Player Matchup

Agni
Agni
DeleteSkadi
Agni
Level 27
God Stats
1W - 1L
1,324 SR
Queue Stats
42W - 36L
1,535 Elo+
Solo
Osiris
Osiris
LNG_xxPotat8xx
Osiris
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 64L
1,664 Elo+
Solo
Hou Yi
Hou Yi
LittleMeatGamer
Hou Yi
Level 30
God Stats
73W - 40L
1,593 SR
Queue Stats
262W - 173L
1,615 Elo+
Solo
He Bo
He Bo
Senor Pinku
He Bo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,675 Elo+
Solo
Loki
Loki
elrapapugs
Loki
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 1L
1,986 Elo+
Solo
Team Averages
Level 17
1,483 SR
1,695 Elo+

VS

Team Averages
Level 26
1,560 SR
1,584 Elo+
Thor
Thor
Crafty SIayer
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,513 Elo+
Solo
Nike
Nike
I Run Joust
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,555 Elo+
Solo
Ravana
Ravana
RogueBeagler
Ravana
Level 24
God Stats
8W - 4L
1,602 SR
Queue Stats
32W - 24L
1,647 Elo+
Solo
Charybdis
Charybdis
Xenagos3434
Charybdis
Level 28
God Stats
9W - 5L
1,615 SR
Queue Stats
161W - 94L
1,659 Elo+
Solo
Ah Puch
Ah Puch
redito_liquido
Ah Puch
Level 27
God Stats
5W - 5L
1,585 SR
Queue Stats
108W - 101L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
8,563
612
5,607
5,260
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 1 / 2
7,795
557
7,101
6,080
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 0 / 4
8,315
594
8,517
7,728
2,313
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 1 / 6
8,246
589
5,855
7,709
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 0 / 6
7,939
567
5,065
5,990
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,534
395
894
9,914
3,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 4 / 0
6,390
456
3,832
9,617
6,536
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
11
0 / 4 / 1
6,303
450
2,560
7,521
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Xenagos3434
Charybdis
10
0 / 5 / 0
6,017
430
4,906
10,740
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 1
6,171
441
1,765
5,497
1,941

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
17
Kills
2
2
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
4
0
2
5
L
2
4
0
0.5
W
0
1
2
1
W
4
0
4
6
L
Ravana
0
4
1
0.13
W
3
1
6
6
L
Charybdis
Xenagos3434
Charybdis
0
5
0
0
W
6
0
6
9
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,145
Damage
13,957
32,767
Taken
43,289
13,435
Mitigated
15,989
13,715
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
894
206
0
3,134
9,914
3,180
0
1,060
8,854
0
16,620
W
5,607
392
0
1,579
5,260
1,749
0
1,000
4,260
57,610
0
L
3,832
664
45
980
9,617
6,536
0
2,701
6,788
0
25,707
W
7,101
1,343
0
1,874
6,080
5,367
108
0
6,080
570
38,345
W
8,517
3,791
0
3,695
7,728
2,313
615
0
7,728
0
54,422
L
Ravana
2,560
804
0
2,148
7,521
2,522
0
2,751
4,628
0
37,263
W
5,855
506
0
2,906
7,709
2,278
162
449
7,260
62,322
0
L
Charybdis
Xenagos3434
Charybdis
4,906
2,094
0
3,690
10,740
1,810
0
925
9,803
0
35,326
W
5,065
1,544
632
3,029
5,990
1,728
199
316
5,674
0
31,759
L
1,765
205
0
1,554
5,497
1,941
0
3,575
1,754
35,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,858
Gold Earned
30,415
476
Minions Killed
333
0
Camps Cleared
0
1,369,204
Distance Traveled
1,173,886
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,534
395
45
3
0
224,437
0
W
Agni
8,563
612
136
10
0
271,178
4
L
Nike
6,390
456
56
4
0
257,032
1
W
Osiris
7,795
557
73
5
0
266,402
0
W
Hou Yi
8,315
594
96
7
0
261,787
2
L
Ravana
6,303
450
78
6
0
265,922
4
W
He Bo
8,246
589
120
9
0
291,596
1
L
Charybdis
6,017
430
81
6
0
238,465
2
W
Loki
7,939
567
51
4
0
278,241
3
L
Ah Puch
6,171
441
73
5
0
188,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role