Player Matchup

Bellona
Bellona
 
Bellona
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Antonioam1
Sol
Level 8
God Stats
2W - 0L
1,739 SR
Queue Stats
12W - 7L
1,481 Elo+
Party 2
Neith
Neith
JaaSaan
Neith
Level 15
God Stats
5W - 2L
1,890 SR
Queue Stats
20W - 20L
1,491 Elo+
Party 1
Ymir
Ymir
KaizerSkarr
Ymir
Level 8
God Stats
5W - 1L
1,725 SR
Queue Stats
9W - 11L
1,563 Elo+
Party 1
Ao Kuang
Ao Kuang
Rhiuko314
Ao Kuang
Level 62
God Stats
25W - 30L
1,400 SR
Queue Stats
383W - 430L
1,455 Elo+
Party 2
Team Averages
Level 21
1,651 SR
1,498 Elo+

VS

Team Averages
Level 14
1,538 SR
1,477 Elo+
Hou Yi
Hou Yi
Bønne
Hou Yi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
ChildishPHD
Baron Samedi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
Cosmiculous
Fenrir
Level 6
God Stats
1W - 1L
1,705 SR
Queue Stats
17W - 21L
1,383 Elo+
Solo
Odin
Odin
flæns
Odin
Level 26
God Stats
0W - 1L
1,470 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
joskim1
Medusa
Level 21
God Stats
2W - 1L
1,517 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
9 / 0 / 2
11,739
734
10,076
10,014
7,529
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 4 / 2
7,512
470
2,052
6,513
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
JaaSaan
Neith
12
5 / 4 / 3
7,655
478
5,167
7,799
2,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 9
8,635
540
7,521
10,392
11,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Rhiuko314
Ao Kuang
14
9 / 0 / 1
8,946
559
4,689
7,636
2,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bønne
Hou Yi
13
1 / 6 / 2
7,774
486
4,120
9,298
2,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
ChildishPHD
Baron Samedi
10
1 / 10 / 3
6,572
411
5,160
9,676
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
3 / 7 / 0
7,077
442
4,903
10,390
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
flæns
Odin
12
1 / 0 / 2
6,971
436
2,976
3,629
2,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
joskim1
Medusa
12
3 / 5 / 0
7,599
475
3,778
8,330
2,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
28
Kills
9
9
Deaths
28
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
0
2
10
W
1
4
2
0.5
L
Hou Yi
Bønne
Hou Yi
1
6
2
0.33
L
Baron Samedi
ChildishPHD
Baron Samedi
1
10
3
0.25
L
Fenrir
3
7
0
0.43
W
Neith
JaaSaan
Neith
5
4
3
1.63
W
4
1
9
8.5
W
Ao Kuang
Rhiuko314
Ao Kuang
9
0
1
9.5
L
Odin
flæns
Odin
1
0
2
2
L
Medusa
joskim1
Medusa
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,505
Damage
20,937
42,354
Taken
41,323
25,910
Mitigated
13,843
8,544
Healing
6,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,076
2,527
0
1,236
10,014
7,529
1,926
77
9,937
0
97,714
W
2,052
505
0
802
6,513
2,326
116
0
6,355
19,531
4,387
L
Hou Yi
Bønne
Hou Yi
4,120
2,501
0
1,193
9,298
2,233
912
950
8,348
0
38,697
L
Baron Samedi
ChildishPHD
Baron Samedi
5,160
960
57
895
9,676
3,025
409
5,959
3,671
19,157
0
L
Fenrir
4,903
1,073
0
2,590
10,390
3,778
0
4,114
6,276
0
38,960
W
Neith
JaaSaan
Neith
5,167
1,495
0
1,417
7,799
2,531
806
1,601
6,109
0
39,824
W
7,521
967
0
2,157
10,392
11,238
0
3,085
7,221
34,616
0
W
Ao Kuang
Rhiuko314
Ao Kuang
4,689
937
0
2,932
7,636
2,286
1,478
737
6,816
50,495
0
L
Odin
flæns
Odin
2,976
304
0
865
3,629
2,353
0
918
2,612
0
20,103
L
Medusa
joskim1
Medusa
3,778
2,324
0
904
8,330
2,454
749
2,406
5,924
0
40,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,487
Gold Earned
35,993
445
Minions Killed
311
0
Camps Cleared
0
1,454,209
Distance Traveled
1,495,152
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,739
734
189
12
0
337,413
4
W
Sol
7,512
470
53
3
0
274,570
0
L
Hou Yi
7,774
486
84
5
0
270,909
2
L
Baron Samedi
6,572
411
32
2
0
262,914
3
L
Fenrir
7,077
442
67
4
0
306,537
1
W
Neith
7,655
478
69
4
0
250,197
5
W
Ymir
8,635
540
52
3
0
274,549
2
W
Ao Kuang
8,946
559
82
5
0
317,480
1
L
Odin
6,971
436
47
3
0
353,988
5
L
Medusa
7,599
475
81
5
0
300,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role