Player Matchup

Yemoja
Yemoja
BelleMort1
Yemoja
Level 5
God Stats
6W - 9L
1,556 SR
Queue Stats
10W - 17L
1,288 Elo+
Solo
Hera
Hera
Meakuel
Hera
Level 93
God Stats
6W - 6L
1,628 SR
Queue Stats
140W - 146L
1,511 Elo+
Party 1
Set
Set
SSSethhh
Set
Level 3
God Stats
36W - 27L
1,282 SR
Queue Stats
140W - 129L
1,256 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZeKhaLok
Tsukuyomi
Level 18
God Stats
4W - 1L
1,744 SR
Queue Stats
7W - 3L
1,648 Elo+
Party 3
Achilles
Achilles
speedyzaur7
Achilles
Level 17
God Stats
14W - 12L
1,530 SR
Queue Stats
18W - 13L
1,496 Elo+
Party 3
Team Averages
Level 27
1,548 SR
1,440 Elo+

VS

Team Averages
Level 23
1,478 SR
1,452 Elo+
Izanami
Izanami
Krobour
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,505 Elo+
Party 2
Ao Kuang
Ao Kuang
Sombrexx
Ao Kuang
Level 27
God Stats
5W - 1L
1,796 SR
Queue Stats
8W - 9L
1,491 Elo+
Party 2
Medusa
Medusa
VixB
Medusa
Level 16
God Stats
6W - 8L
1,190 SR
Queue Stats
24W - 19L
1,440 Elo+
Solo
Zeus
Zeus
YiExE
Zeus
Level 16
God Stats
16W - 16L
1,449 SR
Queue Stats
252W - 295L
1,501 Elo+
Solo
Ares
Ares
Люцифуг
Ares
Level 29
God Stats
7W - 8L
1,456 SR
Queue Stats
98W - 93L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BelleMort1
Yemoja
20
0 / 14 / 9
13,278
948
6,480
28,244
16,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Hera
Meakuel
Hera
20
7 / 2 / 11
14,964
1,069
30,675
12,221
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 5 / 12
15,063
1,076
15,121
23,486
10,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
ZeKhaLok
Tsukuyomi
20
6 / 8 / 15
14,686
1,049
26,620
25,825
11,536
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
speedyzaur7
Achilles
20
5 / 8 / 10
13,769
984
15,585
26,577
15,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Krobour
Izanami
20
7 / 6 / 19
14,855
1,061
29,499
19,780
7,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Sombrexx
Ao Kuang
20
16 / 7 / 9
15,817
1,130
33,457
22,719
7,950
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
VixB
Medusa
20
2 / 6 / 15
12,806
915
12,995
18,623
7,023
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
YiExE
Zeus
20
4 / 4 / 16
13,964
997
18,909
15,029
5,558
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 5 / 11
12,804
915
13,527
23,856
27,450
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
107
28
Kills
37
37
Deaths
28
57
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BelleMort1
Yemoja
0
14
9
0.32
W
Izanami
Krobour
Izanami
7
6
19
2.75
L
Hera
Meakuel
Hera
7
2
11
6.25
L
10
5
12
3.2
W
Ao Kuang
Sombrexx
Ao Kuang
16
7
9
2.93
W
Medusa
VixB
Medusa
2
6
15
1.58
W
Zeus
YiExE
Zeus
4
4
16
3
L
Tsukuyomi
ZeKhaLok
Tsukuyomi
6
8
15
1.69
L
Achilles
speedyzaur7
Achilles
5
8
10
1.25
W
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,481
Damage
108,387
116,353
Taken
100,007
58,235
Mitigated
55,381
4,811
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BelleMort1
Yemoja
6,480
1,345
551
1,232
28,244
16,615
0
17,424
10,820
26,248
0
W
Izanami
Krobour
Izanami
29,499
18,378
0
953
19,780
7,400
0
6,661
13,119
0
78,511
L
Hera
Meakuel
Hera
30,675
5,603
0
0
12,221
4,701
0
7,720
4,501
63,753
0
L
15,121
5,979
0
873
23,486
10,160
0
14,011
9,475
1,169
24,083
W
Ao Kuang
Sombrexx
Ao Kuang
33,457
9,743
0
5,108
22,719
7,950
0
7,997
13,436
44,056
0
W
Medusa
VixB
Medusa
12,995
5,920
200
2,479
18,623
7,023
0
6,267
12,356
0
38,009
W
Zeus
YiExE
Zeus
18,909
1,038
55
143
15,029
5,558
0
4,453
10,576
65,194
0
L
Tsukuyomi
ZeKhaLok
Tsukuyomi
26,620
8,621
0
328
25,825
11,536
0
13,395
12,430
0
58,727
L
Achilles
speedyzaur7
Achilles
15,585
5,697
0
1,827
26,577
15,223
0
13,343
13,234
0
31,884
W
13,527
1,443
0
0
23,856
27,450
0
12,946
10,910
18,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,760
Gold Earned
70,246
239
Minions Killed
281
9
Camps Cleared
11
1,309,061
Distance Traveled
1,161,930
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,278
948
25
2
1
197,095
0
W
Izanami
14,855
1,061
97
7
0
255,575
1
L
Hera
14,964
1,069
79
6
0
282,382
0
L
Set
15,063
1,076
22
2
1
283,274
1
W
Ao Kuang
15,817
1,130
11
1
6
241,109
0
W
Medusa
12,806
915
60
4
2
217,858
0
W
Zeus
13,964
997
107
8
3
216,562
2
L
Tsukuyomi
14,686
1,049
83
6
4
288,786
0
L
Achilles
13,769
984
30
2
3
257,524
0
W
Ares
12,804
915
6
0
0
230,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role