Player Matchup

Fafnir
Fafnir
CHOxCHO
Fafnir
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 171L
1,344 Elo+
Party 1
Anhur
Anhur
Jimboujee99
Anhur
Level 23
God Stats
2W - 2L
1,442 SR
Queue Stats
110W - 90L
1,332 Elo+
Party 1
Arachne
Arachne
MonsterNuttt
Arachne
Level 80
God Stats
3W - 3L
1,500 SR
Queue Stats
161W - 166L
1,332 Elo+
Party 1
Team Averages
Level 47
1,481 SR
1,336 Elo+

VS

Team Averages
Level 34
1,613 SR
1,273 Elo+
Cthulhu
Cthulhu
Cocotibul
Cthulhu
Level 27
God Stats
0W - 3L
1,779 SR
Queue Stats
22W - 50L
1,232 Elo+
Solo
Cliodhna
Cliodhna
cold__huncho
Cliodhna
Level 68
God Stats
1W - 2L
1,561 SR
Queue Stats
16W - 16L
1,334 Elo+
Party 2
Guan Yu
Guan Yu
menobruh
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CHOxCHO
Fafnir
16
3 / 4 / 15
12,506
695
11,108
16,841
18,366
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 4 / 12
13,011
723
12,931
11,157
3,678
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
MonsterNuttt
Arachne
17
9 / 6 / 8
12,691
705
20,568
18,306
7,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cocotibul
Cthulhu
14
1 / 3 / 8
10,598
589
8,652
20,615
23,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
cold__huncho
Cliodhna
14
9 / 11 / 4
12,751
708
19,639
20,654
9,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
menobruh
Guan Yu
15
4 / 7 / 7
11,447
636
9,652
19,167
12,041
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
20
Kills
14
14
Deaths
21
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fafnir
CHOxCHO
Fafnir
3
4
15
2.63
L
Cthulhu
Cocotibul
Cthulhu
1
3
8
1.67
W
8
4
12
3.5
W
Arachne
MonsterNuttt
Arachne
9
6
8
2.17
L
Cliodhna
cold__huncho
Cliodhna
9
11
4
1
L
Guan Yu
menobruh
Guan Yu
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,607
Damage
37,943
46,304
Taken
60,436
29,312
Mitigated
45,082
13,914
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
CHOxCHO
Fafnir
11,108
3,936
882
4,834
16,841
18,366
711
2,315
14,526
26,189
0
L
Cthulhu
Cocotibul
Cthulhu
8,652
1,100
140
0
20,615
23,151
339
5,722
14,576
40,214
0
W
12,931
7,142
0
687
11,157
3,678
1,222
2,813
8,344
0
37,176
W
Arachne
MonsterNuttt
Arachne
20,568
14,506
1,180
6,331
18,306
7,268
613
3,800
14,506
0
57,708
L
Cliodhna
cold__huncho
Cliodhna
19,639
2,711
231
1,567
20,654
9,890
0
3,393
17,261
0
46,679
L
Guan Yu
menobruh
Guan Yu
9,652
2,622
1,431
3,718
19,167
12,041
27
2,256
16,911
0
28,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,208
Gold Earned
34,796
157
Minions Killed
148
6
Camps Cleared
3
952,766
Distance Traveled
782,817
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,506
695
27
2
0
301,839
3
L
Cthulhu
10,598
589
55
3
0
234,346
0
W
Anhur
13,011
723
57
3
0
291,089
1
W
Arachne
12,691
705
73
4
6
359,838
0
L
Cliodhna
12,751
708
61
3
2
253,326
0
L
Guan Yu
11,447
636
32
2
1
295,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role