Player Matchup

Jing Wei
Jing Wei
HiuryanBM10
Jing Wei
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,397 Elo+
Solo
Discordia
Discordia
KKalista
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Yullinha
Aphrodite
Level 27
God Stats
10W - 5L
1,379 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 2
Hercules
Hercules
alcaponefnh
Hercules
Level 28
God Stats
13W - 12L
1,758 SR
Queue Stats
130W - 143L
1,507 Elo+
Solo
Bakasura
Bakasura
falozino00
Bakasura
Level 25
God Stats
13W - 6L
1,652 SR
Queue Stats
34W - 28L
1,493 Elo+
Solo
Team Averages
Level 22
1,558 SR
1,479 Elo+

VS

Team Averages
Level 29
1,574 SR
1,501 Elo+
Cupid
Cupid
BRUNOC4SSIO
Cupid
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 22L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ELFIGUEIREDO
Jormungandr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,454 Elo+
Party 1
Nemesis
Nemesis
Limaoboy
Nemesis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 37L
1,676 Elo+
Solo
Discordia
Discordia
Snuffyder
Discordia
Level 12
God Stats
0W - 2L
1,517 SR
Queue Stats
0W - 2L
1,249 Elo+
Solo
Chang'e
Chang'e
XzTooni
Chang'e
Level 12
God Stats
5W - 4L
1,855 SR
Queue Stats
27W - 21L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HiuryanBM10
Jing Wei
18
3 / 1 / 2
11,490
500
7,498
14,943
5,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
KKalista
Discordia
16
1 / 5 / 5
11,416
496
6,911
11,036
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Yullinha
Aphrodite
16
2 / 1 / 8
11,581
504
9,958
9,918
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
alcaponefnh
Hercules
20
8 / 1 / 2
13,525
588
17,733
23,375
30,356
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
falozino00
Bakasura
20
10 / 3 / 1
14,830
645
12,454
21,678
11,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
8,356
363
6,291
13,476
5,700
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ELFIGUEIREDO
Jormungandr
13
0 / 4 / 4
8,620
375
6,399
21,162
20,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Limaoboy
Nemesis
10
2 / 4 / 0
8,122
353
5,058
7,569
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Snuffyder
Discordia
13
1 / 8 / 3
9,249
402
10,122
11,996
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
XzTooni
Chang'e
20
6 / 1 / 1
12,112
527
15,869
16,350
7,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
24
Kills
11
11
Deaths
24
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Jormungandr
ELFIGUEIREDO
Jormungandr
0
4
4
0.5
W
Jing Wei
HiuryanBM10
Jing Wei
3
1
2
4
W
Discordia
KKalista
Discordia
1
5
5
0.7
L
Nemesis
Limaoboy
Nemesis
2
4
0
0.5
L
Discordia
Snuffyder
Discordia
1
8
3
0.31
L
Chang'e
XzTooni
Chang'e
6
1
1
6.5
W
Aphrodite
Yullinha
Aphrodite
2
1
8
6
W
Hercules
alcaponefnh
Hercules
8
1
2
9
W
Bakasura
falozino00
Bakasura
10
3
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,554
Damage
43,739
80,950
Taken
70,553
55,717
Mitigated
40,804
40,137
Healing
13,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,291
3,982
166
2,119
13,476
5,700
630
3,654
9,732
0
37,193
L
Jormungandr
ELFIGUEIREDO
Jormungandr
6,399
936
0
901
21,162
20,871
144
7,018
13,991
30,688
0
W
Jing Wei
HiuryanBM10
Jing Wei
7,498
5,381
0
3,501
14,943
5,207
2,372
4,737
10,086
0
78,888
W
Discordia
KKalista
Discordia
6,911
676
90
1,597
11,036
3,768
744
5,174
5,312
53,794
0
L
Nemesis
Limaoboy
Nemesis
5,058
2,220
0
1,506
7,569
2,873
0
377
6,515
0
34,073
L
Discordia
Snuffyder
Discordia
10,122
457
75
760
11,996
4,310
621
3,562
7,796
50,439
0
L
Chang'e
XzTooni
Chang'e
15,869
923
1,410
6,990
16,350
7,050
0
2,068
14,117
95,354
0
W
Aphrodite
Yullinha
Aphrodite
9,958
1,578
4,780
6,576
9,918
5,205
1,951
5,188
4,532
46,156
0
W
Hercules
alcaponefnh
Hercules
17,733
3,106
0
13,142
23,375
30,356
1,173
10,395
12,194
473
91,810
W
Bakasura
falozino00
Bakasura
12,454
8,438
0
10,451
21,678
11,181
8,020
4,904
16,436
0
129,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,842
Gold Earned
46,459
734
Minions Killed
428
0
Camps Cleared
0
2,201,664
Distance Traveled
1,740,301
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,356
363
76
3
0
315,865
3
L
Jormungandr
8,620
375
37
2
0
360,595
0
W
Jing Wei
11,490
500
133
6
0
405,099
0
W
Discordia
11,416
496
111
5
0
402,151
1
L
Nemesis
8,122
353
69
3
0
236,890
3
L
Discordia
9,249
402
89
4
0
370,033
5
L
Chang'e
12,112
527
157
7
0
456,918
8
W
Aphrodite
11,581
504
76
3
0
425,091
2
W
Hercules
13,525
588
194
8
0
451,570
3
W
Bakasura
14,830
645
220
10
0
517,753
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role