Player Matchup

Neith
Neith
CitizenShane132
Neith
Level 63
God Stats
4W - 2L
1,512 SR
Queue Stats
265W - 289L
1,479 Elo+
Solo
Fenrir
Fenrir
Eagles0836
Fenrir
Level 106
God Stats
1W - 1L
1,290 SR
Queue Stats
55W - 55L
1,456 Elo+
Solo
Sylvanus
Sylvanus
IDubbTheeLunch
Sylvanus
Level 107
God Stats
4W - 0L
1,817 SR
Queue Stats
110W - 103L
1,492 Elo+
Solo
Sol
Sol
NemoTheDemiGod
Sol
Level 126
God Stats
1W - 0L
1,407 SR
Queue Stats
114W - 102L
1,518 Elo+
Solo
Cliodhna
Cliodhna
mosesflame
Cliodhna
Level 127
God Stats
26W - 27L
1,654 SR
Queue Stats
291W - 272L
1,518 Elo+
Solo
Team Averages
Level 106
1,536 SR
1,492 Elo+

VS

Team Averages
Level 110
1,578 SR
1,499 Elo+
Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AWildAshKetchum
Cabrakan
Level 155
God Stats
1W - 2L
1,754 SR
Queue Stats
241W - 257L
1,544 Elo+
Solo
Danzaburou
Danzaburou
AZ ITS A0R10
Danzaburou
Level 87
God Stats
30W - 20L
1,603 SR
Queue Stats
196W - 181L
1,505 Elo+
Solo
Janus
Janus
Classic Viruss
Janus
Level 107
God Stats
8W - 10L
1,533 SR
Queue Stats
71W - 61L
1,480 Elo+
Solo
Cliodhna
Cliodhna
YeTa Caticlism
Cliodhna
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
315W - 320L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 4
7,255
484
6,636
12,868
3,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
Eagles0836
Fenrir
13
3 / 2 / 2
7,571
505
6,920
12,725
7,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
13
3 / 2 / 5
7,807
520
5,534
8,825
7,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
8 / 1 / 4
8,307
554
11,883
11,549
3,002
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
mosesflame
Cliodhna
13
11 / 2 / 5
8,738
583
10,849
11,610
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 4 / 1
7,876
525
8,514
14,803
12,065
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
10
0 / 5 / 2
6,608
441
6,258
13,685
12,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
AZ ITS A0R10
Danzaburou
13
5 / 4 / 2
7,926
528
8,495
11,439
3,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 8 / 3
6,895
460
5,574
9,826
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
13
5 / 4 / 1
8,683
579
11,471
10,658
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
25
Kills
14
14
Deaths
25
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
4
1
0.88
L
Cabrakan
0
5
2
0.2
L
Danzaburou
AZ ITS A0R10
Danzaburou
5
4
2
1.5
W
0
7
4
0.29
L
1
8
3
0.31
W
Fenrir
Eagles0836
Fenrir
3
2
2
2
W
Sylvanus
3
2
5
2.75
W
8
1
4
10
L
Cliodhna
5
4
1
1.38
W
Cliodhna
mosesflame
Cliodhna
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,822
Damage
40,312
57,577
Taken
60,411
25,564
Mitigated
34,658
19,662
Healing
12,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,514
2,338
0
3,361
14,803
12,065
180
1,138
13,665
0
44,852
L
Cabrakan
6,258
923
1,157
1,502
13,685
12,772
60
4,593
9,092
18,793
0
L
Danzaburou
AZ ITS A0R10
Danzaburou
8,495
3,167
0
3,609
11,439
3,698
0
2,590
8,849
0
48,870
W
6,636
3,143
0
4,074
12,868
3,630
60
969
11,899
0
47,152
L
5,574
506
0
890
9,826
2,620
198
5,341
4,485
35,128
0
W
Fenrir
Eagles0836
Fenrir
6,920
1,975
125
4,300
12,725
7,656
0
1,845
10,846
0
29,154
W
Sylvanus
5,534
1,576
884
3,356
8,825
7,410
0
2,794
5,947
26,233
7,905
W
11,883
2,986
0
4,290
11,549
3,002
768
2,989
8,418
43,870
0
L
Cliodhna
11,471
851
0
1,811
10,658
3,503
0
3,243
7,415
0
44,700
W
Cliodhna
mosesflame
Cliodhna
10,849
2,267
0
2,633
11,610
3,866
0
2,917
8,635
0
39,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,678
Gold Earned
37,988
348
Minions Killed
329
0
Camps Cleared
0
1,505,165
Distance Traveled
1,478,426
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,876
525
70
5
0
287,444
3
L
Cabrakan
6,608
441
31
2
0
283,561
1
L
Danzaburou
7,926
528
81
5
0
296,902
3
W
Neith
7,255
484
80
5
0
271,410
2
L
Janus
6,895
460
78
5
0
280,941
2
W
Fenrir
7,571
505
59
4
0
330,358
3
W
Sylvanus
7,807
520
67
4
0
266,110
3
W
Sol
8,307
554
75
5
0
297,827
7
L
Cliodhna
8,683
579
69
5
0
329,578
2
W
Cliodhna
8,738
583
67
4
0
339,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role