Player Matchup

Jormungandr
Jormungandr
BoricDragonXVII
Jormungandr
Level 127
God Stats
23W - 16L
1,590 SR
Queue Stats
508W - 512L
1,399 Elo+
Solo
Artio
Artio
Douggernaut07
Artio
Level 97
God Stats
4W - 5L
1,477 SR
Queue Stats
97W - 82L
1,473 Elo+
Solo
Hel
Hel
Mythic Hero4473
Hel
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 117L
1,452 Elo+
Party 1
Cliodhna
Cliodhna
TheBigSkeeto
Cliodhna
Level 106
God Stats
6W - 10L
1,396 SR
Queue Stats
219W - 183L
1,490 Elo+
Solo
Tyr
Tyr
trevorpeace
Tyr
Level 98
God Stats
2W - 3L
1,320 SR
Queue Stats
122W - 109L
1,497 Elo+
Party 1
Team Averages
Level 103
1,456 SR
1,462 Elo+

VS

Team Averages
Level 89
1,482 SR
1,459 Elo+
Cliodhna
Cliodhna
BEAST9000
Cliodhna
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 86L
1,374 Elo+
Solo
Osiris
Osiris
BatNight_
Osiris
Level 104
God Stats
2W - 3L
1,428 SR
Queue Stats
178W - 188L
1,470 Elo+
Solo
Cupid
Cupid
Blaze1_912
Cupid
Level 127
God Stats
11W - 15L
1,484 SR
Queue Stats
733W - 716L
1,443 Elo+
Solo
Ymir
Ymir
L0ST LOTUS
Ymir
Level 68
God Stats
82W - 71L
1,617 SR
Queue Stats
109W - 99L
1,503 Elo+
Party 2
Scylla
Scylla
dotty1081
Scylla
Level 84
God Stats
4W - 4L
1,379 SR
Queue Stats
116W - 104L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoricDragonXVII
Jormungandr
14
7 / 1 / 3
8,741
583
8,316
9,088
7,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 1 / 8
7,777
518
4,985
13,368
9,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 3 / 5
7,942
529
4,824
8,936
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
TheBigSkeeto
Cliodhna
14
8 / 3 / 7
8,637
576
7,890
9,618
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 0 / 8
7,660
511
4,485
11,308
10,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BEAST9000
Cliodhna
12
3 / 3 / 2
7,594
506
6,743
10,003
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Osiris
BatNight_
Osiris
11
0 / 8 / 2
6,923
462
8,208
14,355
8,353
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
13
3 / 2 / 0
7,526
502
6,412
8,062
2,725
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 2 / 2
6,761
451
4,202
12,169
9,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
dotty1081
Scylla
11
1 / 3 / 2
6,791
453
4,694
6,879
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
18
Kills
8
8
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BEAST9000
Cliodhna
3
3
2
1.33
L
Osiris
BatNight_
Osiris
0
8
2
0.13
L
Cupid
3
2
0
1.5
W
Jormungandr
BoricDragonXVII
Jormungandr
7
1
3
8.5
W
1
1
8
5
L
1
2
2
1
W
1
3
5
1.17
W
Cliodhna
TheBigSkeeto
Cliodhna
8
3
7
3.83
L
Scylla
dotty1081
Scylla
1
3
2
0.67
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,500
Damage
30,259
52,318
Taken
51,468
33,493
Mitigated
27,172
22,157
Healing
11,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BEAST9000
Cliodhna
6,743
934
0
3,446
10,003
4,008
0
3,343
6,660
0
41,437
L
Osiris
BatNight_
Osiris
8,208
2,233
0
848
14,355
8,353
175
5,272
9,083
0
32,644
L
Cupid
6,412
3,962
713
3,323
8,062
2,725
1,082
2,674
5,388
0
50,055
W
Jormungandr
BoricDragonXVII
Jormungandr
8,316
2,217
0
2,525
9,088
7,224
813
2,003
6,969
44,100
0
W
4,985
394
236
6,155
13,368
9,682
533
1,632
11,267
33,133
0
L
4,202
636
0
2,854
12,169
9,800
0
4,072
8,097
22,023
0
W
4,824
478
2,270
4,332
8,936
3,021
2,013
1,299
7,637
44,260
0
W
Cliodhna
TheBigSkeeto
Cliodhna
7,890
399
0
3,610
9,618
3,314
878
1,277
8,249
0
41,386
L
Scylla
dotty1081
Scylla
4,694
627
0
788
6,879
2,286
0
2,928
3,951
34,682
0
W
4,485
642
399
2,630
11,308
10,252
315
2,279
8,881
0
23,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,757
Gold Earned
35,595
350
Minions Killed
358
0
Camps Cleared
0
1,487,085
Distance Traveled
1,326,085
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,594
506
70
5
0
277,311
0
L
Osiris
6,923
462
70
5
0
257,978
3
L
Cupid
7,526
502
101
7
0
246,064
1
W
Jormungandr
8,741
583
80
5
0
273,138
9
W
Artio
7,777
518
75
5
0
272,080
3
L
Ymir
6,761
451
41
3
0
273,827
6
W
Hel
7,942
529
96
6
0
278,317
0
W
Cliodhna
8,637
576
66
4
0
328,803
1
L
Scylla
6,791
453
76
5
0
270,905
6
W
Tyr
7,660
511
33
2
0
334,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role