Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
JulCaesar06
Athena
Level 125
God Stats
9W - 17L
1,432 SR
Queue Stats
387W - 356L
1,526 Elo+
Party 1
Vulcan
Vulcan
MaDaRa20000
Vulcan
Level 144
God Stats
6W - 3L
1,541 SR
Queue Stats
275W - 253L
1,558 Elo+
Party 1
Izanami
Izanami
MaRkxxviiii
Izanami
Level 112
God Stats
10W - 8L
1,428 SR
Queue Stats
255W - 248L
1,521 Elo+
Party 1
Team Averages
Level 134
1,480 SR
1,521 Elo+

VS

Team Averages
Level 94
1,487 SR
1,494 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Ccedric1
Chiron
Level 107
God Stats
2W - 2L
1,250 SR
Queue Stats
332W - 327L
1,532 Elo+
Solo
Anubis
Anubis
Jaime2001
Anubis
Level 85
God Stats
71W - 54L
1,596 SR
Queue Stats
147W - 134L
1,541 Elo+
Party 2
Fenrir
Fenrir
SuGªRBºº
Fenrir
Level 105
God Stats
63W - 54L
1,614 SR
Queue Stats
168W - 178L
1,518 Elo+
Party 2
Bacchus
Bacchus
moss112
Bacchus
Level 69
God Stats
0W - 1L
1,472 SR
Queue Stats
89W - 128L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
4 / 3 / 10
8,611
615
11,979
10,577
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
 
Artio
13
5 / 1 / 5
8,238
588
9,786
12,488
13,143
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
13
6 / 2 / 8
8,467
605
5,450
10,341
10,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Vulcan
12
3 / 1 / 4
7,806
558
9,568
5,192
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MaRkxxviiii
Izanami
14
6 / 2 / 4
8,654
618
7,719
6,971
2,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 4 / 0
6,035
431
3,774
11,060
4,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
Ccedric1
Chiron
10
1 / 3 / 2
6,504
465
5,587
9,695
2,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Jaime2001
Anubis
12
4 / 5 / 0
7,169
512
7,427
10,816
4,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
2 / 6 / 2
7,305
522
6,147
13,650
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
moss112
Bacchus
9
1 / 6 / 1
6,138
438
2,810
12,807
12,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
24
Kills
9
9
Deaths
24
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
3
10
3
W
Artio
 
Artio
5
1
5
7.5
L
Gilgamesh
 
Gilgamesh
1
4
0
0.25
L
Chiron
Ccedric1
Chiron
1
3
2
0.67
L
Anubis
Jaime2001
Anubis
4
5
0
0.8
W
Athena
6
2
8
5
W
Vulcan
3
1
4
5
W
Izanami
MaRkxxviiii
Izanami
6
2
4
4
L
Fenrir
2
6
2
0.5
L
Bacchus
moss112
Bacchus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,502
Damage
25,745
45,569
Taken
58,028
31,088
Mitigated
29,625
13,092
Healing
15,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
11,979
1,884
0
912
10,577
4,095
0
987
9,590
0
64,192
W
Artio
 
Artio
9,786
910
214
6,337
12,488
13,143
138
810
11,678
40,382
0
L
Gilgamesh
 
Gilgamesh
3,774
1,054
0
3,312
11,060
4,611
0
7,067
3,981
0
16,555
L
Chiron
Ccedric1
Chiron
5,587
2,338
367
3,466
9,695
2,960
23
1,469
8,088
0
39,242
L
Anubis
Jaime2001
Anubis
7,427
277
0
3,740
10,816
4,667
30
8,349
2,117
45,358
0
W
Athena
5,450
1,502
0
1,883
10,341
10,099
0
3,640
6,701
14,697
0
W
Vulcan
9,568
1,757
69
1,305
5,192
1,350
136
3,320
1,872
45,471
0
W
Izanami
MaRkxxviiii
Izanami
7,719
5,251
0
2,372
6,971
2,401
3,048
1,480
5,491
0
64,906
L
Fenrir
6,147
2,058
0
3,678
13,650
4,700
0
4,057
9,509
0
38,715
L
Bacchus
moss112
Bacchus
2,810
418
0
980
12,807
12,687
25
3,267
9,427
18,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,776
Gold Earned
33,151
413
Minions Killed
316
0
Camps Cleared
0
1,484,889
Distance Traveled
1,212,371
27
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,611
615
104
7
0
314,080
5
W
Artio
8,238
588
72
5
0
279,619
5
L
Gilgamesh
6,035
431
26
2
0
259,446
0
L
Chiron
6,504
465
92
7
0
239,101
1
L
Anubis
7,169
512
83
6
0
211,336
0
W
Athena
8,467
605
23
2
0
307,134
10
W
Vulcan
7,806
558
90
6
0
307,709
5
W
Izanami
8,654
618
124
9
0
276,347
2
L
Fenrir
7,305
522
85
6
0
251,039
2
L
Bacchus
6,138
438
30
2
0
251,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role