Player Matchup

Hercules
Hercules
Conoce-
Hercules
Level 122
God Stats
3W - 6L
1,414 SR
Queue Stats
331W - 326L
1,581 Elo+
Party 2
Loki
Loki
ItIsMeLoki
Loki
Level 39
God Stats
92W - 58L
1,719 SR
Queue Stats
106W - 83L
1,670 Elo+
Solo
Merlin
Merlin
SlimeWalker
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 57L
1,673 Elo+
Party 2
Izanami
Izanami
Smubbles
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 252L
1,519 Elo+
Solo
Thor
Thor
shadecrawler
Thor
Level 43
God Stats
4W - 3L
1,647 SR
Queue Stats
91W - 63L
1,609 Elo+
Solo
Team Averages
Level 60
1,556 SR
1,610 Elo+

VS

Team Averages
Level 96
1,533 SR
1,688 Elo+
Artemis
Artemis
ArcticEagle7
Artemis
Level 32
God Stats
1W - 3L
1,285 SR
Queue Stats
57W - 54L
1,562 Elo+
Solo
Cliodhna
Cliodhna
BlackRoϩae
Cliodhna
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 82L
1,757 Elo+
Party 1
Sol
Sol
SoulxSaint
Sol
Level 40
God Stats
9W - 2L
1,794 SR
Queue Stats
169W - 38L
1,813 Elo+
Party 1
King Arthur
King Arthur
TheKingLunar
King Arthur
Level 143
God Stats
112W - 84L
1,664 SR
Queue Stats
354W - 248L
1,718 Elo+
Party 1
Fenrir
Fenrir
YOLEROLOL
Fenrir
Level 104
God Stats
3W - 4L
1,424 SR
Queue Stats
65W - 46L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Conoce-
Hercules
7
1 / 6 / 1
4,697
470
3,225
10,184
5,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 2 / 0
5,364
536
2,033
4,706
1,174
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
8
1 / 4 / 1
5,342
534
2,209
5,404
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Smubbles
Izanami
9
2 / 3 / 0
5,812
581
2,608
5,705
1,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 4 / 2
5,340
534
3,302
8,222
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArcticEagle7
Artemis
7
1 / 3 / 8
5,003
500
4,205
4,057
903
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
BlackRoϩae
Cliodhna
11
4 / 1 / 3
6,454
645
4,280
5,026
1,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
5 / 0 / 2
6,492
649
7,025
5,912
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
TheKingLunar
King Arthur
12
5 / 0 / 1
7,005
701
6,034
5,234
2,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
YOLEROLOL
Fenrir
9
4 / 3 / 5
5,577
558
3,887
6,615
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
19
19
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
ArcticEagle7
Artemis
1
3
8
1.67
W
Cliodhna
BlackRoϩae
Cliodhna
4
1
3
5.5
L
Hercules
Conoce-
Hercules
1
6
1
0.25
L
1
2
0
0.5
L
Merlin
1
4
1
0.38
L
Izanami
Smubbles
Izanami
2
3
0
0.67
W
5
0
2
6
W
King Arthur
TheKingLunar
King Arthur
5
0
1
5.5
W
Fenrir
YOLEROLOL
Fenrir
4
3
5
2.17
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,377
Damage
25,431
34,221
Taken
26,844
12,237
Mitigated
11,850
7,122
Healing
9,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ArcticEagle7
Artemis
4,205
1,660
0
496
4,057
903
48
0
4,057
0
16,767
W
Cliodhna
BlackRoϩae
Cliodhna
4,280
962
0
1,723
5,026
1,864
0
652
4,374
0
39,432
L
Hercules
Conoce-
Hercules
3,225
1,202
0
1,444
10,184
5,731
0
3,018
7,166
0
8,808
L
2,033
388
0
2,124
4,706
1,174
0
427
4,279
0
29,577
L
Merlin
2,209
230
0
500
5,404
1,608
0
1,297
4,107
23,341
0
L
Izanami
Smubbles
Izanami
2,608
1,947
0
775
5,705
1,430
0
652
5,053
0
28,905
W
7,025
3,064
0
4,188
5,912
2,075
1,076
951
4,961
32,537
5,650
W
King Arthur
TheKingLunar
King Arthur
6,034
1,174
0
1,625
5,234
2,777
0
278
4,956
0
43,262
W
Fenrir
YOLEROLOL
Fenrir
3,887
932
0
1,094
6,615
4,231
0
328
6,287
0
21,354
L
3,302
411
0
2,279
8,222
2,294
0
713
7,509
0
23,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,555
Gold Earned
30,531
236
Minions Killed
302
0
Camps Cleared
0
998,055
Distance Traveled
1,058,202
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,003
500
18
2
0
185,319
1
W
Cliodhna
6,454
645
83
8
0
242,808
0
L
Hercules
4,697
470
15
2
0
197,546
1
L
Loki
5,364
536
52
5
0
224,764
2
L
Merlin
5,342
534
43
4
0
182,717
2
L
Izanami
5,812
581
71
7
0
183,487
1
W
Sol
6,492
649
68
7
0
188,800
3
W
King Arthur
7,005
701
99
10
0
234,065
3
W
Fenrir
5,577
558
34
3
0
207,210
0
L
Thor
5,340
534
55
6
0
209,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role