Player Matchup

Chaac
Chaac
ELFuErTeORTIZ26
Chaac
Level 24
God Stats
10W - 11L
1,533 SR
Queue Stats
71W - 97L
1,298 Elo+
Solo
Cliodhna
Cliodhna
cold__huncho
Cliodhna
Level 68
God Stats
1W - 2L
1,290 SR
Queue Stats
16W - 16L
1,308 Elo+
Party 2
Baron Samedi
Baron Samedi
menobruh
Baron Samedi
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,161 Elo+
Party 2
Team Averages
Level 33
1,441 SR
1,256 Elo+

VS

Team Averages
Level 29
1,731 SR
1,351 Elo+
Bellona
Bellona
AbrahamGuCa
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Jshoeft
Merlin
Level 46
God Stats
4W - 1L
1,886 SR
Queue Stats
68W - 83L
1,284 Elo+
Party 1
Cliodhna
Cliodhna
Sun WuKong1311
Cliodhna
Level 29
God Stats
3W - 5L
1,808 SR
Queue Stats
99W - 119L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 12
10,367
691
12,256
20,523
18,542
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
cold__huncho
Cliodhna
15
13 / 6 / 4
12,491
833
15,811
13,068
4,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
menobruh
Baron Samedi
13
3 / 5 / 8
9,543
636
8,691
10,874
4,988
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AbrahamGuCa
Bellona
13
3 / 6 / 7
10,506
700
11,099
16,170
10,384
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Jshoeft
Merlin
13
1 / 8 / 5
9,084
606
6,265
12,430
3,828
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
15
8 / 5 / 3
10,971
731
14,160
15,499
5,604
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
19
Kills
12
12
Deaths
19
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
AbrahamGuCa
Bellona
3
6
7
1.08
W
3
1
12
9
L
Merlin
Jshoeft
Merlin
1
8
5
0.44
L
Cliodhna
8
5
3
1.9
W
Cliodhna
cold__huncho
Cliodhna
13
6
4
2.5
W
Baron Samedi
menobruh
Baron Samedi
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,758
Damage
31,524
44,465
Taken
44,099
28,521
Mitigated
19,816
7,761
Healing
3,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AbrahamGuCa
Bellona
11,099
4,370
0
422
16,170
10,384
0
3,601
12,569
0
21,476
W
12,256
2,398
0
3,818
20,523
18,542
0
2,893
17,630
0
26,892
L
Merlin
Jshoeft
Merlin
6,265
812
0
81
12,430
3,828
0
1,806
10,624
27,474
0
L
Cliodhna
14,160
2,785
238
2,815
15,499
5,604
0
4,097
11,402
0
40,076
W
Cliodhna
cold__huncho
Cliodhna
15,811
2,975
0
1,218
13,068
4,991
951
2,408
10,660
0
39,240
W
Baron Samedi
menobruh
Baron Samedi
8,691
1,247
1,147
1,578
10,874
4,988
323
1,444
9,430
25,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,401
Gold Earned
30,561
128
Minions Killed
136
6
Camps Cleared
5
799,921
Distance Traveled
760,937
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,506
700
28
2
3
249,949
0
W
Chaac
10,367
691
34
2
0
334,639
2
L
Merlin
9,084
606
52
3
0
230,460
2
L
Cliodhna
10,971
731
56
4
2
280,528
3
W
Cliodhna
12,491
833
52
3
6
247,928
0
W
Baron Samedi
9,543
636
42
3
0
217,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role