Player Matchup

Ymir
Ymir
Eightyminutes
Ymir
Level 28
God Stats
12W - 10L
1,586 SR
Queue Stats
156W - 142L
1,548 Elo+
Solo
Charybdis
Charybdis
RepairedBoar224
Charybdis
Level 28
God Stats
4W - 14L
1,219 SR
Queue Stats
41W - 47L
1,344 Elo+
Solo
Osiris
Osiris
bella2020
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,243 Elo+
Solo
Ra
Ra
bikovac
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
vagtackler69
Bacchus
Level 28
God Stats
35W - 20L
1,598 SR
Queue Stats
180W - 153L
1,466 Elo+
Solo
Team Averages
Level 21
1,481 SR
1,420 Elo+

VS

Team Averages
Level 20
1,520 SR
1,263 Elo+
Chang'e
Chang'e
SilkenWolfie
Chang'e
Level 28
God Stats
22W - 19L
1,558 SR
Queue Stats
195W - 225L
1,351 Elo+
Solo
Ne Zha
Ne Zha
XxsebasxX7U7GEY
Ne Zha
Level 24
God Stats
8W - 5L
1,480 SR
Queue Stats
64W - 68L
1,379 Elo+
Party 1
Hou Yi
Hou Yi
cLS4MUK1L3R
Hou Yi
Level 17
God Stats
5W - 10L
1,368 SR
Queue Stats
37W - 36L
1,340 Elo+
Party 1
Osiris
Osiris
krishnakiller
Osiris
Level 17
God Stats
1W - 0L
1,766 SR
Queue Stats
3W - 9L
956 Elo+
Solo
Ah Puch
Ah Puch
stillblvck
Ah Puch
Level 14
God Stats
6W - 6L
1,426 SR
Queue Stats
62W - 63L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 7
10,352
471
8,718
21,709
24,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
RepairedBoar224
Charybdis
15
12 / 8 / 5
10,754
489
21,144
17,072
5,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
bella2020
Osiris
11
0 / 7 / 6
8,025
365
1,696
17,298
10,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 15 / 8
7,605
346
9,154
14,053
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
vagtackler69
Bacchus
16
8 / 4 / 5
10,570
480
13,703
19,165
12,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SilkenWolfie
Chang'e
14
1 / 8 / 15
9,317
424
6,962
14,107
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
14 / 1 / 5
13,198
600
20,474
17,501
6,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hou Yi
15
8 / 8 / 9
10,172
462
15,045
17,297
5,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 7 / 8
8,296
377
3,870
14,227
8,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Puch
stillblvck
Ah Puch
16
11 / 4 / 12
11,489
522
26,273
12,620
4,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
83
27
Kills
34
36
Deaths
28
31
Assists
49
Player
Kills
Deaths
Assists
KDA
L
7
2
7
5.25
L
Charybdis
RepairedBoar224
Charybdis
12
8
5
1.81
W
Chang'e
SilkenWolfie
Chang'e
1
8
15
1.06
W
14
1
5
16.5
L
Osiris
bella2020
Osiris
0
7
6
0.43
L
0
15
8
0.27
W
Hou Yi
8
8
9
1.56
W
0
7
8
0.57
W
Ah Puch
stillblvck
Ah Puch
11
4
12
4.25
L
Bacchus
vagtackler69
Bacchus
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,415
Damage
72,624
89,297
Taken
75,752
57,222
Mitigated
28,673
11,466
Healing
21,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,718
2,472
0
3,772
21,709
24,495
0
9,548
12,161
29,173
0
L
Charybdis
RepairedBoar224
Charybdis
21,144
10,694
0
290
17,072
5,955
1,181
5,423
11,649
0
60,069
W
Chang'e
SilkenWolfie
Chang'e
6,962
1,165
5,135
4,480
14,107
3,812
418
4,157
9,790
29,922
0
W
20,474
9,835
0
4,416
17,501
6,940
4,463
7,806
9,552
0
114,652
L
Osiris
bella2020
Osiris
1,696
681
0
1,646
17,298
10,558
526
8,315
8,983
0
26,309
L
9,154
963
362
330
14,053
4,061
0
4,404
9,649
18,290
0
W
Hou Yi
15,045
8,063
0
1,867
17,297
5,454
1,009
6,959
10,046
0
61,090
W
3,870
940
0
1,437
14,227
8,037
1,787
4,466
9,727
0
23,417
W
Ah Puch
stillblvck
Ah Puch
26,273
962
559
4,073
12,620
4,430
302
7,262
5,062
60,014
0
L
Bacchus
vagtackler69
Bacchus
13,703
1,374
0
5,066
19,165
12,153
470
5,545
13,620
68,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,306
Gold Earned
52,472
316
Minions Killed
440
0
Camps Cleared
0
1,768,641
Distance Traveled
2,038,677
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,352
471
39
2
0
350,988
0
L
Charybdis
10,754
489
82
4
0
315,374
0
W
Chang'e
9,317
424
47
2
0
387,381
2
W
Ne Zha
13,198
600
180
8
0
495,964
0
L
Osiris
8,025
365
62
3
0
323,822
0
L
Ra
7,605
346
33
2
0
379,228
4
W
Hou Yi
10,172
462
81
4
0
381,666
4
W
Osiris
8,296
377
44
2
0
371,136
0
W
Ah Puch
11,489
522
88
4
0
402,530
0
L
Bacchus
10,570
480
100
5
0
399,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role