Player Matchup

Amaterasu
Amaterasu
Jemoederenvader
Amaterasu
Level 48
God Stats
6W - 9L
1,517 SR
Queue Stats
41W - 48L
1,425 Elo+
Solo
Merlin
Merlin
NightShade06
Merlin
Level 39
God Stats
2W - 2L
1,271 SR
Queue Stats
16W - 15L
1,498 Elo+
Party 1
Cliodhna
Cliodhna
Reflexoxy
Cliodhna
Level 26
God Stats
2W - 2L
1,624 SR
Queue Stats
63W - 92L
1,316 Elo+
Party 1
Team Averages
Level 38
1,471 SR
1,413 Elo+

VS

Team Averages
Level 60
1,659 SR
1,576 Elo+
Hou Yi
Hou Yi
Mittanamekk
Hou Yi
Level 143
God Stats
2W - 1L
1,780 SR
Queue Stats
46W - 38L
1,574 Elo+
Party 2
Ra
Ra
Mrjablin98
Ra
Level 8
God Stats
3W - 0L
1,696 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Fenrir
Fenrir
destroller12
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jemoederenvader
Amaterasu
15
8 / 9 / 5
12,812
674
14,740
22,660
33,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
19
4 / 3 / 11
13,641
718
15,552
14,223
5,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Reflexoxy
Cliodhna
15
6 / 10 / 5
12,127
638
19,187
14,812
3,816
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
16 / 3 / 4
15,457
814
20,865
19,177
6,762
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 10 / 13
12,413
653
9,027
15,990
4,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
17
4 / 5 / 12
13,162
693
13,695
23,880
18,773
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
51
18
Kills
22
22
Deaths
18
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Jemoederenvader
Amaterasu
8
9
5
1.17
W
Hou Yi
16
3
4
6
W
2
10
13
0.85
L
Merlin
4
3
11
3.17
L
Cliodhna
Reflexoxy
Cliodhna
6
10
5
0.85
W
Fenrir
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,479
Damage
43,587
51,695
Taken
59,047
42,919
Mitigated
30,175
5,388
Healing
15,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Jemoederenvader
Amaterasu
14,740
5,552
0
2,572
22,660
33,730
0
5,225
17,435
0
20,791
W
Hou Yi
20,865
11,451
0
8,136
19,177
6,762
2,089
3,779
15,177
0
75,959
W
9,027
1,439
2,139
1,972
15,990
4,640
728
4,619
11,201
34,473
0
L
Merlin
15,552
1,995
0
1,238
14,223
5,373
887
1,664
12,559
80,266
0
L
Cliodhna
Reflexoxy
Cliodhna
19,187
1,167
0
1,578
14,812
3,816
140
2,521
12,291
0
34,776
W
Fenrir
13,695
4,208
153
2,971
23,880
18,773
96
7,751
15,514
0
38,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,580
Gold Earned
41,032
194
Minions Killed
219
6
Camps Cleared
11
892,104
Distance Traveled
971,572
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,812
674
10
1
0
296,812
0
W
Hou Yi
15,457
814
121
6
3
325,402
0
W
Ra
12,413
653
55
3
2
284,059
5
L
Merlin
13,641
718
148
8
4
326,773
1
L
Cliodhna
12,127
638
36
2
2
268,519
2
W
Fenrir
13,162
693
43
2
6
362,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role