Player Matchup

The Morrigan
The Morrigan
A-COLD-BURGER
The Morrigan
Level 72
God Stats
0W - 6L
1,082 SR
Queue Stats
38W - 49L
1,443 Elo+
Party 3
Thor
Thor
Really_Jerry
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Khepri
Khepri
TommyDucharme
Khepri
Level 67
God Stats
0W - 1L
1,861 SR
Queue Stats
35W - 50L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
mellow-fellowj
Danzaburou
Level 13
God Stats
8W - 4L
1,538 SR
Queue Stats
8W - 8L
1,464 Elo+
Solo
Izanami
Izanami
supremeging
Izanami
Level 7
God Stats
12W - 17L
1,461 SR
Queue Stats
13W - 19L
1,433 Elo+
Party 2
Team Averages
Level 32
1,488 SR
1,477 Elo+

VS

Team Averages
Level 18
1,560 SR
1,451 Elo+
Gilgamesh
Gilgamesh
Eelonger
Gilgamesh
Level 25
God Stats
9W - 2L
1,692 SR
Queue Stats
39W - 16L
1,668 Elo+
Party 1
Ra
Ra
M_Souza_
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,224 Elo+
Solo
Geb
Geb
Wholigan60
Geb
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,585 Elo+
Party 1
Baron Samedi
Baron Samedi
kduwizard
Baron Samedi
Level 29
God Stats
6W - 2L
1,707 SR
Queue Stats
166W - 207L
1,343 Elo+
Solo
Cliodhna
Cliodhna
xSMILE WYCx
Cliodhna
Level 29
God Stats
9W - 10L
1,402 SR
Queue Stats
307W - 266L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
A-COLD-BURGER
The Morrigan
20
8 / 11 / 14
14,996
1,071
25,120
16,374
7,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
4 / 15 / 14
13,401
957
13,395
26,765
13,527
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
0 / 3 / 24
14,262
1,019
9,795
24,290
40,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
mellow-fellowj
Danzaburou
20
6 / 7 / 17
15,070
1,076
21,488
19,980
15,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
supremeging
Izanami
20
10 / 6 / 11
15,829
1,131
24,300
20,310
10,133
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eelonger
Gilgamesh
20
27 / 6 / 13
19,856
1,418
45,149
30,241
34,480
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
0 / 4 / 7
11,890
849
2,750
11,384
4,204
20
2 / 7 / 29
14,920
1,066
13,292
23,889
27,264
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
kduwizard
Baron Samedi
20
5 / 7 / 19
13,448
961
17,223
20,467
10,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
xSMILE WYCx
Cliodhna
20
8 / 4 / 21
14,956
1,068
21,223
17,526
7,587
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
131
28
Kills
42
42
Deaths
28
80
Assists
89
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
A-COLD-BURGER
The Morrigan
8
11
14
1.36
W
Gilgamesh
Eelonger
Gilgamesh
27
6
13
5.58
W
0
4
7
0.88
L
4
15
14
0.73
L
0
3
24
4
W
2
7
29
2.36
W
Baron Samedi
kduwizard
Baron Samedi
5
7
19
2.07
L
Danzaburou
mellow-fellowj
Danzaburou
6
7
17
2.07
L
Izanami
supremeging
Izanami
10
6
11
2.58
W
Cliodhna
xSMILE WYCx
Cliodhna
8
4
21
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,098
Damage
99,637
107,719
Taken
103,507
87,795
Mitigated
84,510
3,745
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
A-COLD-BURGER
The Morrigan
25,120
3,200
64
303
16,374
7,526
0
5,782
10,592
35,527
5,378
W
Gilgamesh
Eelonger
Gilgamesh
45,149
15,683
914
1,579
30,241
34,480
0
7,933
22,308
14,591
61,310
W
2,750
765
694
14
11,384
4,204
0
6,568
4,816
18,987
0
L
13,395
6,438
0
0
26,765
13,527
0
11,712
15,053
0
26,821
L
9,795
1,757
0
1,360
24,290
40,784
0
8,150
16,140
21,114
0
W
13,292
956
0
1,928
23,889
27,264
0
3,651
20,238
30,063
0
W
Baron Samedi
kduwizard
Baron Samedi
17,223
2,753
2,782
1,641
20,467
10,975
0
6,637
13,830
39,310
0
L
Danzaburou
mellow-fellowj
Danzaburou
21,488
8,979
0
2,018
19,980
15,825
0
7,257
12,723
0
57,383
L
Izanami
supremeging
Izanami
24,300
19,347
0
0
20,310
10,133
0
8,115
12,195
0
53,926
W
Cliodhna
xSMILE WYCx
Cliodhna
21,223
7,694
0
1,613
17,526
7,587
0
7,188
10,338
0
47,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,558
Gold Earned
75,070
195
Minions Killed
226
11
Camps Cleared
6
1,150,573
Distance Traveled
1,141,319
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
14,996
1,071
33
2
2
233,345
1
W
Gilgamesh
19,856
1,418
64
5
2
248,124
0
W
Ra
11,890
849
37
3
0
175,514
2
L
Thor
13,401
957
27
2
0
218,814
0
L
Khepri
14,262
1,019
15
1
0
257,664
2
W
Geb
14,920
1,066
17
1
2
239,084
0
W
Baron Samedi
13,448
961
36
3
2
223,219
0
L
Danzaburou
15,070
1,076
57
4
2
220,513
0
L
Izanami
15,829
1,131
63
5
7
220,237
0
W
Cliodhna
14,956
1,068
72
5
0
255,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role