Player Matchup

Cthulhu
Cthulhu
Bharzirn
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,410 Elo+
Party 2
Nemesis
Nemesis
ElGüishero
Nemesis
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Persephone
Persephone
XeldoR7
Persephone
Level 48
God Stats
4W - 6L
1,283 SR
Queue Stats
140W - 178L
1,422 Elo+
Party 2
Izanami
Izanami
clasicsadguy
Izanami
Level 40
God Stats
10W - 15L
1,342 SR
Queue Stats
119W - 150L
1,392 Elo+
Party 2
Chaac
Chaac
kOSSMICRON
Chaac
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 21
1,425 SR
1,445 Elo+

VS

Team Averages
Level 15
1,572 SR
1,323 Elo+
Discordia
Discordia
Arlayna
Discordia
Level 29
God Stats
14W - 12L
1,428 SR
Queue Stats
95W - 96L
1,399 Elo+
Solo
Cupid
Cupid
Daveof
Cupid
Level 23
God Stats
9W - 7L
1,468 SR
Queue Stats
21W - 14L
1,304 Elo+
Party 1
Olorun
Olorun
Gl4nd
Olorun
Level 8
God Stats
4W - 2L
1,772 SR
Queue Stats
6W - 5L
1,304 Elo+
Party 1
Thor
Thor
JkNymph
Thor
Level 10
God Stats
1W - 1L
1,772 SR
Queue Stats
2W - 5L
1,304 Elo+
Party 1
Yemoja
Yemoja
SanaKeen
Yemoja
Level 6
God Stats
11W - 7L
1,419 SR
Queue Stats
13W - 10L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bharzirn
Cthulhu
11
0 / 4 / 11
7,199
480
4,415
14,563
12,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
ElGüishero
Nemesis
14
6 / 1 / 4
8,483
566
7,610
12,682
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
XeldoR7
Persephone
14
4 / 1 / 6
8,885
592
6,022
8,379
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
clasicsadguy
Izanami
14
10 / 0 / 5
8,956
597
8,910
9,194
3,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
11
1 / 4 / 5
7,236
482
5,601
9,536
5,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arlayna
Discordia
12
0 / 1 / 1
6,720
448
6,689
4,828
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Daveof
Cupid
10
2 / 7 / 3
6,571
438
9,333
10,074
2,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Gl4nd
Olorun
10
4 / 5 / 0
7,028
469
8,649
10,013
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
JkNymph
Thor
11
3 / 4 / 3
7,176
478
7,249
9,465
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
SanaKeen
Yemoja
9
1 / 4 / 3
6,597
440
4,103
7,371
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
21
Kills
10
10
Deaths
21
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
Arlayna
Discordia
0
1
1
0.5
W
Cthulhu
Bharzirn
Cthulhu
0
4
11
1.38
L
Cupid
Daveof
Cupid
2
7
3
0.5
W
Nemesis
ElGüishero
Nemesis
6
1
4
8
L
Olorun
Gl4nd
Olorun
4
5
0
0.8
L
Thor
JkNymph
Thor
3
4
3
1.13
L
Yemoja
SanaKeen
Yemoja
1
4
3
0.63
W
Persephone
XeldoR7
Persephone
4
1
6
7
W
Izanami
clasicsadguy
Izanami
10
0
5
12.5
W
Chaac
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,558
Damage
36,023
54,354
Taken
41,751
28,889
Mitigated
17,565
16,346
Healing
9,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Arlayna
Discordia
6,689
175
527
780
4,828
1,155
619
951
3,849
37,673
0
W
Cthulhu
Bharzirn
Cthulhu
4,415
329
324
2,020
14,563
12,644
81
4,034
10,447
18,769
0
L
Cupid
Daveof
Cupid
9,333
4,937
147
1,614
10,074
2,221
576
1,657
8,377
0
32,156
W
Nemesis
ElGüishero
Nemesis
7,610
1,868
0
5,760
12,682
4,630
195
2,560
10,004
0
48,389
L
Olorun
Gl4nd
Olorun
8,649
4,459
134
2,958
10,013
3,889
2,582
3,879
5,960
31,787
4,084
L
Thor
JkNymph
Thor
7,249
1,727
0
320
9,465
4,036
0
1,649
7,790
0
37,656
L
Yemoja
SanaKeen
Yemoja
4,103
575
2,092
899
7,371
6,264
232
1,935
5,338
9,998
0
W
Persephone
XeldoR7
Persephone
6,022
906
99
3,401
8,379
2,797
429
4,453
3,419
54,480
0
W
Izanami
clasicsadguy
Izanami
8,910
5,579
0
2,899
9,194
3,103
2,508
1,807
7,335
0
66,070
W
Chaac
5,601
373
0
1,843
9,536
5,715
908
4,772
4,665
0
26,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,759
Gold Earned
34,092
414
Minions Killed
276
0
Camps Cleared
0
1,392,805
Distance Traveled
1,300,919
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,720
448
72
5
0
255,512
12
W
Cthulhu
7,199
480
34
2
0
272,139
2
L
Cupid
6,571
438
55
4
0
261,357
1
W
Nemesis
8,483
566
93
6
0
322,022
0
L
Olorun
7,028
469
71
5
0
230,949
0
L
Thor
7,176
478
71
5
0
301,845
0
L
Yemoja
6,597
440
7
0
0
251,256
0
W
Persephone
8,885
592
111
7
0
288,958
3
W
Izanami
8,956
597
125
8
0
279,183
2
W
Chaac
7,236
482
51
3
0
230,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role