Player Matchup

Athena
Athena
Alittoryu
Athena
Level 160
God Stats
4W - 1L
1,835 SR
Queue Stats
158W - 131L
1,639 Elo+
Party 2
Tiamat
Tiamat
DefecTD
Tiamat
Level 60
God Stats
1W - 1L
1,315 SR
Queue Stats
87W - 66L
1,573 Elo+
Party 2
Xing Tian
Xing Tian
Elez420
Xing Tian
Level 86
God Stats
4W - 1L
1,686 SR
Queue Stats
109W - 91L
1,574 Elo+
Party 2
Artemis
Artemis
Koltai93
Artemis
Level 153
God Stats
10W - 3L
1,579 SR
Queue Stats
444W - 433L
1,580 Elo+
Solo
Discordia
Discordia
fransitodetijoco
Discordia
Level 149
God Stats
3W - 3L
1,388 SR
Queue Stats
653W - 651L
1,548 Elo+
Solo
Team Averages
Level 122
1,560 SR
1,583 Elo+

VS

Team Averages
Level 117
1,540 SR
1,535 Elo+
Sun Wukong
Sun Wukong
ElsaVader
Sun Wukong
Level 81
God Stats
1W - 2L
1,761 SR
Queue Stats
183W - 146L
1,515 Elo+
Party 1
Da Ji
Da Ji
IBIBIBABO
Da Ji
Level 160
God Stats
0W - 1L
1,607 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bastet
Bastet
LOONAforLife
Bastet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 330L
1,493 Elo+
Party 1
Janus
Janus
ZaCaTaKa
Janus
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 99L
1,591 Elo+
Solo
Vulcan
Vulcan
muffin monkey96
Vulcan
Level 107
God Stats
3W - 7L
1,331 SR
Queue Stats
898W - 915L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alittoryu
Athena
19
3 / 4 / 24
11,640
776
11,437
26,724
34,132
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
DefecTD
Tiamat
19
6 / 2 / 15
11,592
773
12,917
15,172
11,177
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Elez420
Xing Tian
18
4 / 3 / 20
10,864
724
7,142
17,549
19,738
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Koltai93
Artemis
18
14 / 5 / 8
12,225
815
25,871
12,007
6,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
18
3 / 1 / 17
11,115
741
11,463
7,171
3,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElsaVader
Sun Wukong
16
0 / 5 / 13
9,014
601
11,898
17,917
19,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
IBIBIBABO
Da Ji
16
5 / 8 / 6
10,130
675
7,880
17,352
11,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
15
2 / 6 / 8
9,007
600
9,432
15,276
9,238
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
ZaCaTaKa
Janus
17
6 / 6 / 5
10,715
714
11,720
12,044
4,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 5 / 10
10,917
728
20,894
11,726
5,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
56
30
Kills
14
15
Deaths
30
84
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Athena
Alittoryu
Athena
3
4
24
3.75
W
Tiamat
DefecTD
Tiamat
6
2
15
6.75
W
Xing Tian
Elez420
Xing Tian
4
3
20
4.67
L
Sun Wukong
ElsaVader
Sun Wukong
0
5
13
1.3
L
Da Ji
IBIBIBABO
Da Ji
5
8
6
1
W
Artemis
Koltai93
Artemis
14
5
8
3.6
L
Bastet
2
6
8
1
L
Janus
ZaCaTaKa
Janus
6
6
5
1.42
W
Discordia
3
1
17
11.5
L
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,830
Damage
61,824
78,623
Taken
74,315
74,217
Mitigated
50,413
28,341
Healing
22,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Alittoryu
Athena
11,437
3,353
3,786
5,627
26,724
34,132
531
9,808
15,002
22,758
0
W
Tiamat
DefecTD
Tiamat
12,917
721
4,263
6,755
15,172
11,177
411
7,881
7,010
39,874
0
W
Xing Tian
Elez420
Xing Tian
7,142
276
376
2,085
17,549
19,738
503
7,726
9,126
11,878
0
L
Sun Wukong
ElsaVader
Sun Wukong
11,898
1,448
1,591
3,923
17,917
19,260
0
9,037
8,370
0
19,155
L
Da Ji
IBIBIBABO
Da Ji
7,880
1,584
2,161
3,580
17,352
11,618
0
9,684
7,321
0
9,013
W
Artemis
Koltai93
Artemis
25,871
8,363
0
956
12,007
6,058
3,550
3,672
8,145
0
45,684
L
Bastet
9,432
4,428
1,384
824
15,276
9,238
0
6,513
8,513
0
15,880
L
Janus
ZaCaTaKa
Janus
11,720
791
2,975
3,408
12,044
4,908
300
8,020
3,873
28,768
0
W
Discordia
11,463
310
3,108
1,385
7,171
3,112
962
2,773
3,781
35,185
0
L
20,894
10,247
0
2,390
11,726
5,389
240
8,272
3,279
55,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,436
Gold Earned
49,783
195
Minions Killed
137
0
Camps Cleared
0
1,504,778
Distance Traveled
1,352,927
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,640
776
22
1
0
326,551
1
W
Tiamat
11,592
773
54
4
0
315,879
1
W
Xing Tian
10,864
724
11
1
0
285,760
1
L
Sun Wukong
9,014
601
10
1
0
268,036
3
L
Da Ji
10,130
675
1
0
0
234,469
1
W
Artemis
12,225
815
41
3
0
260,713
3
L
Bastet
9,007
600
15
1
0
277,187
4
L
Janus
10,715
714
34
2
0
279,549
0
W
Discordia
11,115
741
67
4
0
315,875
0
L
Vulcan
10,917
728
77
5
0
293,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role