Player Matchup

Ares
Ares
JohnnyDT
Ares
Level 49
God Stats
40W - 57L
1,459 SR
Queue Stats
46W - 65L
1,448 Elo+
Party 1
Neith
Neith
Nucleo
Neith
Level 126
God Stats
10W - 16L
1,558 SR
Queue Stats
261W - 262L
1,483 Elo+
Solo
Tyr
Tyr
SoldMagician
Tyr
Level 86
God Stats
10W - 5L
1,542 SR
Queue Stats
420W - 377L
1,449 Elo+
Solo
Sylvanus
Sylvanus
nkh641
Sylvanus
Level 120
God Stats
27W - 35L
1,528 SR
Queue Stats
212W - 248L
1,495 Elo+
Party 1
Cliodhna
Cliodhna
theWickedWiz
Cliodhna
Level 129
God Stats
4W - 4L
1,558 SR
Queue Stats
510W - 524L
1,489 Elo+
Solo
Team Averages
Level 102
1,529 SR
1,473 Elo+

VS

Team Averages
Level 66
1,534 SR
1,480 Elo+
Chaac
Chaac
Aubomidong
Chaac
Level 66
God Stats
14W - 13L
1,551 SR
Queue Stats
308W - 316L
1,479 Elo+
Party 2
Janus
Janus
EBRTERRORIST
Janus
Level 48
God Stats
134W - 132L
1,455 SR
Queue Stats
192W - 196L
1,419 Elo+
Party 2
Cerberus
Cerberus
HIRURG100
Cerberus
Level 65
God Stats
24W - 19L
1,565 SR
Queue Stats
277W - 290L
1,492 Elo+
Party 2
Izanami
Izanami
MaJoR1071
Izanami
Level 45
God Stats
60W - 47L
1,574 SR
Queue Stats
166W - 168L
1,486 Elo+
Party 2
Cliodhna
Cliodhna
Superspike27
Cliodhna
Level 105
God Stats
3W - 2L
1,527 SR
Queue Stats
265W - 250L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 1 / 4
6,906
460
3,567
8,291
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Nucleo
Neith
13
4 / 5 / 3
7,725
515
10,354
9,723
3,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 3 / 1
7,928
529
7,800
12,435
8,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
nkh641
Sylvanus
13
4 / 5 / 1
8,040
536
11,264
11,295
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
theWickedWiz
Cliodhna
3
0 / 0 / 0
4,557
304
153
847
183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
4 / 1 / 2
8,381
559
9,552
12,482
7,931
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 1 / 4
9,432
629
9,242
7,206
1,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
HIRURG100
Cerberus
12
1 / 2 / 5
7,504
500
3,933
8,956
6,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
MaJoR1071
Izanami
12
0 / 4 / 2
7,170
478
1,999
8,283
2,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Superspike27
Cliodhna
14
3 / 4 / 1
8,157
544
6,652
12,856
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
12
Kills
14
14
Deaths
12
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
1
2
5
W
6
1
4
8
W
Cerberus
HIRURG100
Cerberus
1
2
5
1.75
L
Ares
1
1
4
3
W
Izanami
MaJoR1071
Izanami
0
4
2
0.25
L
Neith
Nucleo
Neith
4
5
3
1.1
L
3
3
1
1.17
W
Cliodhna
Superspike27
Cliodhna
3
4
1
0.88
L
Sylvanus
nkh641
Sylvanus
4
5
1
0.9
L
Cliodhna
theWickedWiz
Cliodhna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,138
Damage
31,378
42,591
Taken
49,783
23,604
Mitigated
22,669
12,226
Healing
13,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
9,552
1,908
0
3,693
12,482
7,931
348
2,644
9,838
6,782
41,925
W
9,242
1,390
114
1,265
7,206
1,932
1,409
1,914
5,292
65,312
0
W
Cerberus
HIRURG100
Cerberus
3,933
102
0
2,800
8,956
6,072
442
4,209
4,747
17,244
0
L
Ares
3,567
53
0
896
8,291
6,971
112
3,129
5,162
12,593
0
W
Izanami
MaJoR1071
Izanami
1,999
1,282
0
1,075
8,283
2,269
2,769
3,859
4,424
0
44,209
L
Neith
Nucleo
Neith
10,354
3,876
0
3,344
9,723
3,404
0
3,420
6,303
0
46,361
L
7,800
2,037
0
4,666
12,435
8,203
357
3,878
8,557
0
47,125
W
Cliodhna
Superspike27
Cliodhna
6,652
1,064
0
4,585
12,856
4,465
0
1,154
11,702
0
50,809
L
Sylvanus
nkh641
Sylvanus
11,264
3,179
671
2,426
11,295
4,843
0
4,518
6,777
47,108
9,956
L
Cliodhna
theWickedWiz
Cliodhna
153
0
0
223
847
183
0
165
682
0
2,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,156
Gold Earned
40,644
318
Minions Killed
451
0
Camps Cleared
0
1,110,089
Distance Traveled
1,459,088
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,381
559
91
6
0
301,885
2
W
Janus
9,432
629
114
8
0
292,598
4
W
Cerberus
7,504
500
41
3
0
284,891
0
L
Ares
6,906
460
17
1
0
307,364
1
W
Izanami
7,170
478
102
7
0
275,705
0
L
Neith
7,725
515
80
5
0
250,659
3
L
Tyr
7,928
529
100
7
0
273,610
4
W
Cliodhna
8,157
544
103
7
0
304,009
1
L
Sylvanus
8,040
536
109
7
0
240,469
6
L
Cliodhna
4,557
304
12
1
0
37,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role