Player Matchup

Pele
Pele
Djeneral3
Pele
Level 17
God Stats
5W - 6L
1,448 SR
Queue Stats
36W - 37L
1,314 Elo+
Solo
Chiron
Chiron
GiantD
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
UniqueWay
Neith
Level 8
God Stats
5W - 6L
1,189 SR
Queue Stats
16W - 25L
1,424 Elo+
Party 1
Anubis
Anubis
azman987
Anubis
Level 52
God Stats
9W - 8L
1,575 SR
Queue Stats
198W - 226L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
bryndal27
Cthulhu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 19
1,442 SR
1,432 Elo+

VS

Team Averages
Level 21
1,492 SR
1,445 Elo+
Anubis
Anubis
GavosTsopanis
Anubis
Level 46
God Stats
1W - 2L
1,203 SR
Queue Stats
31W - 32L
1,434 Elo+
Party 3
Awilix
Awilix
Hojiki
Awilix
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Jam52
Tiamat
Level 27
God Stats
16W - 15L
1,487 SR
Queue Stats
59W - 61L
1,290 Elo+
Solo
Ares
Ares
lJusil
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,585 Elo+
Solo
Susano
Susano
tsigkos
Susano
Level 7
God Stats
5W - 6L
1,768 SR
Queue Stats
13W - 14L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
2 / 0 / 3
6,197
620
2,819
5,709
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
GiantD
Chiron
9
1 / 0 / 1
5,428
543
3,635
2,843
587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
UniqueWay
Neith
10
6 / 0 / 1
6,195
620
7,531
4,116
1,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
azman987
Anubis
10
4 / 2 / 1
5,946
595
4,676
6,309
2,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
bryndal27
Cthulhu
7
2 / 1 / 4
5,014
501
2,276
4,480
2,234
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,411
441
2,277
5,485
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Hojiki
Awilix
5
0 / 3 / 0
3,971
397
2,312
5,205
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Jam52
Tiamat
7
1 / 4 / 0
4,533
453
2,484
4,906
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
lJusil
Ares
6
0 / 4 / 0
4,381
438
2,037
8,482
2,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
tsigkos
Susano
8
2 / 3 / 0
5,093
509
2,299
4,520
1,089
Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
15
Kills
3
3
Deaths
16
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
2
0
3
3.5
L
0
2
0
0
W
Chiron
GiantD
Chiron
1
0
1
1.5
L
Awilix
Hojiki
Awilix
0
3
0
0
L
Tiamat
Jam52
Tiamat
1
4
0
0.25
W
Neith
UniqueWay
Neith
6
0
1
6.5
W
Anubis
azman987
Anubis
4
2
1
2.25
W
Cthulhu
bryndal27
Cthulhu
2
1
4
4
L
Ares
lJusil
Ares
0
4
0
0
L
Susano
tsigkos
Susano
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,937
Damage
11,409
23,457
Taken
28,598
8,774
Mitigated
9,420
10,142
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
2,819
1,144
0
2,549
5,709
1,980
0
341
5,368
0
41,214
L
2,277
206
0
1,087
5,485
2,262
28
304
5,181
12,748
0
W
Chiron
GiantD
Chiron
3,635
1,397
0
1,243
2,843
587
782
1,550
1,213
0
26,535
L
Awilix
Hojiki
Awilix
2,312
831
0
301
5,205
1,589
0
869
4,336
0
13,826
L
Tiamat
Jam52
Tiamat
2,484
212
0
1,086
4,906
1,570
245
1,049
3,857
14,638
0
W
Neith
UniqueWay
Neith
7,531
3,832
0
2,430
4,116
1,197
0
2,007
2,049
0
31,064
W
Anubis
azman987
Anubis
4,676
488
0
3,032
6,309
2,776
420
493
5,650
28,567
0
W
Cthulhu
bryndal27
Cthulhu
2,276
428
0
888
4,480
2,234
0
1,898
2,379
10,082
0
L
Ares
lJusil
Ares
2,037
91
544
1,639
8,482
2,910
0
1,050
7,432
9,019
0
L
Susano
tsigkos
Susano
2,299
677
0
840
4,520
1,089
0
3,680
840
0
11,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,780
Gold Earned
22,389
245
Minions Killed
134
0
Camps Cleared
0
839,919
Distance Traveled
814,559
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,197
620
79
8
0
185,000
2
L
Anubis
4,411
441
27
3
0
147,585
0
W
Chiron
5,428
543
54
5
0
164,584
2
L
Awilix
3,971
397
30
3
0
189,583
0
L
Tiamat
4,533
453
27
3
0
163,104
3
W
Neith
6,195
620
50
5
0
183,968
1
W
Anubis
5,946
595
53
5
0
128,758
0
W
Cthulhu
5,014
501
9
1
0
177,609
2
L
Ares
4,381
438
16
2
0
166,283
1
L
Susano
5,093
509
34
3
0
148,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role