Player Matchup

Kukulkan
Kukulkan
Silver II
ViVoDeFLaShaZoOS
Kukulkan
Silver II
Level 89
God Stats
1W - 1L
1,642 SR
Queue Stats
82W - 130L
952 MMR
Party 1
Chaac
Chaac
Gold I
xDARDOSx
Chaac
Gold I
Level 128
God Stats
13W - 16L
1,497 SR
Queue Stats
329W - 392L
1,389 MMR
Party 1
Achilles
Achilles
Gold V
xXCOBRA_VENONXx
Achilles
Gold V
Level 121
God Stats
18W - 19L
1,555 SR
Queue Stats
307W - 349L
1,441 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,565 SR
1,260 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,307 SR
1,160 MMR
Merlin
Merlin
Gold III
MONLE87
Merlin
Gold III
Level 134
God Stats
15W - 31L
1,505 SR
Queue Stats
1,025W - 1,082L
1,222 MMR
Solo
Fafnir
Fafnir
Silver I
Saki104
Fafnir
Silver I
Level 124
God Stats
0W - 1L
1,306 SR
Queue Stats
206W - 275L
1,116 MMR
Solo
Artemis
Artemis
Silver III
SkyZze-Exotic
Artemis
Silver III
Level 89
God Stats
0W - 4L
1,110 SR
Queue Stats
61W - 90L
1,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
11,566
551
15,479
11,838
4,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
xDARDOSx
Chaac
18
4 / 2 / 3
13,079
623
16,524
26,459
18,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
16
3 / 4 / 3
12,416
591
11,965
23,564
27,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaMorgan Le FayThothOdinFenrir

VS

Bans
GilgameshKumbhakarnaAphroditeYmirChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MONLE87
Merlin
16
1 / 1 / 6
11,936
568
22,223
13,263
5,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Saki104
Fafnir
16
4 / 2 / 4
13,958
665
10,183
23,663
30,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Artemis
15
3 / 4 / 5
12,154
579
15,512
15,228
5,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
7
Kills
8
8
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
MONLE87
Merlin
1
1
6
4
L
Fafnir
Saki104
Fafnir
4
2
4
3
L
Artemis
3
4
5
1.38
W
0
2
4
1
W
Chaac
xDARDOSx
Chaac
4
2
3
2.75
W
Achilles
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,968
Damage
47,918
61,861
Taken
52,154
50,345
Mitigated
41,118
18,714
Healing
14,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
MONLE87
Merlin
22,223
931
376
3,657
13,263
5,575
338
4,915
7,836
74,528
0
L
Fafnir
Saki104
Fafnir
10,183
3,363
0
6,694
23,663
30,092
6
8,304
14,212
23,878
0
L
Artemis
15,512
4,677
0
3,410
15,228
5,451
0
2,860
12,101
0
47,981
W
15,479
1,049
0
955
11,838
4,552
863
4,996
6,606
61,251
0
W
Chaac
xDARDOSx
Chaac
16,524
1,326
0
13,096
26,459
18,604
1,229
13,054
12,558
0
66,402
W
Achilles
11,965
1,747
0
4,663
23,564
27,189
645
13,064
9,820
232
36,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,061
Gold Earned
38,048
237
Minions Killed
229
8
Camps Cleared
8
1,213,902
Distance Traveled
1,115,537
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,936
568
139
7
4
369,985
4
L
Fafnir
13,958
665
18
1
0
392,508
4
L
Artemis
12,154
579
72
3
4
353,044
5
W
Kukulkan
11,566
551
102
5
3
391,308
0
W
Chaac
13,079
623
88
4
2
436,481
3
W
Achilles
12,416
591
47
2
3
386,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role