Player Matchup

Hachiman
Hachiman
HippoMinge
Hachiman
Level 60
God Stats
1W - 1L
1,720 SR
Queue Stats
255W - 233L
1,461 Elo+
Party 1
Cerberus
Cerberus
Just Didds
Cerberus
Level 107
God Stats
4W - 2L
1,666 SR
Queue Stats
348W - 277L
1,519 Elo+
Party 1
Anhur
Anhur
Lunation
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,552 Elo+
Solo
Geb
Geb
OrangeZest
Geb
Level 125
God Stats
1W - 3L
1,509 SR
Queue Stats
298W - 173L
1,572 Elo+
Party 1
Athena
Athena
TheDayMan1504
Athena
Level 144
God Stats
4W - 2L
1,581 SR
Queue Stats
469W - 315L
1,577 Elo+
Party 1
Team Averages
Level 92
1,595 SR
1,536 Elo+

VS

Team Averages
Level 44
1,497 SR
1,491 Elo+
Anhur
Anhur
Faniris
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 42L
1,361 Elo+
Solo
Ganesha
Ganesha
LeaderOnThis
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,513 Elo+
Solo
The Morrigan
The Morrigan
Scomitch
The Morrigan
Level 121
God Stats
2W - 0L
1,513 SR
Queue Stats
45W - 39L
1,524 Elo+
Party 2
Medusa
Medusa
bigbuttlol
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 34L
1,601 Elo+
Party 2
Persephone
Persephone
stupidxcupid
Persephone
Level 29
God Stats
5W - 3L
1,472 SR
Queue Stats
158W - 131L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HippoMinge
Hachiman
16
2 / 9 / 12
9,926
662
8,321
14,961
7,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
Just Didds
Cerberus
17
4 / 7 / 9
10,291
686
17,543
23,161
23,999
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Lunation
Anhur
19
8 / 7 / 9
12,151
810
13,933
17,179
8,080
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 5 / 13
11,615
774
13,263
20,436
25,699
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 6 / 15
10,513
701
10,917
30,540
32,914
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Faniris
Anhur
17
1 / 7 / 14
10,458
697
9,134
15,076
6,450
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
LeaderOnThis
Ganesha
19
0 / 3 / 31
11,713
781
8,937
19,856
21,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
Scomitch
The Morrigan
17
8 / 3 / 16
10,944
730
15,742
8,045
4,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
bigbuttlol
Medusa
20
20 / 2 / 12
14,236
949
41,816
14,881
7,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
stupidxcupid
Persephone
17
4 / 6 / 16
11,631
775
16,818
15,414
6,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
122
20
Kills
33
34
Deaths
21
58
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Anhur
Faniris
Anhur
1
7
14
1.14
L
Hachiman
HippoMinge
Hachiman
2
9
12
0.89
L
Cerberus
Just Didds
Cerberus
4
7
9
1.21
W
Ganesha
LeaderOnThis
Ganesha
0
3
31
5.17
L
Anhur
Lunation
Anhur
8
7
9
1.79
L
5
5
13
2.3
W
The Morrigan
Scomitch
The Morrigan
8
3
16
5.33
L
1
6
15
1.42
W
Medusa
bigbuttlol
Medusa
20
2
12
13
W
Persephone
stupidxcupid
Persephone
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,977
Damage
92,447
106,277
Taken
73,272
97,786
Mitigated
46,673
31,605
Healing
21,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Faniris
Anhur
9,134
4,324
514
1,093
15,076
6,450
0
8,587
6,489
0
22,004
L
Hachiman
HippoMinge
Hachiman
8,321
3,058
1,670
1,387
14,961
7,094
1,805
6,910
8,051
0
23,421
L
Cerberus
Just Didds
Cerberus
17,543
526
612
4,812
23,161
23,999
94
8,372
14,789
33,567
0
W
Ganesha
LeaderOnThis
Ganesha
8,937
331
3,618
4,234
19,856
21,781
821
10,459
9,397
14,031
0
L
Anhur
Lunation
Anhur
13,933
7,696
1,275
2,390
17,179
8,080
2,578
7,564
9,615
0
34,319
L
13,263
627
2,677
3,139
20,436
25,699
843
6,840
13,596
28,427
0
W
The Morrigan
Scomitch
The Morrigan
15,742
3,059
60
1,393
8,045
4,184
1,057
4,895
3,150
26,001
0
L
10,917
1,895
3,168
10,475
30,540
32,914
153
11,811
18,729
22,007
0
W
Medusa
bigbuttlol
Medusa
41,816
20,890
907
5,682
14,881
7,463
2,017
8,970
5,911
0
79,076
W
Persephone
stupidxcupid
Persephone
16,818
890
948
3,376
15,414
6,795
834
8,807
6,601
29,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,496
Gold Earned
58,982
154
Minions Killed
169
0
Camps Cleared
0
1,246,898
Distance Traveled
1,310,498
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,458
697
36
2
0
245,558
0
L
Hachiman
9,926
662
27
2
0
208,618
0
L
Cerberus
10,291
686
26
2
0
268,710
1
W
Ganesha
11,713
781
2
0
0
278,792
0
L
Anhur
12,151
810
58
4
0
238,056
0
L
Geb
11,615
774
30
2
0
262,199
0
W
The Morrigan
10,944
730
12
1
0
244,086
0
L
Athena
10,513
701
13
1
0
269,315
0
W
Medusa
14,236
949
90
6
0
273,027
2
W
Persephone
11,631
775
29
2
0
269,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role