Player Matchup

Fafnir
Fafnir
BigNoseG420
Fafnir
Level 28
God Stats
3W - 2L
1,735 SR
Queue Stats
197W - 194L
1,604 Elo+
Party 1
Neith
Neith
HeliosBlaze
Neith
Level 26
God Stats
5W - 4L
1,715 SR
Queue Stats
177W - 181L
1,603 Elo+
Party 1
Cliodhna
Cliodhna
Ohweepingwillow
Cliodhna
Level 21
God Stats
2W - 6L
1,174 SR
Queue Stats
60W - 53L
1,547 Elo+
Solo
Thanatos
Thanatos
Rl_NahoOx_Rl
Thanatos
Level 18
God Stats
7W - 4L
1,784 SR
Queue Stats
56W - 30L
1,641 Elo+
Party 2
Janus
Janus
maaz_Ochiste
Janus
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 21L
1,628 Elo+
Party 2
Team Averages
Level 22
1,582 SR
1,604 Elo+

VS

Team Averages
Level 12
1,707 SR
1,665 Elo+
Cthulhu
Cthulhu
AAAAAHH_WTF_FXXK
Cthulhu
Level 11
God Stats
2W - 0L
1,718 SR
Queue Stats
19W - 13L
1,710 Elo+
Party 3
Mercury
Mercury
GingerlyMoth184
Mercury
Level 4
God Stats
4W - 0L
1,720 SR
Queue Stats
12W - 4L
1,798 Elo+
Solo
Cliodhna
Cliodhna
Ken106835
Cliodhna
Level 3
God Stats
5W - 2L
1,500 SR
Queue Stats
19W - 14L
1,588 Elo+
Solo
Yemoja
Yemoja
Saphaels
Yemoja
Level 28
God Stats
3W - 1L
1,765 SR
Queue Stats
33W - 31L
1,579 Elo+
Solo
Artemis
Artemis
evi_spirit1
Artemis
Level 16
God Stats
5W - 4L
1,833 SR
Queue Stats
22W - 17L
1,648 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
1 / 1 / 4
8,463
470
7,336
16,206
18,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
1 / 3 / 3
7,258
403
10,225
13,187
5,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
8
1 / 5 / 0
6,483
360
3,346
7,020
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Rl_NahoOx_Rl
Thanatos
15
6 / 2 / 2
8,689
483
8,984
13,242
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 2 / 3
8,925
496
11,101
10,890
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
9,012
501
8,493
15,968
8,675
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 3 / 0
8,787
488
14,465
11,492
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
Ken106835
Cliodhna
20
5 / 1 / 2
12,475
693
9,626
10,813
8,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Saphaels
Yemoja
11
0 / 1 / 1
7,627
424
5,033
14,877
10,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
evi_spirit1
Artemis
15
3 / 3 / 2
9,025
501
4,393
13,671
4,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
10
Kills
13
13
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Fafnir
1
1
4
3
W
3
3
0
1
L
1
3
3
0.83
W
Cliodhna
Ken106835
Cliodhna
5
1
2
6
L
Cliodhna
1
5
0
0.2
L
Thanatos
Rl_NahoOx_Rl
Thanatos
6
2
2
3.5
W
Yemoja
Saphaels
Yemoja
0
1
1
0.5
W
Artemis
evi_spirit1
Artemis
3
3
2
1.33
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,992
Damage
42,010
60,545
Taken
66,821
34,550
Mitigated
35,808
22,957
Healing
26,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,493
237
313
6,713
15,968
8,675
550
8,182
7,288
52,680
0
L
Fafnir
7,336
3,666
606
5,277
16,206
18,574
0
4,978
11,228
22,788
0
W
14,465
7,584
0
409
11,492
3,588
51
2,603
8,809
0
58,560
L
10,225
5,023
0
3,721
13,187
5,128
209
3,177
10,010
0
55,528
W
Cliodhna
Ken106835
Cliodhna
9,626
1,467
0
4,563
10,813
8,439
0
553
10,216
6,184
96,572
L
Cliodhna
3,346
779
0
1,226
7,020
2,420
0
0
7,020
0
18,977
L
Thanatos
Rl_NahoOx_Rl
Thanatos
8,984
2,528
0
10,635
13,242
4,864
0
2,418
10,824
0
48,029
W
Yemoja
Saphaels
Yemoja
5,033
1,702
1,755
6,304
14,877
10,294
0
4,330
10,547
19,506
0
W
Artemis
evi_spirit1
Artemis
4,393
2,463
0
6,257
13,671
4,812
362
2,001
11,524
0
62,091
L
11,101
121
0
1,492
10,890
3,564
0
3,230
7,660
71,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,818
Gold Earned
46,926
378
Minions Killed
509
0
Camps Cleared
0
1,474,367
Distance Traveled
1,825,080
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,012
501
90
5
0
374,993
4
L
Fafnir
8,463
470
25
1
0
308,780
2
W
Mercury
8,787
488
93
5
0
398,475
2
L
Neith
7,258
403
103
6
0
302,411
4
W
Cliodhna
12,475
693
211
12
0
378,467
2
L
Cliodhna
6,483
360
36
2
0
163,259
0
L
Thanatos
8,689
483
78
4
0
364,824
0
W
Yemoja
7,627
424
23
1
0
322,581
1
W
Artemis
9,025
501
92
5
0
350,564
2
L
Janus
8,925
496
136
8
0
335,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role