Player Matchup

Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
GenDrago
Nox
Level 101
God Stats
0W - 2L
1,434 SR
Queue Stats
46W - 59L
1,534 Elo+
Party 1
Ymir
Ymir
MerlinShotYou
Ymir
Level 20
God Stats
4W - 5L
1,654 SR
Queue Stats
7W - 6L
1,613 Elo+
Party 1
Thor
Thor
Oscarstenkvist
Thor
Level 42
God Stats
0W - 3L
1,296 SR
Queue Stats
53W - 79L
1,350 Elo+
Solo
Team Averages
Level 71
1,477 SR
1,499 Elo+

VS

Team Averages
Level 65
1,663 SR
1,525 Elo+
Mulan
Mulan
 
Mulan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Rodillo1
Jormungandr
Level 26
God Stats
4W - 2L
1,504 SR
Queue Stats
7W - 4L
1,605 Elo+
Party 2
Poseidon
Poseidon
YmJacker
Poseidon
Level 67
God Stats
1W - 0L
1,883 SR
Queue Stats
28W - 24L
1,577 Elo+
Party 2
Neith
Neith
alexander963
Neith
Level 38
God Stats
17W - 22L
1,458 SR
Queue Stats
99W - 124L
1,383 Elo+
Solo
Cliodhna
Cliodhna
deadless14
Cliodhna
Level 149
God Stats
4W - 0L
1,968 SR
Queue Stats
30W - 26L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 1 / 2
5,303
530
5,794
5,288
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
 
Anubis
9
0 / 4 / 1
5,186
519
4,586
7,012
2,938
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,098
510
1,317
4,798
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 0 / 3
5,724
572
1,809
3,738
2,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 3 / 1
4,964
496
2,201
6,180
2,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
6 / 0 / 0
7,166
717
8,591
7,710
4,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
Rodillo1
Jormungandr
8
0 / 3 / 0
4,724
472
1,735
7,106
3,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
YmJacker
Poseidon
10
1 / 1 / 2
6,124
612
1,918
4,362
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
5,693
569
2,602
5,638
1,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
deadless14
Cliodhna
9
2 / 0 / 2
5,736
574
4,464
3,786
968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
5
Kills
10
10
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
1
2
3
L
Anubis
 
Anubis
0
4
1
0.13
W
Mulan
 
Mulan
6
0
0
6
L
0
2
0
0
L
2
0
3
3.5
L
1
3
1
0.5
W
Jormungandr
Rodillo1
Jormungandr
0
3
0
0
W
Poseidon
YmJacker
Poseidon
1
1
2
2
W
1
1
0
1
W
Cliodhna
deadless14
Cliodhna
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,707
Damage
19,310
27,016
Taken
28,602
9,997
Mitigated
11,425
6,470
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,794
3,999
311
2,491
5,288
1,247
866
746
4,450
0
31,355
L
Anubis
 
Anubis
4,586
225
0
1,146
7,012
2,938
0
0
6,646
26,532
0
W
Mulan
 
Mulan
8,591
2,505
0
2,833
7,710
4,463
0
3,752
3,958
0
37,357
L
1,317
43
0
340
4,798
1,530
0
1,918
2,880
23,969
0
L
1,809
347
0
806
3,738
2,142
245
989
2,749
11,902
0
L
2,201
719
0
1,376
6,180
2,140
0
0
6,094
0
20,824
W
Jormungandr
Rodillo1
Jormungandr
1,735
299
75
904
7,106
3,582
0
1,173
5,933
15,259
0
W
Poseidon
YmJacker
Poseidon
1,918
428
0
750
4,362
1,068
86
1,825
2,537
39,183
0
W
2,602
981
0
2,403
5,638
1,344
56
636
5,002
0
35,551
W
Cliodhna
deadless14
Cliodhna
4,464
539
0
2,235
3,786
968
288
326
3,460
0
27,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,275
Gold Earned
29,443
235
Minions Killed
332
0
Camps Cleared
0
885,151
Distance Traveled
1,013,569
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,303
530
62
6
0
181,373
4
L
Anubis
5,186
519
47
5
0
147,274
0
W
Mulan
7,166
717
86
9
0
207,682
4
L
Nox
5,098
510
57
6
0
193,232
3
L
Ymir
5,724
572
26
3
0
176,818
0
L
Thor
4,964
496
43
4
0
186,454
0
W
Jormungandr
4,724
472
26
3
0
165,579
0
W
Poseidon
6,124
612
89
9
0
214,519
2
W
Neith
5,693
569
70
7
0
186,230
3
W
Cliodhna
5,736
574
61
6
0
239,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role