhnfdds
Olorun
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 40L
1,728 Elo+
Party 1
Team Averages
Level 19
1,564 SR
1,526 Elo+

VS

Team Averages
Level 25
1,547 SR
1,484 Elo+
Awilix
Awilix
ArtioMainPower
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 57L
1,611 Elo+
Solo
Rama
Rama
Basicalee
Rama
Level 18
God Stats
8W - 11L
1,557 SR
Queue Stats
75W - 72L
1,614 Elo+
Solo
Osiris
Osiris
HyacinthOwl
Osiris
Level 24
God Stats
4W - 5L
1,500 SR
Queue Stats
35W - 65L
1,289 Elo+
Party 2
Geb
Geb
SorryiSuk
Geb
Level 27
God Stats
5W - 2L
1,736 SR
Queue Stats
83W - 67L
1,660 Elo+
Solo
Olorun
Olorun
homer1homer2
Olorun
Level 26
God Stats
28W - 49L
1,441 SR
Queue Stats
42W - 74L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
9
2 / 0 / 4
5,796
580
3,985
5,060
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
LoneGPT2
King Arthur
12
5 / 0 / 2
6,738
674
4,528
2,491
1,574
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
RasCali
Guan Yu
9
2 / 1 / 1
5,471
547
1,909
7,728
3,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Medusa
10
1 / 2 / 2
5,433
543
3,666
6,050
1,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
12
6 / 1 / 2
7,260
726
5,845
5,251
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,388
439
1,642
6,039
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
6
0 / 1 / 3
4,488
449
3,480
2,818
479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
7
0 / 4 / 0
4,053
405
1,163
4,714
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
3 / 2 / 0
4,879
488
3,008
6,170
3,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
8
1 / 5 / 0
5,155
516
3,995
8,877
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
16
Kills
4
4
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Rama
0
1
3
1.5
W
Cliodhna
2
0
4
4
L
Osiris
0
4
0
0
W
King Arthur
LoneGPT2
King Arthur
5
0
2
6
W
Guan Yu
RasCali
Guan Yu
2
1
1
2.5
L
3
2
0
1.5
L
Olorun
1
5
0
0.2
W
Medusa
1
2
2
1
W
Olorun
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,933
Damage
13,288
26,580
Taken
28,618
10,224
Mitigated
10,991
10,918
Healing
5,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,642
729
0
1,222
6,039
1,771
0
1,618
4,421
0
14,635
L
Rama
3,480
3,039
0
855
2,818
479
0
0
2,818
0
18,970
W
Cliodhna
3,985
372
0
2,666
5,060
1,520
0
1,115
3,945
0
28,728
L
Osiris
1,163
678
0
93
4,714
2,530
0
0
4,714
0
11,574
W
King Arthur
LoneGPT2
King Arthur
4,528
722
0
340
2,491
1,574
131
0
2,491
0
39,344
W
Guan Yu
RasCali
Guan Yu
1,909
298
745
2,328
7,728
3,890
334
1,840
5,888
0
13,891
L
3,008
550
0
712
6,170
3,410
0
0
6,170
14,410
0
L
Olorun
3,995
1,503
0
2,584
8,877
2,801
0
4,227
4,650
27,393
0
W
Medusa
3,666
1,891
0
1,464
6,050
1,487
0
1,168
4,882
0
34,065
W
Olorun
5,845
3,431
230
3,145
5,251
1,753
2,245
2,880
2,371
43,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,698
Gold Earned
22,963
343
Minions Killed
167
0
Camps Cleared
0
1,013,350
Distance Traveled
733,931
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,388
439
33
3
0
161,229
0
L
Rama
4,488
449
45
5
0
97,869
0
W
Cliodhna
5,796
580
65
7
0
242,105
1
L
Osiris
4,053
405
22
2
0
147,033
0
W
King Arthur
6,738
674
88
9
0
207,369
1
W
Guan Yu
5,471
547
34
3
0
205,771
2
L
Geb
4,879
488
11
1
0
165,130
1
L
Olorun
5,155
516
56
6
0
162,670
1
W
Medusa
5,433
543
67
7
0
173,583
1
W
Olorun
7,260
726
89
9
0
184,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role