Player Matchup

Ymir
Ymir
 
Ymir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
FL4NG0_C0M_4L0Z
Guan Yu
Level 17
God Stats
1W - 0L
1,480 SR
Queue Stats
8W - 5L
1,520 Elo+
Party 2
Jing Wei
Jing Wei
PattyBouvier
Jing Wei
Level 14
God Stats
3W - 1L
1,708 SR
Queue Stats
80W - 61L
1,684 Elo+
Party 1
Tiamat
Tiamat
Tyd3x
Tiamat
Level 16
God Stats
2W - 0L
1,733 SR
Queue Stats
16W - 11L
1,506 Elo+
Solo
Thor
Thor
vicentepro793
Thor
Level 26
God Stats
2W - 4L
1,552 SR
Queue Stats
113W - 119L
1,531 Elo+
Party 2
Team Averages
Level 18
1,595 SR
1,548 Elo+

VS

Team Averages
Level 17
1,681 SR
1,511 Elo+
Merlin
Merlin
CocoHammer2
Merlin
Level 28
God Stats
8W - 9L
1,887 SR
Queue Stats
125W - 98L
1,732 Elo+
Solo
Ymir
Ymir
CristianJPM
Ymir
Level 6
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 10L
1,220 Elo+
Solo
Amaterasu
Amaterasu
SkylasPetXD
Amaterasu
Level 15
God Stats
1W - 6L
1,406 SR
Queue Stats
12W - 10L
1,633 Elo+
Solo
Apollo
Apollo
figvam85
Apollo
Level 29
God Stats
13W - 5L
1,590 SR
Queue Stats
74W - 60L
1,557 Elo+
Solo
Cliodhna
Cliodhna
jxrgers
Cliodhna
Level 7
God Stats
2W - 3L
1,806 SR
Queue Stats
25W - 36L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 0 / 5
6,073
607
2,904
3,246
2,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 0
5,947
595
3,489
5,096
2,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jing Wei
PattyBouvier
Jing Wei
12
7 / 0 / 2
6,905
691
5,447
3,627
989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Tyd3x
Tiamat
10
0 / 0 / 0
5,819
582
3,453
4,849
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 1 / 4
5,451
545
2,877
5,220
1,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 0 / 1
4,986
499
3,104
3,556
1,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 4 / 1
4,556
456
1,069
6,478
3,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
SkylasPetXD
Amaterasu
8
0 / 2 / 0
4,797
480
2,355
7,091
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
figvam85
Apollo
6
1 / 4 / 0
4,498
450
3,243
5,964
1,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
jxrgers
Cliodhna
9
0 / 3 / 0
5,011
501
1,492
5,547
1,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
1
1
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
5
4.5
L
Merlin
0
0
1
0.5
L
0
4
1
0.13
W
2
0
0
2
W
Jing Wei
PattyBouvier
Jing Wei
7
0
2
8
L
Amaterasu
SkylasPetXD
Amaterasu
0
2
0
0
W
Tiamat
Tyd3x
Tiamat
0
0
0
0
L
Apollo
figvam85
Apollo
1
4
0
0.25
L
Cliodhna
jxrgers
Cliodhna
0
3
0
0
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,170
Damage
11,263
22,038
Taken
28,636
9,086
Mitigated
11,606
9,952
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,904
823
0
1,206
3,246
2,063
106
486
2,720
13,156
0
L
Merlin
3,104
42
0
1,200
3,556
1,051
0
2,068
1,212
28,336
0
L
1,069
321
0
293
6,478
3,762
0
1,313
5,165
11,503
0
W
3,489
1,393
212
3,236
5,096
2,555
0
0
5,096
0
31,839
W
Jing Wei
PattyBouvier
Jing Wei
5,447
4,296
0
1,524
3,627
989
2,159
345
3,282
0
45,352
L
Amaterasu
SkylasPetXD
Amaterasu
2,355
1,091
0
2,312
7,091
3,463
0
0
6,695
0
20,798
W
Tiamat
Tyd3x
Tiamat
3,453
233
0
2,376
4,849
1,656
401
2,171
2,415
37,874
0
L
Apollo
figvam85
Apollo
3,243
1,464
0
863
5,964
1,364
0
1,869
4,027
0
14,616
L
Cliodhna
jxrgers
Cliodhna
1,492
52
0
650
5,547
1,966
0
763
4,743
0
26,211
W
2,877
807
0
1,398
5,220
1,823
0
830
4,352
0
25,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,195
Gold Earned
23,848
331
Minions Killed
220
0
Camps Cleared
0
968,755
Distance Traveled
884,378
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,073
607
17
2
0
207,542
4
L
Merlin
4,986
499
61
6
0
192,213
4
L
Ymir
4,556
456
25
3
0
168,229
0
W
Guan Yu
5,947
595
69
7
0
186,974
2
W
Jing Wei
6,905
691
107
11
0
183,534
2
L
Amaterasu
4,797
480
46
5
0
151,540
2
W
Tiamat
5,819
582
88
9
0
196,793
4
L
Apollo
4,498
450
32
3
0
183,456
0
L
Cliodhna
5,011
501
56
6
0
188,940
0
W
Thor
5,451
545
50
5
0
193,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role