Player Matchup

Sun Wukong
Sun Wukong
Currxn2081
Sun Wukong
Level 17
God Stats
13W - 5L
1,330 SR
Queue Stats
216W - 191L
1,558 Elo+
Solo
Kali
Kali
HELLHOUND040104
Kali
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,517 Elo+
Solo
Ra
Ra
MGKpog
Ra
Level 7
God Stats
3W - 5L
1,635 SR
Queue Stats
12W - 16L
1,498 Elo+
Solo
Chronos
Chronos
MrDotTwister_315
Chronos
Level 21
God Stats
37W - 31L
1,612 SR
Queue Stats
91W - 78L
1,579 Elo+
Solo
Medusa
Medusa
joneiry
Medusa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 49L
1,446 Elo+
Solo
Team Averages
Level 14
1,515 SR
1,520 Elo+

VS

Team Averages
Level 19
1,620 SR
1,592 Elo+
Medusa
Medusa
BaneThunderDust
Medusa
Level 25
God Stats
9W - 9L
1,589 SR
Queue Stats
30W - 31L
1,614 Elo+
Solo
Osiris
Osiris
BlainTrain
Osiris
Level 23
God Stats
0W - 1L
1,271 SR
Queue Stats
29W - 18L
1,633 Elo+
Solo
Loki
Loki
Chadwin420
Loki
Level 6
God Stats
2W - 1L
1,689 SR
Queue Stats
25W - 18L
1,660 Elo+
Solo
Ares
Ares
GWizrd
Ares
Level 15
God Stats
4W - 2L
1,911 SR
Queue Stats
60W - 40L
1,612 Elo+
Solo
Mercury
Mercury
d_dingus
Mercury
Level 25
God Stats
33W - 23L
1,637 SR
Queue Stats
149W - 161L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Currxn2081
Sun Wukong
17
11 / 1 / 4
10,976
610
14,301
16,282
8,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 5 / 9
8,131
452
5,417
13,414
5,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
18
4 / 1 / 3
11,026
613
7,470
12,734
5,717
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 1 / 2
10,190
566
8,998
10,206
4,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
joneiry
Medusa
12
1 / 4 / 6
8,125
451
4,597
7,411
3,174
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
8,795
489
6,752
12,132
4,639
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
BlainTrain
Osiris
15
2 / 5 / 2
8,915
495
9,187
15,454
10,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

4
1 / 2 / 0
5,746
319
1,004
1,858
557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
GWizrd
Ares
13
2 / 5 / 5
8,244
458
14,031
18,193
19,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
d_dingus
Mercury
14
3 / 6 / 6
8,788
488
5,989
12,778
5,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
23
Kills
12
12
Deaths
23
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
L
Osiris
BlainTrain
Osiris
2
5
2
0.6
L
1
2
0
0.5
W
Sun Wukong
Currxn2081
Sun Wukong
11
1
4
13
L
Ares
GWizrd
Ares
2
5
5
0.9
W
1
5
9
1.1
W
Ra
4
1
3
5.5
W
6
1
2
7
L
Mercury
d_dingus
Mercury
3
6
6
1
W
Medusa
joneiry
Medusa
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,783
Damage
36,963
60,047
Taken
60,415
27,478
Mitigated
40,146
25,432
Healing
12,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,752
3,065
0
3,926
12,132
4,639
548
5,387
6,745
0
58,043
L
Osiris
BlainTrain
Osiris
9,187
2,882
0
3,206
15,454
10,091
660
5,206
10,248
0
55,344
L
1,004
369
0
380
1,858
557
0
0
1,858
0
7,913
W
Sun Wukong
Currxn2081
Sun Wukong
14,301
3,240
0
10,160
16,282
8,892
0
7,916
8,366
0
73,101
L
Ares
GWizrd
Ares
14,031
1,681
0
2,806
18,193
19,682
95
2,830
15,363
39,519
0
W
5,417
2,412
0
3,385
13,414
5,445
258
3,593
9,821
0
42,546
W
Ra
7,470
670
679
6,351
12,734
5,717
768
1,048
11,686
99,011
0
W
8,998
2,190
0
4,025
10,206
4,250
1,402
0
10,206
56,111
6,152
L
Mercury
d_dingus
Mercury
5,989
2,048
0
2,500
12,778
5,177
0
2,687
10,091
0
42,698
W
Medusa
joneiry
Medusa
4,597
3,082
0
832
7,411
3,174
504
1,992
5,419
0
33,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,448
Gold Earned
40,488
523
Minions Killed
351
0
Camps Cleared
0
1,765,645
Distance Traveled
1,475,481
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,795
489
108
6
0
351,445
1
L
Osiris
8,915
495
102
6
0
345,101
4
L
Loki
5,746
319
18
1
0
62,893
1
W
Sun Wukong
10,976
610
113
6
0
401,870
2
L
Ares
8,244
458
29
2
0
319,117
1
W
Kali
8,131
452
66
4
0
391,792
0
W
Ra
11,026
613
169
9
0
311,493
0
W
Chronos
10,190
566
111
6
0
311,509
5
L
Mercury
8,788
488
94
5
0
396,925
4
W
Medusa
8,125
451
64
4
0
348,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role