Player Matchup

Izanami
Izanami
Durkio24
Izanami
Level 28
God Stats
6W - 5L
1,832 SR
Queue Stats
70W - 89L
1,292 Elo+
Party 2
Artio
Artio
Savage CrimeZ
Artio
Level 123
God Stats
1W - 1L
1,556 SR
Queue Stats
237W - 217L
1,434 Elo+
Party 2
Vamana
Vamana
Yungtrap500
Vamana
Level 26
God Stats
27W - 28L
1,577 SR
Queue Stats
85W - 65L
1,507 Elo+
Party 2
Team Averages
Level 59
1,655 SR
1,411 Elo+

VS

Team Averages
Level 46
1,615 SR
1,374 Elo+
Morgan Le Fay
Morgan Le Fay
OGTriceratops
Morgan Le Fay
Level 58
God Stats
33W - 23L
1,585 SR
Queue Stats
130W - 113L
1,522 Elo+
Party 1
Serqet
Serqet
convecta
Serqet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,197 Elo+
Solo
Nike
Nike
loveformula153
Nike
Level 73
God Stats
4W - 1L
1,760 SR
Queue Stats
143W - 159L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Durkio24
Izanami
17
3 / 11 / 9
15,351
590
17,707
24,387
7,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 3 / 10
14,998
577
11,690
39,359
53,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
19
9 / 7 / 6
16,317
628
22,300
42,281
34,736
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
OGTriceratops
Morgan Le Fay
20
15 / 4 / 6
18,702
719
50,083
19,207
9,664
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
convecta
Serqet
18
4 / 8 / 10
15,509
597
16,401
18,793
10,362
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 3 / 15
16,861
649
25,110
25,209
40,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
15
Kills
21
21
Deaths
15
25
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
Durkio24
Izanami
3
11
9
0.68
W
Morgan Le Fay
OGTriceratops
Morgan Le Fay
15
4
6
4.5
L
3
3
10
2.67
L
Vamana
9
7
6
1.71
W
Serqet
convecta
Serqet
4
8
10
1.13
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,697
Damage
91,594
106,027
Taken
63,209
96,360
Mitigated
60,218
31,055
Healing
13,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Durkio24
Izanami
17,707
9,039
0
3,148
24,387
7,786
342
13,330
10,493
0
61,110
W
Morgan Le Fay
OGTriceratops
Morgan Le Fay
50,083
1,984
364
6,061
19,207
9,664
1,878
4,686
14,521
127,217
0
L
11,690
1,985
2,200
14,135
39,359
53,838
548
19,190
18,272
31,149
0
L
Vamana
22,300
11,201
919
10,653
42,281
34,736
873
15,747
24,657
0
73,668
W
Serqet
convecta
Serqet
16,401
6,412
0
730
18,793
10,362
0
3,237
15,556
0
25,168
W
25,110
4,010
1,120
5,232
25,209
40,192
476
4,136
21,073
0
70,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,666
Gold Earned
51,072
224
Minions Killed
280
4
Camps Cleared
13
1,306,646
Distance Traveled
1,376,961
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,351
590
98
4
3
395,573
0
W
Morgan Le Fay
18,702
719
167
6
8
460,790
3
L
Artio
14,998
577
31
1
1
449,657
2
L
Vamana
16,317
628
95
4
0
461,416
1
W
Serqet
15,509
597
36
1
1
447,121
2
W
Nike
16,861
649
77
3
4
469,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role