Player Matchup

Ares
Ares
Babicookie
Ares
Level 7
God Stats
15W - 6L
1,737 SR
Queue Stats
17W - 10L
1,534 Elo+
Party 3
Camazotz
Camazotz
Dotta22
Camazotz
Level 23
God Stats
0W - 3L
1,181 SR
Queue Stats
42W - 49L
1,434 Elo+
Party 2
Cliodhna
Cliodhna
FreddyFaszbear
Cliodhna
Level 36
God Stats
20W - 21L
1,500 SR
Queue Stats
80W - 91L
1,356 Elo+
Party 2
Charybdis
Charybdis
ImRitz
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,534 Elo+
Party 3
Tiamat
Tiamat
ImSparky15
Tiamat
Level 42
God Stats
0W - 6L
1,048 SR
Queue Stats
17W - 10L
1,534 Elo+
Party 3
Team Averages
Level 27
1,393 SR
1,478 Elo+

VS

Team Averages
Level 41
1,471 SR
1,314 Elo+
Ymir
Ymir
ComeGetchaArmour
Ymir
Level 3
God Stats
2W - 4L
1,313 SR
Queue Stats
5W - 7L
1,243 Elo+
Party 1
Eset
Eset
GreenHoodie
Eset
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,525 Elo+
Party 1
Serqet
Serqet
ImFerry
Serqet
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
56W - 78L
1,316 Elo+
Solo
Danzaburou
Danzaburou
KeroKamo
Danzaburou
Level 18
God Stats
2W - 2L
1,541 SR
Queue Stats
3W - 6L
1,243 Elo+
Party 1
Gilgamesh
Gilgamesh
OneWithTheWamk
Gilgamesh
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 17
12,978
998
13,293
24,446
32,280
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Dotta22
Camazotz
19
5 / 12 / 9
12,523
963
11,530
26,446
13,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
20
7 / 9 / 11
13,817
1,063
22,117
20,178
10,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
ImRitz
Charybdis
19
3 / 8 / 10
12,214
940
13,297
19,112
8,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
ImSparky15
Tiamat
20
6 / 7 / 11
13,726
1,056
16,921
15,099
14,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 23
14,625
1,125
15,780
18,084
30,866
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
11 / 6 / 23
14,824
1,140
30,392
15,233
6,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
ImFerry
Serqet
19
2 / 5 / 15
11,380
875
3,530
13,781
7,480
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
KeroKamo
Danzaburou
20
9 / 4 / 18
14,659
1,128
25,096
14,215
6,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
OneWithTheWamk
Gilgamesh
20
11 / 5 / 17
14,553
1,119
21,701
22,314
23,290
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
136
23
Kills
40
40
Deaths
23
58
Assists
96
Player
Kills
Deaths
Assists
KDA
L
2
4
17
2.63
W
7
3
23
6.17
L
Camazotz
Dotta22
Camazotz
5
12
9
0.79
L
Cliodhna
7
9
11
1.39
W
11
6
23
3.75
W
Serqet
ImFerry
Serqet
2
5
15
1.9
L
Charybdis
ImRitz
Charybdis
3
8
10
1
L
Tiamat
ImSparky15
Tiamat
6
7
11
1.64
W
Danzaburou
KeroKamo
Danzaburou
9
4
18
4.5
W
Gilgamesh
OneWithTheWamk
Gilgamesh
11
5
17
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,158
Damage
96,499
105,281
Taken
83,627
79,062
Mitigated
74,414
9,102
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,293
737
0
0
24,446
32,280
0
11,669
12,777
25,880
0
W
15,780
3,118
0
653
18,084
30,866
0
6,776
11,308
28,999
0
L
Camazotz
Dotta22
Camazotz
11,530
3,505
0
2,453
26,446
13,296
0
12,147
13,899
0
22,288
L
Cliodhna
22,117
1,092
0
457
20,178
10,724
0
7,664
12,355
0
42,045
W
30,392
2,562
1,264
1,766
15,233
6,671
0
5,140
10,093
50,108
0
W
Serqet
ImFerry
Serqet
3,530
1,096
0
21
13,781
7,480
0
4,800
8,981
0
5,137
L
Charybdis
ImRitz
Charybdis
13,297
8,360
0
3,086
19,112
8,531
0
8,791
10,321
0
31,989
L
Tiamat
ImSparky15
Tiamat
16,921
1,079
258
2,848
15,099
14,231
0
5,901
9,198
49,389
0
W
Danzaburou
KeroKamo
Danzaburou
25,096
16,086
0
2,435
14,215
6,107
0
6,663
7,552
0
68,192
W
Gilgamesh
OneWithTheWamk
Gilgamesh
21,701
7,564
0
1,096
22,314
23,290
0
6,835
15,479
0
40,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,258
Gold Earned
70,041
185
Minions Killed
226
6
Camps Cleared
5
1,135,307
Distance Traveled
1,003,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,978
998
26
2
1
245,305
0
W
Ymir
14,625
1,125
38
3
1
202,736
0
L
Camazotz
12,523
963
18
1
2
227,303
0
L
Cliodhna
13,817
1,063
44
3
0
234,355
0
W
Eset
14,824
1,140
60
5
2
231,466
0
W
Serqet
11,380
875
4
0
0
156,513
0
L
Charybdis
12,214
940
24
2
3
187,650
0
L
Tiamat
13,726
1,056
73
6
0
240,694
0
W
Danzaburou
14,659
1,128
99
8
2
197,641
0
W
Gilgamesh
14,553
1,119
25
2
0
215,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role