Player Matchup

Sobek
Sobek
Ezatheon
Sobek
Level 145
God Stats
22W - 17L
1,566 SR
Queue Stats
673W - 603L
1,635 Elo+
Party 2
Horus
Horus
Getsomehelp7939
Horus
Level 17
God Stats
6W - 1L
1,802 SR
Queue Stats
33W - 10L
1,695 Elo+
Party 2
Agni
Agni
Is1andtim3
Agni
Level 112
God Stats
4W - 0L
1,765 SR
Queue Stats
264W - 261L
1,537 Elo+
Party 2
Neith
Neith
NyxxyXD
Neith
Level 144
God Stats
12W - 12L
1,488 SR
Queue Stats
503W - 582L
1,554 Elo+
Party 2
Cliodhna
Cliodhna
toosie bear
Cliodhna
Level 62
God Stats
20W - 10L
1,837 SR
Queue Stats
134W - 93L
1,602 Elo+
Party 2
Team Averages
Level 96
1,692 SR
1,605 Elo+

VS

Team Averages
Level 90
1,578 SR
1,461 Elo+
Apollo
Apollo
 
Apollo
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Angel040610
Tsukuyomi
Level 34
God Stats
3W - 6L
1,290 SR
Queue Stats
180W - 193L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
Hunterbull360
Kuzenbo
Level 106
God Stats
198W - 149L
1,693 SR
Queue Stats
757W - 731L
1,469 Elo+
Party 1
Merlin
Merlin
Zashl
Merlin
Level 126
God Stats
28W - 30L
1,636 SR
Queue Stats
1,339W - 1,200L
1,578 Elo+
Party 1
Odin
Odin
wrathofindia10
Odin
Level 32
God Stats
2W - 8L
1,771 SR
Queue Stats
157W - 181L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ezatheon
Sobek
12
4 / 0 / 1
6,689
669
4,596
6,205
5,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 1 / 3
5,689
569
4,449
7,922
4,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 2
5,818
582
3,091
3,580
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
NyxxyXD
Neith
11
1 / 0 / 2
6,046
605
5,002
3,220
889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
toosie bear
Cliodhna
9
4 / 2 / 2
6,035
604
5,784
6,080
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
1 / 4 / 2
5,102
510
3,070
6,609
1,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tsukuyomi
Angel040610
Tsukuyomi
9
1 / 4 / 0
5,226
523
2,673
7,560
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
8
1 / 0 / 2
5,177
518
2,246
7,772
5,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Zashl
Merlin
11
2 / 1 / 1
6,541
654
2,935
4,608
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 0
4,765
477
1,677
6,505
2,430
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
5
5
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
2
0.5
L
Tsukuyomi
Angel040610
Tsukuyomi
1
4
0
0.25
W
Sobek
Ezatheon
Sobek
4
0
1
4.5
W
2
1
3
3.5
L
Kuzenbo
1
0
2
2
W
1
2
2
1
W
Neith
NyxxyXD
Neith
1
0
2
2
L
Merlin
Zashl
Merlin
2
1
1
2.5
W
Cliodhna
toosie bear
Cliodhna
4
2
2
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,922
Damage
12,601
27,007
Taken
33,054
13,498
Mitigated
13,625
12,332
Healing
8,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,070
1,068
0
1,410
6,609
1,474
0
361
6,218
0
27,250
L
Tsukuyomi
Angel040610
Tsukuyomi
2,673
884
0
1,826
7,560
2,853
0
2,247
5,034
0
32,654
W
Sobek
Ezatheon
Sobek
4,596
593
0
3,607
6,205
5,329
0
0
6,205
29,279
0
W
4,449
2,485
384
3,225
7,922
4,423
0
1,952
5,930
0
14,404
L
Kuzenbo
2,246
985
0
2,164
7,772
5,579
8
456
7,286
8,803
0
W
3,091
232
0
695
3,580
1,046
0
983
2,539
33,259
0
W
Neith
NyxxyXD
Neith
5,002
2,500
0
2,057
3,220
889
874
314
2,906
0
43,977
L
Merlin
Zashl
Merlin
2,935
80
0
1,149
4,608
1,289
0
963
3,477
40,718
0
W
Cliodhna
toosie bear
Cliodhna
5,784
849
0
2,364
6,080
1,811
0
1,704
4,246
0
29,272
L
1,677
285
0
1,645
6,505
2,430
0
2,620
3,352
0
16,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,277
Gold Earned
26,811
320
Minions Killed
262
0
Camps Cleared
0
1,066,376
Distance Traveled
1,035,942
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,102
510
52
5
0
189,696
3
L
Tsukuyomi
5,226
523
69
7
0
212,165
0
W
Sobek
6,689
669
74
7
0
229,327
4
W
Horus
5,689
569
25
3
0
208,176
1
L
Kuzenbo
5,177
518
18
2
0
216,651
0
W
Agni
5,818
582
76
8
0
211,339
2
W
Neith
6,046
605
97
10
0
168,068
3
L
Merlin
6,541
654
97
10
0
211,080
3
W
Cliodhna
6,035
604
48
5
0
249,466
1
L
Odin
4,765
477
26
3
0
206,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role