Player Matchup

Medusa
Medusa
Feindeerzz
Medusa
Level 135
God Stats
25W - 13L
1,655 SR
Queue Stats
247W - 203L
1,623 Elo+
Party 1
Awilix
Awilix
Fireyleprechaun
Awilix
Level 107
God Stats
77W - 53L
1,676 SR
Queue Stats
164W - 160L
1,601 Elo+
Party 1
Sol
Sol
LordPacifist
Sol
Level 43
God Stats
12W - 11L
1,584 SR
Queue Stats
46W - 42L
1,555 Elo+
Party 1
Chronos
Chronos
iPixely
Chronos
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 52L
1,557 Elo+
Party 1
Jormungandr
Jormungandr
kaneflan
Jormungandr
Level 63
God Stats
14W - 9L
1,623 SR
Queue Stats
72W - 75L
1,539 Elo+
Party 1
Team Averages
Level 87
1,608 SR
1,575 Elo+

VS

Team Averages
Level 69
1,471 SR
1,502 Elo+
Skadi
Skadi
JESTKIIY
Skadi
Level 37
God Stats
24W - 18L
1,486 SR
Queue Stats
124W - 114L
1,472 Elo+
Party 2
Arachne
Arachne
SSTAR1
Arachne
Level 66
God Stats
97W - 84L
1,596 SR
Queue Stats
375W - 390L
1,427 Elo+
Party 2
Erlang Shen
Erlang Shen
Thildun
Erlang Shen
Level 55
God Stats
1W - 1L
1,669 SR
Queue Stats
3W - 5L
1,409 Elo+
Party 3
Yemoja
Yemoja
Yerravia
Yemoja
Level 29
God Stats
1W - 1L
1,478 SR
Queue Stats
3W - 3L
1,700 Elo+
Party 3
Tiamat
Tiamat
Макуте
Tiamat
Level 158
God Stats
0W - 5L
1,124 SR
Queue Stats
889W - 878L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Feindeerzz
Medusa
11
4 / 2 / 1
6,834
570
6,925
6,276
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 5
7,201
600
5,238
6,810
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 3 / 1
7,053
588
6,979
11,058
3,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
iPixely
Chronos
14
6 / 1 / 1
8,045
670
8,816
9,536
4,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
kaneflan
Jormungandr
10
0 / 0 / 2
6,187
516
2,172
6,241
3,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JESTKIIY
Skadi
10
2 / 3 / 1
5,963
497
4,274
6,810
1,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
SSTAR1
Arachne
10
1 / 7 / 2
5,957
496
6,565
10,605
4,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
Thildun
Erlang Shen
10
1 / 3 / 0
5,799
483
5,275
8,821
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Yerravia
Yemoja
9
1 / 1 / 2
5,606
467
3,224
6,408
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
10
1 / 5 / 2
5,975
498
6,473
9,013
4,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
18
Kills
6
6
Deaths
19
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Feindeerzz
Medusa
4
2
1
2.25
W
3
0
5
5.5
L
Skadi
JESTKIIY
Skadi
2
3
1
0.83
W
5
3
1
1.83
L
Arachne
SSTAR1
Arachne
1
7
2
0.29
L
Erlang Shen
Thildun
Erlang Shen
1
3
0
0.33
L
Yemoja
Yerravia
Yemoja
1
1
2
2
W
Chronos
iPixely
Chronos
6
1
1
6.5
W
Jormungandr
kaneflan
Jormungandr
0
0
2
1
L
Tiamat
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,130
Damage
25,811
39,921
Taken
41,657
16,055
Mitigated
17,762
18,980
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Feindeerzz
Medusa
6,925
3,129
0
2,258
6,276
1,928
0
1,526
4,750
0
40,107
W
5,238
1,491
0
3,272
6,810
2,087
0
1,627
5,065
0
44,341
L
Skadi
JESTKIIY
Skadi
4,274
2,354
0
750
6,810
1,206
0
1,304
5,506
0
35,016
W
6,979
3,404
0
6,298
11,058
3,720
1,736
4,949
5,753
35,786
0
L
Arachne
SSTAR1
Arachne
6,565
4,117
0
2,599
10,605
4,125
0
5,556
5,049
0
35,481
L
Erlang Shen
Thildun
Erlang Shen
5,275
3,050
0
2,944
8,821
3,557
0
6,338
2,483
0
26,097
L
Yemoja
Yerravia
Yemoja
3,224
890
954
1,753
6,408
4,122
0
868
5,540
9,285
0
W
Chronos
iPixely
Chronos
8,816
3,345
0
5,227
9,536
4,438
683
0
9,536
40,192
0
W
Jormungandr
kaneflan
Jormungandr
2,172
702
0
1,925
6,241
3,882
63
1,121
5,120
21,300
0
L
Tiamat
6,473
1,045
0
1,321
9,013
4,752
27
3,901
5,112
29,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,320
Gold Earned
29,300
332
Minions Killed
245
0
Camps Cleared
0
1,125,744
Distance Traveled
1,078,066
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,834
570
76
6
0
221,760
3
W
Awilix
7,201
600
79
7
0
278,375
4
L
Skadi
5,963
497
68
6
0
210,358
3
W
Sol
7,053
588
72
6
0
212,089
5
L
Arachne
5,957
496
60
5
0
230,024
1
L
Erlang Shen
5,799
483
55
5
0
203,560
1
L
Yemoja
5,606
467
9
1
0
210,797
1
W
Chronos
8,045
670
77
6
0
191,471
6
W
Jormungandr
6,187
516
28
2
0
222,049
3
L
Tiamat
5,975
498
53
4
0
223,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role